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2020.08.19 15:25 lbabinz [PSN] Games Under Promotion Digital PlayStation 4 Game Sale

Games Under $30 Sale Landing Page
Item Price MSRP % Off History*
101 Ways To Die $6.74 $13.49 50% off Matches low
Aer Memories Of Old $6.59 $19.99 67% off Matches low
Agents Of Mayhem $5.39 $26.99 80% off Matches low
Agents Of Mayhem Total Mayhem Bundle $7.99 $39.99 80% off Matches low
Air Conflicts Double Pack $13.37 $53.49 75% off Lowest price $8.02 on 2020-2-19
Air Conflicts Pacific Carriers $10.79 $26.99 60% off Lowest price $5.39 on 2019-6-25
Alekhines Gun $4.04 $39.99 89% off Matches low
Anniversary Collection Arcade Classics $9.44 $26.99 65% off Lowest price $6.74 on 2020-6-24
Asdivine Dios $11.99 $19.99 40% off New Lowest
Asdivine Dios $11.99 $19.99 40% off New Lowest
Asdivine Hearts $7.99 $19.99 60% off New Lowest
Asdivine Hearts $7.99 $19.99 60% off New Lowest
Asdivine Hearts $7.99 $19.99 60% off Lowest price $6.59 on 2020-3-4
Asdivine Hearts Ii $7.99 $19.99 60% off New Lowest
Asdivine Hearts Ii $7.99 $19.99 60% off Lowest price $6.59 on 2020-3-4
Assassins Creed Iii Remastered $19.99 $49.99 60% off Matches low
Assassins Creed Origins $15.99 $79.99 80% off Matches low
Assassins Creed Rogue Remastered $13.19 $39.99 67% off Lowest price $12.79 on 2020-5-27
Assassins Creed The Ezio Collection $16.04 $79.99 79% off Lowest price $15.99 on 2019-8-6
Batman Arkham Knight $6.24 $24.99 75% off Lowest price $4.99 on 2020-6-3
Batman Arkham Vr $13.49 $26.99 50% off Lowest price $8.09 on 2019-12-20
Bayonetta $25.11 $33.49 25% off New Lowest
Bear With Me The Complete Collection $7.99 $19.99 60% off New Lowest
Bear With Me The Lost Robots $2.79 $6.99 60% off New Lowest
Beast Quest $5.99 $51.99 88% off Matches low
Bedlam The Game By Christopher Brookmyre $6.74 $13.49 50% off Matches low
Bee Simulator $24.06 $53.49 55% off Lowest price $21.39 on 2020-2-19
Bioshock 2 Remastered $20.24 $26.99 25% off New Lowest
Bioshock Remastered $20.24 $26.99 25% off New Lowest
Black Clover Quartet Knights $19.99 $79.99 75% off Lowest price $13.59 on 2020-6-10
Blackguards 2 $10.79 $53.49 79% off Lowest price $5.39 on 2020-2-19
Borderlands The Handsome Collection $13.37 $69.99 80% off New Lowest
Bulletstorm Full Clip Edition $8.01 $53.49 85% off New Lowest
Bulletstorm Full Clip Edition Duke Nukem Bundle $8.99 $59.99 85% off Matches low
Bully $11.99 $19.99 40% off Matches low
Castlevania Anniversary Collection $9.44 $26.99 65% off Lowest price $6.74 on 2020-6-24
Castlevania Requiem Symphony Of The Night And Rondo Of Blood $9.44 $26.99 65% off Lowest price $6.74 on 2020-6-24
Chaos On Deponia $6.64 $26.99 75% off Lowest price $5.24 on 2019-6-21
Clustertruck $5.99 $19.99 70% off Matches low
Contra Anniversary Collection $9.44 $26.99 65% off Lowest price $6.74 on 2020-6-24
Contra Rogue Corps $15.59 $51.99 70% off Lowest price $12.99 on 2020-4-24
Dakar18 $10.04 $79.99 87% off New Lowest
Danganronpa 12 Reload $26.74 $53.49 50% off Matches low
Danganronpa V3 Killing Harmony $12.79 $79.99 84% off New Lowest
Dark Souls Remastered $27.49 $54.99 50% off Matches low
Darksiders Ii Deathinitive Edition $13.19 $29.99 56% off Lowest price $5.99 on 2019-7-9
Darksiders Iii $26.39 $79.99 67% off Lowest price $23.99 on 2020-3-4
Darksiders Warmastered Edition $6.74 $26.99 75% off Lowest price $5.39 on 2019-7-9
Date A Live Rio Reincarnation $21.39 $66.99 68% off Matches low
Dead Alliance $7.49 $49.99 85% off Matches low
Dead Alliance Multiplayer Edition $4.04 $26.99 85% off Matches low
Deadlight Directors Cut $9.99 $19.99 50% off Matches low
Death End Request $21.39 $79.99 73% off Matches low
Defense Grid 2 $3.99 $19.99 80% off New Lowest
Degrees Of Separation $4.04 $26.99 85% off Matches low
Deponia $6.64 $17.49 62% off Matches low
Deponia Collection $21.39 $53.49 60% off Matches low
Deponia Doomsday $6.64 $26.99 75% off Matches low
Destroy All Humans $4.04 $26.99 85% off New Lowest
Destroy All Humans 2 $4.04 $26.99 85% off New Lowest
Devil May Cry 5 With Red Orbs $26.74 $79.99 66% off Lowest price $26.21 on 2020-4-1
Devil May Cry Hd Collection $19.99 $39.99 50% off Matches low
Diablo Iii Eternal Collection $26.39 $79.99 67% off Lowest price $19.99 on 2020-6-24
Digimon Story Cyber Sleuth Hackers Memory $19.99 $79.99 75% off Matches low
Dirt Rally 20 Super Deluxe Edition $24.79 $133.49 81% off New Lowest
Disgaea 1 Complete $26.79 $66.99 60% off New Lowest
Disgaea 5 Alliance Of Vengeance $19.99 $39.99 50% off Lowest price $15.99 on 2019-7-23
Disgaea 5 Complete Bundle $26.74 $53.49 50% off Lowest price $24.07 on 2020-4-1
Doctor Who The Edge Of Time $15.06 $30.99 51% off New Lowest
Doom Vfr $11.99 $39.99 70% off Matches low
Dragon Age Inquisition Game Of The Year Edition $21.39 $53.49 60% off Lowest price $10.69 on 2020-6-10
Dragon Star Varnir $26.79 $79.99 66% off Lowest price $20.09 on 2020-7-1
Dreamfall Chapters $10.79 $26.99 60% off New Lowest
Duke Nukem 3d 20th Anniversary World Tour $5.39 $26.99 80% off Lowest price $4.04 on 2020-2-16
Dungeons 2 $9.99 $39.99 75% off Lowest price $5.99 on 2020-5-27
Dungeons 3 $19.99 $66.99 70% off Lowest price $8.02 on 2020-2-19
Dying Light $19.49 $29.99 35% off Lowest price $14.99 on 2020-3-4
Ea Family Bundle $10.39 $51.99 80% off Matches low
Edna And Harvey The Breakout Anniversary Edition $20.24 $26.99 25% off Matches low
Elite Dangerous $15.99 $39.99 60% off Lowest price $11.99 on 2019-1-7
Elite Dangerous Deluxe Edition $23.99 $79.99 70% off Lowest price $19.99 on 2020-6-10
Espire 1 Vr Operative $19.99 $39.99 50% off New Lowest
Everyday Heroes Bundle $16.44 $46.99 65% off New Lowest
Extinction $5.99 $79.99 92% off Matches low
Extinction Deluxe Edition $8.02 $53.49 85% off Matches low
F1 2020 Deluxe Schumacher Edition $60.76 $93.49 35% off New Lowest
F1 2020 Seventy Edition $51.99 $79.99 35% off New Lowest
Fade To Silence $19.99 $66.99 70% off Lowest price $13.99 on 2020-2-19
Fallout 4 $19.99 $39.99 50% off Lowest price $11.99 on 2019-12-2
Far Cry New Dawn $19.99 $49.99 60% off Matches low
Felix The Reaper $10.04 $33.49 70% off Matches low
Firefighters The Simulation Platinum Bundle $18.79 $46.99 60% off New Lowest
Firefighters Airport Fire Department $13.39 $39.99 66% off Lowest price $6.69 on 2020-3-4
Fist Of The North Star Lost Paradise $20.24 $79.99 74% off Matches low
Forestry 2017 The Simulation $8.09 $26.99 70% off New Lowest
Gauntlet Slayer Edition $13.49 $26.99 50% off Lowest price $6.74 on 2020-2-16
God Eater 3 $26.39 $79.99 67% off Matches low
Gods Trigger $6.99 $19.99 65% off Matches low
Goodbye Deponia $6.64 $26.99 75% off Matches low
Grand Theft Auto San Andreas $13.39 $19.99 33% off Matches low
Grand Theft Auto The Trilogy $23.49 $46.99 50% off Matches low
Grand Theft Auto Vice City $11.99 $19.99 40% off Matches low
Grand Theft Autoiii $11.99 $19.99 40% off Matches low
Graveyard Keeper $13.49 $26.99 50% off Lowest price $8.09 on 2020-7-8
Graveyard Keeper Collectors Edition $17.99 $39.99 55% off Lowest price $11.99 on 2020-7-8
Grid Ultimate Edition $23.19 $113.49 79% off Lowest price $19.99 on 2020-6-10
Harveys New Eyes $6.74 $26.99 75% off Matches low
Hasbro Family Fun Pack Super Edition $19.99 $79.99 75% off Matches low
Hello Neighbor $9.99 $39.99 75% off Matches low
Hello Neighbor Bundle $16.74 $66.99 75% off Lowest price $13.39 on 2020-3-4
Hello Neighbor Hide And Seek $9.99 $39.99 75% off Lowest price $7.99 on 2020-3-4
Homefront The Revolution $5.39 $26.99 80% off Matches low
Homefront The Revolution Freedom Fighter Bundle $10.69 $53.49 80% off Matches low
How To Survive 2 $7.99 $19.99 60% off Lowest price $4.99 on 2020-3-4
Hunting Simulator $10.69 $53.49 80% off Matches low
Injustice 2 Legendary Edition $19.99 $79.99 75% off Matches low
Intruders Hide And Seek $6.74 $26.99 75% off Matches low
Its Quiz Time $16.19 $26.99 40% off Matches low
Jak And Daxter Bundle $19.79 $53.49 63% off Matches low
Joe Devers Lone Wolf Console Edition $9.99 $19.99 50% off Matches low
Jurassic World Evolution $20.09 $79.99 74% off Matches low
Jurassic World Evolution Deluxe Edition $26.45 $73.49 64% off Lowest price $22.03 on 2020-3-4
Ken Folletts The Pillars Of The Earth $16.04 $53.49 70% off Matches low
Killing Floor 2 $13.19 $39.99 67% off Matches low
Killing Floor Incursion $13.49 $38.99 65% off Matches low
Kona $3.99 $19.99 80% off Matches low
Kona Vr Bundle $8.09 $26.99 70% off New Lowest
La Noire $24.99 $49.99 50% off Matches low
Labyrinth Of Refrain Coven Of Dusk $26.79 $66.99 60% off New Lowest
Lamulana $13.19 $19.99 34% off Matches low
Lamulana 2 $23.44 $33.49 30% off Matches low
Lapis X Labyrinth $13.19 $39.99 67% off Matches low
Laser League $7.99 $19.99 60% off Matches low
Lego Dc Supervillains Deluxe Edition $22.49 $89.99 75% off Matches low
Lego Marvel Super Heroes 2 Deluxe Edition $13.49 $49.99 73% off Lowest price $11.99 on 2020-5-27
Lichdom Battlemage $2.02 $39.99 94% off Matches low
Life Is Strange Before The Storm Complete Season $4.59 $22.99 80% off Matches low
Life Is Strange Before The Storm Deluxe Edition $6.69 $33.49 80% off Matches low
Life Is Strange Complete Season $5.39 $26.99 80% off Matches low
Little Nightmares Complete Edition $9.99 $39.99 75% off Matches low
Little Witch Academia Chamber Of Time $16.74 $66.99 75% off Lowest price $13.39 on 2020-2-21
Loading Human Chapter 1 $7.49 $49.99 85% off Matches low
Manhunt $11.99 $19.99 40% off Matches low
Marenian Tavern Story Patty And The Hungry God $16.19 $26.99 40% off Matches low
Mark Of The Ninja Remastered $12.14 $26.99 55% off Matches low
Marvel Vs Capcom Infinite Deluxe Edition $22.49 $74.99 70% off Matches low
Mass Effect Andromeda Standard Recruit Edition $19.99 $39.99 50% off Lowest price $9.99 on 2020-2-7
Memories Of Mars $16.19 $26.99 40% off Matches low
Metal Gear Survive $7.79 $38.99 80% off Matches low
Metal Max Xeno $16.04 $53.49 70% off Lowest price $16.03 on 2020-5-27
Metro 2033 Redux $8.09 $26.99 70% off Lowest price $5.39 on 2020-2-16
Metro Last Light Redux $8.09 $26.99 70% off Lowest price $5.39 on 2020-2-16
Metro Redux $11.99 $29.99 60% off Lowest price $7.49 on 2019-7-23
Mighty No 9 $6.24 $24.99 75% off Lowest price $4.99 on 2020-5-27
Monster Jam Steel Titans $25.99 $51.99 50% off Matches low
Moons Of Madness $23.99 $39.99 40% off Matches low
Mortal Kombat X $9.99 $24.99 60% off Lowest price $7.49 on 2020-6-10
Mountain Rescue Simulator $15.99 $39.99 60% off New Lowest
Mx Vs Atv Supercross Encore $11.99 $29.99 60% off Lowest price $5.99 on 2019-10-22
Naruto Shippuden Ultimate Ninja Storm Legacy $26.17 $93.49 72% off Lowest price $23.37 on 2020-6-24
Naruto To Boruto Shinobi Striker $11.99 $79.99 85% off Matches low
Nba 2k20 $6.39 $79.99 92% off Matches low
Need For Speed Payback Deluxe Edition $13.99 $39.99 65% off Lowest price $13.19 on 2020-4-29
Ni No Kuni Wrath Of The White Witch Remastered $19.49 $64.99 70% off Matches low
Ninjin Clash Of Carrots $6.74 $13.49 50% off Lowest price $2.69 on 2020-7-1
Nioh The Complete Edition $24.78 $66.99 63% off Matches low
One Piece Burning Blood Gold Edition $16.87 $112.49 85% off Matches low
One Piece World Seeker $26.39 $79.99 67% off Matches low
Override Mech City Brawl $5.99 $39.99 85% off Matches low
Override Mech City Brawl Super Charged Mega Edition $8.02 $53.49 85% off Matches low
Peggle 2 $3.99 $15.99 75% off Matches low
Portal Knights $10.79 $26.99 60% off Lowest price $8.09 on 2019-6-28
Professional Construction The Simulation $11.72 $39.99 70% off Matches low
Project Cars 2 $12.79 $79.99 84% off Lowest price $11.99 on 2020-4-1
Project Highrise Architects Edition $13.19 $53.49 75% off Lowest price $10.79 on 2020-4-1
Psychopass Mandatory Happiness $13.19 $39.99 67% off Lowest price $7.99 on 2020-2-21
Pure Farming 2018 $13.99 $39.99 65% off Matches low
Pure Farming 2018 Digital Deluxe Edition $20.99 $59.99 65% off Matches low
Puyo Puyo Tetris $14.99 $29.99 50% off Matches low
Red Faction Guerrilla Remarstered $11.99 $39.99 70% off Lowest price $7.99 on 2020-3-18
Riftstar Raiders $10.79 $26.99 60% off Lowest price $6.74 on 2020-5-6
Risen 3 Enhanced Edition $6.74 $26.99 75% off Matches low
Road Rage $4.04 $39.99 89% off Matches low
Saints Row Gat Out Of Hell $4.99 $14.99 66% off Lowest price $3.74 on 2019-7-23
Saints Row Iv Reelected $6.74 $19.99 66% off Lowest price $4.99 on 2019-7-23
Sea Of Solitude $13.49 $26.99 50% off Lowest price $10.79 on 2020-2-16
Shadow Tactics Blades Of The Shogun $13.39 $66.99 80% off Matches low
Shadow Tactics Gametheme $14.73 $66.99 78% off Matches low
Shadows Awakening $13.19 $66.99 80% off Lowest price $11.99 on 2020-7-8
Sherlock Holmes The Devils Daughter $10.04 $66.99 85% off Lowest price $6.69 on 2020-7-7
Shining Resonance Refrain $17.99 $64.99 72% off Lowest price $15.99 on 2020-4-24
Silence $11.99 $39.99 70% off Matches low
Skyhill $5.39 $26.99 80% off Matches low
Skyrim Vr $26.39 $79.99 67% off Lowest price $23.99 on 2020-3-18
Slime Rancher $10.79 $26.99 60% off Matches low
Sniper Ghost Warrior Contracts $21.39 $53.49 60% off New Lowest
Soulcalibur $19.99 $79.99 75% off Matches low
South Park The Stick Of Truth $11.99 $39.99 70% off Matches low
Space Blaze $13.49 $26.99 50% off Matches low
Space Hulk Deathwing $15.99 $51.99 69% off Lowest price $10.39 on 2020-7-8
Space Hulk Tactics $9.99 $53.49 81% off Matches low
Speedrunners $5.39 $13.49 60% off Lowest price $3.37 on 2020-4-29
Speedrunners Deluxe Bundle $9.19 $22.99 60% off Lowest price $6.89 on 2020-4-29
State Of Mind $10.69 $53.49 80% off Matches low
Street Fighter 30th Anniversary Collection $19.99 $51.99 61% off Lowest price $19.23 on 2020-7-8
Sudden Strike 4 $13.19 $79.99 83% off Matches low
Super Monkey Ball Banana Blitz Hd $27.49 $54.99 50% off Matches low
Super Neptunia Rpg $21.39 $66.99 68% off Lowest price $18.72 on 2020-4-24
Surf World Series $11.99 $19.99 40% off Matches low
Sword Art Online Fatal Bullet $12.49 $79.99 84% off Matches low
Tales Of Berseria $13.49 $79.99 83% off Lowest price $8.09 on 2020-6-10
Tembo The Badass Elephant $7.99 $19.99 60% off Lowest price $6.99 on 2020-6-10
Tennis World Tour $15.99 $79.99 80% off Lowest price $11.99 on 2020-7-7
Tetraminos $3.37 $13.49 75% off Matches low
The Bioware Bundle $19.99 $79.99 75% off Lowest price $15.99 on 2020-3-4
The Caligula Effect Overdose $26.79 $66.99 60% off Matches low
The Dark Eye Bundle $21.39 $53.49 60% off Matches low
The Evil Within $8.09 $26.99 70% off Lowest price $6.74 on 2019-12-2
The Evil Within 2 $39.99 $79.99 50% off Lowest price $23.99 on 2020-3-4
The Giants Bundle $15.99 $39.99 60% off Matches low
The King Of Fighters Xiv $21.39 $53.49 60% off Matches low
The King Of Fighters Xiv Special Anniversary Edition $18.39 $79.99 77% off Matches low
The Lego Movie Videogame $8.09 $19.99 59% off Lowest price $4.99 on 2019-12-20
The Lego Movie 2 Videogame $19.99 $49.99 60% off Lowest price $12.49 on 2020-7-1
The Long Journey Home $16.04 $53.49 70% off Matches low
The Lost Child $16.74 $66.99 75% off Lowest price $13.39 on 2020-2-21
The Warriors $11.99 $19.99 40% off Matches low
The Witcher 3 Wild Hunt Complete Edition $20.99 $66.99 68% off Lowest price $20.09 on 2019-12-20
Thronebreaker The Witcher Tales $13.49 $26.99 50% off Matches low
Titan Quest $19.99 $39.99 50% off Lowest price $9.99 on 2019-10-22
Tom Clancys The Division $16.62 $66.49 75% off New Lowest
Tom Clancys The Division 2 $13.19 $79.99 83% off Lowest price $3.99 on 2020-2-11
Torment Tides Of Numenera $13.39 $66.99 80% off Matches low
Totally Reliable Delivery Service $12.99 $19.99 35% off Lowest price $11.99 on 2020-7-8
Totally Reliable Delivery Service Deluxe Edition $19.19 $31.99 40% off Matches low
Trine 4 The Nightmare Prince $11.99 $39.99 70% off Matches low
Troll And I $5.99 $39.99 85% off Matches low
Tropico 5 $14.09 $66.99 78% off Lowest price $13.39 on 2019-6-25
Tropico 5 $10.04 $39.99 74% off Lowest price $7.99 on 2019-6-25
Truck Racing Championship $26.39 $79.99 67% off Matches low
Ultra Despair Girls $13.19 $39.99 67% off New Lowest
Underworld Ascendant $19.99 $39.99 50% off New Lowest
Uno $6.74 $13.49 50% off Lowest price $4.03 on 2020-5-27
Utawarerumono Mask Of Deception $11.99 $39.99 70% off Lowest price $9.99 on 2019-12-20
Utawarerumono Mask Of Deception And Truth Bundle $16.74 $66.99 75% off Matches low
Utawarerumono Mask Of Truth $19.49 $64.99 70% off Lowest price $16.24 on 2019-12-20
Valhalla Hills $9.44 $53.49 82% off Lowest price $5.39 on 2020-2-19
Valkyria Chronicles $13.49 $26.99 50% off Lowest price $10.79 on 2020-1-3
Valkyria Chronicles 4 $19.99 $79.99 75% off Lowest price $15.99 on 2020-3-18
Valkyria Chronicles 4 Complete Edition $25.19 $62.99 60% off Matches low
Valkyria Chronicles Remastered Valkyria Chronicles 4 Bundle $21.99 $54.99 60% off Matches low
Valkyria Revolution $19.99 $39.99 50% off Lowest price $11.99 on 2020-4-24
Vanquish $20.09 $33.49 40% off Matches low
Vikings Wolves Of Midgard $18.72 $79.99 76% off Lowest price $13.37 on 2020-7-8
Warhammer 40000 Inquisitor Martyr $13.37 $79.99 83% off Lowest price $8.01 on 2020-7-7
Warhammer 40000 Inquisitor Martyr Imperium Edition $18.37 $106.49 82% off Lowest price $14.69 on 2020-3-18
Warhammer 40000 Inquisitor Martyr Complete Collection $26.17 $93.49 72% off Matches low
Warhammer Chaosbane $26.39 $79.99 67% off Lowest price $19.99 on 2020-7-7
We Happy Few $15.99 $79.99 80% off Matches low
We Happy Few Digital Deluxe Edition $19.99 $99.99 80% off Matches low
Wolfenstein The New Order $8.09 $26.99 70% off Matches low
Wolfenstein The Old Blood $7.49 $24.99 70% off Matches low
World Of Farming Bundle $18.79 $46.99 60% off Matches low
World Of Simulators Bundle $23.44 $66.99 65% off Matches low
Wrc 5 Esports Edition $7.04 $34.99 79% off Lowest price $6.99 on 2020-3-4
Wrc 6 Fia World Rally Championship $10.04 $66.99 85% off Matches low
Wrc 7 Fia World Rally Championship $10.04 $66.99 85% off Matches low
Wrc 8 Fia World Rally Championship $18.75 $66.99 72% off Lowest price $16.74 on 2020-7-7
Xcom 2 $19.99 $79.99 75% off Matches low
Zone Of The Enders The 2nd Runner Mrs $17.99 $39.99 55% off Lowest price $9.99 on 2020-3-4
*History is a beta feature, only goes back as far as I've been tracking this item, and may not be 100% accurate
submitted by lbabinz to VideoGameDealsCanada [link] [comments]


2020.06.12 14:09 sw33trt STM, successful VBAC at 40+1, born 4/25/20 - very positive, but with not-so-positive postpartum complications

My first was born in February 2018 and had been breech my whole pregnancy, and also was an IUGR baby. Her birth story was short and sweet: at 36+5, I went in for my standard monitoring for IUGR that I'd been doing for a few weeks (biophysical profile and NST), she failed the NST and we were sent to the hospital, she was born about 5 hours later via c-section. Recovery was surprisingly easy - not much pain, no complications. Even though I had an easy c-section the first time around, I was hoping for a VBAC for this second baby mostly because I didn't want to have the lifting restrictions for 6 weeks after delivery - I wanted to be able to pick up my toddler and not have to worry about an incision!
Fast forward to this time around - I had been having contractions off and on for a week or so before my due date. I had also lost my mucus plug and felt my body was definitely preparing for labor even though my cervical checks had been meh so far (no dilation, but starting to efface).
At 7:45am on my due date, I slipped and fell down the last 2 stairs carrying some laundry. I landed entirely on my butt and back, but called the doc to see if I should be seen just in case. They had me go in for extended monitoring, and after about an hour I got up to pee and then have a pelvic exam/cervix check/membrane sweep by the doctor. My cervix was posterior, 50% effaced, and closed but she could get a finger in pretty easily so she said she could do the sweep. She starts the sweep and I feel a definite “pop” and had the brief thought “huh, what was that”, and then proceeded to grit my teeth through the rest of the sweep (holy moly, uncomfortable). Then, she takes her hand out at the end and goes “Oh”, and I’m just like “.....did my water break??”. It just started gushing out as soon as she took her hand out! So much goop. And there was meconium in it, so she told me to go straight to the hospital because they would want to start monitoring. Queue the slightly panicked phone call to my husband - “get your parents to come over NOW (to watch the 2 year old) and get our bags and meet me at the hospital!” Neither of us were expecting this to happen right then, but we had been packed for weeks luckily! This was about noon on 4/24.
I drove myself directly to the hospital, about 15 mins away, and luckily only had one contraction on the way there, and it wasn’t bad enough to need to pull over. This was definitely more intense than my prodromal labor contractions, but manageable. Parked, did the COVID screening while leaking through all the pads they gave me all over my leggings, and made it up to L&D by about 12:30. Husband showed up not too long after. I did not have to get a COVID test, but the day after we were admitted they started requiring them for all admissions!
They got me set up with the wired monitors to start and said if all looked good I’d be switched to wireless shortly. Contractions were happening about 3-6 mins apart and weren’t too bad. Got my cervix checked at 2pm and was a 1.5. Womp womp, some progress but not much. Hopped on the wireless monitors then and proceeded to do hip circles, swaying, and walking around the room for the next 4 hours. This whole time is a kind of a blur in my memory. Contractions were 2-3 mins apart and growing in intensity. Finally, around 6, I called for the epidural. It was getting to be too much without much of a break. The anesthesiologist finally came around 7 and sitting cross legged on the bed and staying still for him to do his thing was TOUGH! He got it in pretty quickly though and it wasn’t bad. Then it took probably 20-30 mins to really kick in which was pretty tortuous!!
I was checked again at 8pm and was super bummed to find out I was only at 2cm, although completely effaced. At that point, I had kind of resigned myself to the fact that this was going to likely be a very lengthy process and would probably not result in a VBAC.
I tried to sleep between about 8 and midnight but probably only got about an hour total. I was positioned on my side and flipped sides several times to let gravity help the epidural. I started feeling pressure in my vagina and butt around midnight, and told my nurse who said the doc would be in to check me shortly. She finally came around 1:15 and stuck her hand up there and got a funny look and said “there’s no cervix. You’re at a 10”. Whaaaaaaaaat? 2 to 10 in 5 hrs? (Likely less from the pressure I felt at midnight). They put me on the peanut ball for the next hour to get my hips opening a bit more - that peanut felt AMAZING and I wish I had one to sleep with at home haha.
Nurse came back at 2:15 and I got to pushing. I pushed for probably an hr or so before my body started to shake uncontrollably. Like literally every muscle group was affected. Highly unpleasant. Turns out I was developing a low grade fever, and my body was just not happy. I threw up a couple times too. The nurse decided we should pause for a bit and do some relaxation to get my body back in the game. She put me on my side and held one of my legs over the edge of the bed in some maneuver to get baby to descend more. Then she walked me through a couple rounds of progressive muscle relaxation and had me start to push a little on my side. The relaxation stuff helped my body stop convulsing, thank goodness. That was awful. Eventually we got back to pushing on my back and I was having trouble getting her to come down far enough, so the doc was called in to see what was up. Once she got there, I actually was able to start pushing much more effectively. I think her instructions were more helpful than the nurse’s. She also was starting to talk about how long I’d been fully dilated/pushing and how after a certain amount of time they would need to think of interventions like a c section, which definitely motivated me. They also brought in the mirror so I could watch what was going on and that was REALLY helpful (although pretty gross). My husband held one of my legs for this whole time, and the nurse held the other. My poor husband saw everything, including the emergence of some fun hemorrhoids!
Long story short, I pushed a bunch more and pooped on the table a ton (oh well) and eventually pushed out baby Sophie at 4:43am! She had her cord around her neck so that was a moment of panic after her head came out but was resolved very quickly. I think her head came out, they told me to stop pushing to deal with the cord, and then the rest of her came out on the next push. It was crazy. So crazy. I was in 100% utter disbelief that we didn’t end up in another c section. They plopped her on my chest, but she didn’t cry immediately because she had swallowed/inhaled some meconium so they had to take her to the warmer to work on her for a few seconds before she cried, and then spent another couple minutes suctioning her out and she came over to do skin to skin! The doc worked on getting the placenta out and stitching me up - I had a second degree tear that I actually saw happen thanks to the mirror (so weird).
Recovery was uncomfortable but not nearly as difficult as the c section recovery, even though I had an easy c section recovery. Pretty much every muscle ached and my nether regions were pretty uncomfortable - swollen and stinging. And my tailbone was sore for a few days from all the pushing. Also the cramps from the uterus shrinking were WAY worse this time than with my first! Yow.
I still can’t believe I actually had a VBAC. Holy crap. I didn’t think I could do it. If I hadn't used the mirror and was actually able to have visual proof, I'd be in even more disbelief that it actually happened LOL. Pushing was seriously the hardest physical thing I have ever done - even though my epidural worked pretty well! Baby was 7lbs 13oz and 20.5 inches. A huge difference from our first who was 4lbs 8oz and 17.5 inches! My low grade fever went away right after birth, so we thought we were in the all-clear from that (spoiler alert: the fever was not a good sign). Overall, labor and delivery was a very positive experience.

And now, on to the not-so-positive part. TW: delayed postpartum hemorrhage.

Recovery went well for the first week or so. Pain and swelling decreased a bunch, and I started to feel pretty normal. My bleeding was not slowing down at all though, and started to pick up a bit as I became more active (although still not very active in the grand scheme of things). I called the OB several times saying that I was worried about the bleeding because it was still bright red and increasing in intensity, rather than decreasing. I was told that it was probably because I was becoming more active, and not to worry too much but to call if I bled through a pad in less than an hour. I also had some pain in my low abdomen off and on - just a dull, aching pain that came and went.
In the afternoon 8 days postpartum, I started passing decent sized clots (about the size of quarters or a little larger) and bleeding more in general. I hadn't passed any clots up until this point so I was immediately worried. I called the OB, and this combined with the pain that I'd been having off-and-on was enough to warrant her sending me to the ER. The in-laws were called again to watch the toddler, and the husband, baby, and I went off to the ER. Husband and baby weren't allowed in due to COVID so they waited in the car for a while (luckily we had the foresight to bring a bottle and some formula, even though she had been EBF up until then). I was triaged quickly and taken to ultrasound to determine if there was any retained placenta. Ultrasound came back clear, but they said they could see more clots in there that needed to pass. I was sent home after a few hours and they said I just needed to pass the clots and all would be good. Second spoiler alert: that was not correct.
About an hour or two after getting home, I started passing very large clots - the size of an orange - and the bleeding suddenly became MUCH more severe. I think I bled through 5 pads in an hour and was literally dripping blood all over the bathroom. I felt something was very, very wrong, and after a little while of this I walked from the bathroom to the family room (maybe 20 steps) and nearly passed out. I laid down on the floor and my husband called 911. I could not get up at all without feeling like I was blacking out so I was transported back to the ER via ambulance. I don't know what my BP was at that point but know it was going up and down depending on position. My heart rate was also elevated.
Back in the ER, they decided to give me some drugs to help get things moving - methergine and misoprostol. It took a couple hours for them to get the meds, though, and during that time I had an episode where they tried to raise the head of the bed and my BP dropped to 66/34. Yikes. After a while, I started getting super shivery and needed like 5 warm blankets on top of me. Turns out I had developed a fever of 102.5. The attending doc decided that something still wasn't right and sent me for an abdominal CT. The CT results came back saying that my uterus was filled with blood and air bubbles, which indicate infection. The most common causes of infection are retained products of conception (either placenta or bits of the amniotic membrane), so it was decided that I needed a D&C to clear the uterus, and lots of antibiotics to treat the endometritis.
Around 8am the following morning, after a night of no sleep in the ER due to the uterine pain, continued bleeding, and lots of diarrhea due to the misprostol (into a bedpan since I couldn't get up - fun!), I was taken to the OR for the D&C. I was terrified of this and was terrified I'd be aware and feel what they were doing, since I wasn't being fully put out for it. But all I remember was being wheeled into the OR, looking up at the ceiling, and then waking up in recovery about an hour or so later. Turns out that there were some "necrotic" retained products of conception (possibly placenta, possibly amniotic membrane) that were retrieved from the D&C, which was the likely cause of all of this. (Fun side note: a few days later, we got the pathology report back from my placenta from delivery, which was sent out because of the low grade fever - and it showed a fairly severe infection and inflammatory response! So the infection likely began from the meconium, my water being broken for a while before delivery with repeated cervix checks, etc.)
I spent that whole day, night, and the next day in the hospital getting IV antibiotics, and ultimately a transfusion because I was still a bit dizzy and super low energy. I also started taking iron, continued taking antibiotics when I was released, and recovery went decently well after that and I stopped bleeding around 3.5 weeks postpartum.
My husband was an absolute rock star, taking care of our 8-day old on his own for 2 whole days. I thought for sure it was the end of our breastfeeding journey because she was drinking formula for 2 days (and I was pumping in the hospital, but not on a super strict schedule because I was so wiped), but it ended up being fine and she still nurses well and actually mostly refuses bottles now at 7 weeks postpartum, which is a different issue!
I've been dealing with the psychological ramifications of the hemorrhage - it was quite traumatic and I'm working to deal with that and actually will be reaching out to a therapist to help me process everything. I'd never had any sort of severe medical issue before, and this was definitely the closest to death I've ever come. I've been having some anxiety related to this and am absolutely terrified to get my first postpartum period!
Overall, I'd say that due to the complications, my recovery has been much more difficult than expected. I'm also dealing with my tear not healing completely (possibly due to being restitched during the D&C, because of the speculum). So I'm still having some pain due to that and am now using an estrogen cream to help speed up the healing process. Basically, I'd give my delivery maybe an 8/10 and my recovery a 1/10, haha! C section may have ended up being easier in the long run!
If you made it to the end, thanks for reading my absolute novel about all this! I tried to be as detailed as possible for those who might find it helpful or interesting. Smiling baby tax for making it this far! https://imgur.com/a/LljseSt
submitted by sw33trt to BabyBumps [link] [comments]


2020.05.11 14:06 Cobalt_721 The Alchemist's Toolbox 82: Mei Fang Revisited!

A Link to the Index: https://www.reddit.com/AlchemistCodeGL/comments/adzjua/the_alchemists_index/
We've got another tie on our hands, so be aware that there'll be no candidates list at the end of this review.
Welcome to the 82nd Alchemist's Toolbox review!
Today we're heading back to Greed Dike to take another look at one of Thunder's most prominent physical damage-dealers. So without further ado, here's the next unit for review: Mei Fang revisited!
In case you missed my first Mei Fang review, you can feel free to check it out here!
Mei Fang is a prominent leader of Greed Dike's navy. Let's see what she can do as a unit, shall we?
Personal Investment:
I've got Mei Fang at 5/5/5/5/5 Enlightenment with all her jobs mastered (all JEs mastered, Martial Master JE enhanced) and her Master Ability unlocked. She's easily in my top 3 Thunder units.
Element:
Basic:
Mei Fang is a Thunder unit, which means she's strong against Water and weak against Wind. Compared to a Light or Dark unit with the same stats and jobs, she would be better defensively and worse offensively.
Competition:
  • Physically Bulky Physical Damage-Dealer (Martial MasteMartial Master [Dark Tinker]): Mei Fang is the only Thunder unit with the Martial Master job, so she faces no direct competition for this role.
  • DisruptoAssassin-Style Physical Damage-Dealer Hybrid (Thief/Shadow Assassin [Night]): Mei Fang prefers to run her Martial Master JE over all other options (it's a pretty big difference), so there's not much of a point in doing a full comparison. For a quick comparison to offer a frame of reference, she beats Corvus in bulk while losing to him in speed and damage, and factoring in Enlightenment Corvus gains a minor lead in magic bulk.
  • Physical Damage-Dealer [Dark CavalieDark Cavalier [Jaeger]): Once again, Mei Fang prefers to run her Martial Master JE over all other options, so a full comparison is fairly pointless. For another frame-of-reference comparison, she beats Laevateinn in damage and bulk while losing to her in speed, and this comparison remains true factoring in Enlightenment.
Leader Skill:
+50% HP for Thunder units. Not a bad Leader Skill at all, but a damage-focused one may be more useful.
Jobs:
Mei Fang's 3 jobs are Martial Master, Thief, and Dark Cavalier, with the Dark Tinker JE for Martial Master, the Shadow Assassin [Night] JE replacing Thief, and the Jaeger JE for Dark Cavalier.
Martial Master is a physically bulky physical damage-dealer job. It has a melee Strike damage skill that deals bonus damage to Machine type enemies and inflicts Daze, a penetrating straight-line ranged Pierce damage skill that deals bonus damage to Monster type enemies and inflicts Sleep, a weak ranged Missile damage skill that deals bonus damage to Human type enemies and inflicts Stop, a self-based AoE Slash damage skill that lowers the PAtk and MAtk of those hit, a melee-range AoE Slash damage skill that inflicts Bind (Note: it seems in previous overviews of Martial Master I failed to mention Cedar Slash Flicker's Bind infliction. I'm really sorry about that.), a self-based AoE Slash damage skill, a Missile and Pierce damage self-buff, and a Slash and Strike damage self-buff. Its reactive is a chance to defend against physical category damage, and its passives boost Slash damage/Strike damage and boost Missile damage/Pierce damage respectively. Martial Master [Dark Tinker] boosts the damage and bonus damage against Machine type enemies of Destructive Palm while also increasing its jewel cost, boosts the damage of Cedar Slash Flicker while also removing its Bind infliction and making it deal bonus damage against Machine type enemies.
Thief is a disruptoassassin-type physical damage dealer hybrid job. It has a melee-range skill that inflicts Charm, an evasion self-buff, a short-range jewel transfer skill, a melee damage skill that ignores PDef when used from behind the target, a melee-range skill that inflicts Poison, a melee-range skill that inflicts Paralysis, a melee-range skill that inflicts Blindness, a melee-range skill that inflicts Sleep, a straight-line ranged damage skill, a melee-range skill that has a chance to steal jewels from the target, an AoE healing skill, and a ranged single-target skill that has a chance to inflict Rage on the target. Its reactive boosts agility when hit, and its passives boost Move and Jump respectively. The Shadow Assassin [Night] JE upgrades this job to Shadow Assassin.
Shadow Assassin is a disruptoassassin-type physical damage-dealer hybrid job. It has a straight-line ranged damage skill that inflicts Death Sentence, a melee Dark damage skill that ignores PDef when used from behind the target, a self-based AoE Dark damage skill that boosts the user's evasion, a very strong melee Dark damage skill that deals bonus damage to Human-type enemies, ignores PDef when used from behind the target, and boosts the user's agility, a straight-line ranged weak damage skill that inflicts Poison, a straight-line ranged weak damage skill that inflicts Blindness, a straight-line ranged weak damage skill that inflicts Paralysis, a straight-line ranged weak damage skill that inflicts Sleep, and a straight-line ranged weak damage skill that inflicts Charm. Its reactive is a chance to boost CT when attacked, and its passive boosts Move and Jump. Shadow Assassin [Night] boosts the range of Assassin Blade - Lesser Charm while also reducing its jewel cost and moving it to the main skillset, adds an evasion self-buff skill, adds a short-range jewel transfer skill, removes Dark Crow, turns Assassin Blade - Poison, Assassin Blade - Dark, Assassin Blade - Paralyze, and Assassin Blade - Sleep into melee-range non-damaging skills, moves Infernal Delivery to the subskills, adds a melee-range jewel stealing skill, adds an AoE healing skill, and adds a ranged single-target skill that has a chance of inflicting Rage on the target.
Dark Cavalier is a physical damage-dealer job that focuses on dealing Dark damage and damage at the cost of HP. It has a weak melee damage skill that has a chance to inflict Death Sentence, an AoE Dark damage skill, a self-based AoE Dark damage skill that consumes a portion of the user's HP, an AoE Dark damage skill that consumes a portion of the user's HP and deals more damage the more fallen allies there are, a melee damage skill that boosts the user's PAtk/MAtk, lowers the user's PDef/MDef, and inflicts Berserk on the user, a skill that drains the target's HP, a skill that drains the target's jewels, a PAtk/Crit self-buff that also lowers the user's PDef/MDef, and a melee-range AoE damage skill that gets stronger the lower the user's current HP is compared to their max HP. Its reactive is a chance to counter with a chance to self-inflict Berserk, and its passives boost PAtk/MAtk while lowering PDef/MDef and boost HP while lowering HP costs respectively. Dark Cavalier [Jaeger] turns Evil Slash into a cardinal direction 2-range (as in, it can only target 2 grid squares in front of, behind, to the left of, or to the right of the user) AoE while also boosting its damage and reducing its jewel cost; boosts the damage and damage-per-KOed-ally of Soul Sacrifice while also adding a cast time to it and increasing its jewel cost; and replaces Pitch-Black Blood Line's HP boost with a PAtk boost.
Out of Role Capabilities:
Mei Fang can run Shadow Assassin [Night] sub to give herself more disruption potential, and Martial Master's innate skillset also provides her with disruption options.
Master Ability:
Mei Fang's Master Ability gives +50 PAtk and +500 HP. Simple, but effective.
Stats:
Mei Fang's stats support a somewhat bulky unit with decent speed and high damage. All stats are at the usual Master Ability benchmark (level 80, all jobs mastered, Master Ability unlocked, main job enhanced), and only her Martial Master JE will be shown since she really wants to run that main over all others. Table Key: OD = Overdrive, DC = Dark Craving, NP = No Passive
Stat Martial Master [Dark Tinker]
HP 2604
PAtk (NP) 578
PAtk (DC) 721
PAtk (OD) 817
PAtk (OD + DC) 960
Agility 125
Enlightenment:
Mei Fang has the current maximum of 5 Gates of Enlightenment.
  • Her Gate 1 boosts HP, PAtk, MAtk, and agility while leveling, and boosts HP, PAtk, and Crit when maxed.
  • Her Gate 2 boosts PDef, MDef, Crit, and hitrate while leveling, and upgrades Overdrive to +60% PAtk, +50% MAtk, +1 Move, -25% PDef, and -25% MDef (previous effect of +50% PAtk, +50% MAtk, -25% PDef, and -25% MDef) when maxed.
  • Her Gate 3 boosts HP, Dex, agility, and evasion while leveling, and upgrades her Leader Skill to +50% HP and +20% All damage for Thunder units.
  • Her Gate 4 boosts HP, PDef, MDef, and hitrate while leveling, and boosts HP, PAtk, Dex, damage against Wrath type enemies, and damage against Greed type enemies when maxed.
  • Her Gate 5 boosts HP, PDef, MDef, agility, and Crit while leveling, and boosts the damage and number of uses of Anti-Tech Palm while also allowing it to target adjacent diagonal squares and lowering its jewel cost; boosts the range of Assassin Blade - Charm while also making it full-range (as opposed to straight-line ranged) and causing enemies Charmed by it to inflict Delay with their attacks for the duration of the Charm; and greatly boosts the damage-per-KOed-ally of Death's Domain.
Recommended Enlightenment: Due to the great benefits offered by her Gates 2 and 5 and the good benefits offered by her Gate 3, Mei Fang's best Enlightenment setup is 5/5/5/5/5, with alternative options being level 3 Gate 3 if you don't want her Leader Skill and level 4 Gate 4 if you want to save resources.
Enlightenment Stats:
Mei Fang's Enlightenment helps to patch up her speed issues while making her bulk a lot better and making her damage skyrocket. All stats assume level 95 with the recommended Enlightenment of 5/5/5/5/5. All other assumptions are the same as the regular stats section. *Table Key Changes: OD -> GG = General of Greed
Stat Martial Master [Dark Tinker]
HP 4507
PAtk (NP) 676
PAtk (DC) 844
PAtk (GG) 1011
PAtk (GG + DC) 1179
Agility 137
Example Builds:
Naval Commander
  • Main Job: Martial Master [Dark Tinker]
  • Sub Job: Martial Master [Dark Tinker] (more damage skills, better against Machine enemies)/Shadow Assassin [Night] (disruption)/Dark Cavalier [Jaeger] (Retribution Blade)
  • Reactive: Roundhouse Block (survivability)/Stance of the Runner (speed)
  • Passive 1: Overdrive {General of Greed}
  • Passive 2: Dark Craving (damage)/Stealth (mobility)
Mei Fang's general build. Sub can be swapped around based on needs, reactive is a choice between speed and survivability, and Overdrive/General of Greed is basically mandatory for the damage. The last passive is a choice between more damage and mobility.
My Preferred Build:
There's only 1 example build, so I'll just go over my personal recommendation for passives. If you've maxed Mei Fang's Gate 2, go with General of Greed + Dark Craving. If you haven't, go with Overdrive + Stealth.
Gear Recommendations:
Armor and Accessories: any HP or agility boosting gear, Greed Dike Jade Dragon (HP, agility boost in-map for Greed Dike units), Golden Bell Hair Tie (highest agility boost available, Missile Damage for Burial Gun) EDIT: as per usual, a reminder from u/Dark_Stalker28 about Screaming Bullet. I’ll remember it one of these days, I swear...
Weapon: Guardian Glaive (agility, farmable during Magni Historia runs), Halberd of Greed (best overall stats for Mei Fang, her VCR, great Weapon Ability), Roaring Slash (agility, good Weapon Ability)
Memento Recommendations:
Mei Fang's best Memento is her own, Halloween Panic. This Memento boosts her PAtk, HP, Slash Res, and Pierce Res, with an additional PAtk boost and an agility boost at MLB. Its Vision Ability is a single-target 3-hit Thunder damage skill that deals bonus damage to Water enemies and bonus damage to Machine type enemies, as well as preemptively boosting its damage if the user is a Thunder Greed Dike unit. EDIT: due to u/maymagic’s comment I double-checked Mei Fang’s Memento and realized she benefits from all the Group Skills, which means she also gets a PDef boost from it. Thanks!
If you don't have that Memento, then the only other Greed Dike Memento Mei Fang gets any significant benefit from is The Conqueror (agility + PDef). EDIT: u/a-viper pointed out The Most Dazzling Smile as a budget option. It gives some boosts to most of Mei Fang’s important stats, albeit small ones. Thanks for pointing it out!
EDIT 2: u/Dark_Stalker pointed out that Yna Ku’s Memento, Polish, Create, Results is a good option for Mei Fang since it has a PAtk base stat and a Slash Damage Group Skill. Thanks!
If you don't have either of those, go for the biggest HP, PAtk, or agility boost that you can get.
Futureproofness:
Mei Fang is currently up-to-date compared to JP.
Overall Asessment:
Mei Fang is a fantastic unit. If you need some high damage output, she'll be an excellent addition to your toolbox.
And that's the review! As always, feedback is greatly appreciated!
No candidate list this time due to the tie. Check back next week for an updated candidate list!
submitted by Cobalt_721 to AlchemistCodeGL [link] [comments]


2020.04.21 09:39 Celarecommunity How Monero, ZCash, and Celare Will Enable True Privacy

How Monero, ZCash, and Celare Will Enable True Privacy

https://preview.redd.it/poiy7w8tj4u41.jpg?width=1000&format=pjpg&auto=webp&s=452de4f890aba687b48be8fbf1d67482debf7f14
When cryptocurrencies were first introduced, their unique anonymity and privacy features attract plenty of people. Even Satoshi Nakamoto, the creator of bitcoin, is shrouded in mystery as no one knows the true identity of the person or group. However, privacy issues for cryptocurrency users have continued to worsen.
In many ways, bitcoin transactions are not anonymous as the open ledger offers perhaps the most transparent payment history of any financial system to date. While there are no official names directly attached to crypto wallets, there are still many steps users must take to ensure their privacy.
In response, a different class of cryptocurrencies was introduced: privacy coins. Let’s dig a little deeper into what makes a “privacy coin,” how they’re different from bitcoin and other cryptocurrencies, and learn a bit about the significant privacy coins on the market today.
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What is a Privacy Coin?
A “privacy coin” is a type of cryptocurrency that ensures the privacy and anonymity of its users. In the simplest terms, privacy coins rely on the same blockchain technology as cryptocurrencies like bitcoin, but go a step beyond in how they handle information about transactions and obfuscate some info.
For example, bitcoin transactions are all recorded on an open public ledger showing that X address sent Y address with the amount of BTC. While there are no names attached to wallet addresses, it’s not incredibly challenging to link addresses with people by the powers that be, especially when it comes to liquidating holdings with a licensed exchange.
Privacy coins conceal information about senders and receivers during transactions through a variety of methods. The vital part of knowing is that, unlike bitcoin transactions, privacy coins hide information about wallet activity or at least offer the feature to users.
Government Response to privacy coin
Given the nature of privacy-driven cryptocurrencies, it is not surprising that they have gained the attention of many government agencies. More than 80% of the 66 world’s central Banks are already studying digital currencies, according to the Bank for International Settlements(BIS) survey.
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The federal reserve is also conducting research and experiments on technologies related to electronic payments and digital currencies and has begun studying the feasibility of digital currency issuance.
Brainard said, “Current research issues include the following aspects: the fed digital currency will make the payment system becomes more simple and safe, the digital currency will affect the financial stability, how to solve the problem of privacy and fraud, etc.
According to recent domestic reports, the central bank digital currency (DCEP) is also internally testing application scenarios in areas such as payments. The central bank is leading the digital currency, and Banks are testing it internally on landing scenarios, among others. Some are already using it among their employees to pay party dues and other payment scenarios.
Based on the active research on blockchain technology and digital currency by various governments, it is reasonable to believe that compared with the existing digital currency system, anonymous currency with a higher level of privacy protection will also have more development space.
Now let’s look at some of the biggest names in the space and how they make privacy happen.

The Big Three Privacy Coin
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Monero(XMR)

Perhaps one of the most well-known privacy coins, Monero, actually started as a fork from Bytecoin in 2014. With Monero, the addresses of both the sender and receiver are kept private on the ledger, meaning there’s also no way to see the value of a user’s wallet. The Monero network protects user privacy by utilizing stealth addresses (a one-time address created by the sender for each transaction), ring signatures (a method that uses multiple signatures as decoys to obfuscate address of the sender), and Ring Confidential Transactions, also known as “RingCT” (an improved version of ring signatures that hides the amount of XMR used in a transaction).
Monero further increases the privacy of transactions via a unique splitting mechanism. Each full transaction is divided into different amounts and sent as a subset of separate, smaller transactions adding up to the initial value. For example, if you wanted to send 1,000 XMR, this amount would get split into a variety of separate amounts, say 200 XMR +150 XMR + 325 XMR + 275 XMR + 50 XMR, each of which getting its one-time address.
Next, with the help of the ring signature, each separate transaction gets combined with a variety of decoy transactions, thereby rendering the transaction nearly impossible to trace.
Furthermore, Monero also features spend keys and view keys. The alphanumeric spend key allows an authorized user to conduct transactions on behalf of the account, while the view key enables users to look at a specific account’s holdings. It comes in handy when reporting holdings for tax purposes, or auditing a company’s financial reserves.
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Zcash(ZEC)

Zcash was created as an alternative to Bitcoin and claims to boast enhanced privacy and security. Unlike Monero, private transactions are not required when using Zcash. Instead, users have the option to use the enhanced privacy feature to obfuscate transaction details and use either a transparent wallet address or a “shielded address” to keep transactions private. To accomplish this, Zcash utilizes zk-SNARK, short for “Zero-Knowledge Succinct Non-Interactive Argument of Knowledge” and the zero-knowledge security layer (ZSL).
These two security mechanisms permit existing blockchain applications to support semi-transparent transactions, effectively allowing users to display a small sub-set of data about any transaction. This is used in everyday applications to verify that payments were executed at specific times. However, it masks critical user information in the process, including the sum of the transaction as well as the personal information of both transacting parties.
Zcash has also entered into partnerships with several leading financial institutions and blockchain companies, including JP Morgan, Parity, and StarkWare.
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Celare

Unlike Monero, Dash is not driven solely by privacy, but by providing users with privacy protection for transactions and cross-chain solutions. Since most anonymous coins are private but not widely applicable and cannot be cross-chain exchanged, the Celare Co-Founders’ Committee has been researching cross-chain technology since 2018 and has finally developed a cross-chain solution to the security and privacy of chain assets — Celare.
Celare achieves zero-knowledge proof by selecting the BLS12–381 curve, and indeed implements a Blockchain system with privacy protection for Turing-complete smart contracts.
In principle, the advantage of it is that it can share the security and cross-chain operation of Polkadot, and independently develop its in-chain system. Therefore, Celare’s design will be compatible with Polkadot, and it also has its unique algorithms and functions.
https://preview.redd.it/bt8gbpnek4u41.png?width=2300&format=png&auto=webp&s=dddc4c4384d5fcf39f5d755e30e902410b82aa0a
Celare supports Turing’s comprehensive smart contracts, cross-chain asset transactions, and various related privacy protections to support the expansion of different economic ecosystems.
Starting with the Celare system, the issuance, and control of anonymous assets will no longer be exclusive to a few geeks who have in-depth knowledge of cryptography. Ordinary developers can issue their assets on the Celare chain as long as they have relevant business needs. Anonymous assets, establish their privacy ecology, which significantly expands the scope of application of Blockchain privacy protection technologies.
Compared with the existing Blockchain privacy protection technology, Celare is a rising star in anonymous currency with inestimable development potential. It can not only achieve a collaborative and efficient cross-chain function but also guarantee the security and privacy of cross-chain assets.
Although Monero and Zcash have been implemented earlier, there are still many limitations in practical application.
Celare not only has the same privacy and anonymity technology as Monero but also incorporates the zero-knowledge proof and other technical and theoretical support adopted by Zcash. On this basis, Celare innovatively adds a powerful cross-chain function.
In the future, there will be more stack extension applications in Celare ecology, such as anonymous wallets, anonymous asset exchange, anonymous chat tools with OTC function, which are likely to surpass the former two.
Since the development of Blockchain technology, there are many imperfections. However, it can be seen that all individual teams and communities that have faith in the Blockchain are actively promoting the healthy development of Blockchain ecology.
We have also noticed that the update and iteration speed of the blockchain era is much faster than we imagined. We hope that anonymous currency will have more broad development prospects in the future.
Contact Us:
Twitter: @CelareCommunity
Telegram:t.me/celarecommunity_en
Reddit:u/Celarecommunity
GitHub:Celaregithub
submitted by Celarecommunity to u/Celarecommunity [link] [comments]


2020.04.17 23:59 DaiBenduMonk This is what's really happening to Battlefront 2 right now!

I found out that DICE have been looking to replace Ben since February. However, this virus probably made the hiring process virtually impossible, plus it's not easy to find a person who could work and oversee so many games at the same time as he did (EA Star Wars, Battlefield, Need for Speed, EA Originals, etc.). It might be a miracle he was able to give us this much time. I don't think there's any chance the person that replaces him will be able to pull this off. More likely than not, we'll need to wait even longer, till that person finds some new manager, that could solely be dedicated to oversee this community. Similar to the way Jay was brought on board, before he left for BioWare.
And the Update for all we know might already be finished, since Ben confirmed he has finished writing the CT for it. The CT has to match everything that is coming in the Update and probably couldn't be finished until everything is finalized in the update as well, plus he said he would handle this last CT himself and no one else, so... Also I found an article that said LucasFilm staff has been given leave of absence not this, but last week. So they might be understaffed and just unable to approve this Update. So even if we had Ben he probably couldn't tell us much. What happens at LucasFilm is out of DICE's EA's hands, and they rarely, if ever talk about that.
However, here's an argument why this could also be the end for this game. At least as we have grown used to, since DICE is shifting to making a new Battlefield game for Next Gen consoles to release next year. Knowing Battlefield's name has been tarnished over the last few years, DICE will most likely do everything in their power to reclaim that lost respect and since the studio shares its resources, the Battlefront team will probably soon resemble the one that spawned Pizza guy memes back in 2018, when content was coming out very slow and DICE shifted their staff to work on Battlefield V. For all we know this shift might have motivated Harvey to leave the Lead Animator position in the studio as well.
Big question remains to be licensing. EA has 3 years left to their exclusive license. I don't think DICE can make a good new Battlefront game by 2022, when new Star Wars films will be getting released, while also making a new Battlefield title, better yet on hardware which limits haven't fully been explored. I think DICE have learned this isn't a way to go. It's more likely we'll see something like a Sequel to Respawn's Jedi Fallen Order in 2022. Since the first game was released in 2019, this would give them around 3 years to work on the sequel. The big question is if by 2024 when the second upcoming Star Wars film gets released and EA's license with Disney will have already expired, DICE or EA will be interested in continuing making Star Wars games and if they will even get that chance at all, given their troubled track record.
So my prediction is an overall decline in upcoming content for this game. Shifting of focus at DICE onto a new Battlefield game for the 2021 release. Which just got ever harder to produce with the whole COVID-19 situation. They have just a 1 and half years to make something. Battlefront will be in the way of that, so don't expect any big updates. If we're lucky Disney extends their partnership with EA beyond 2023 (hopefully not exclusively this time around) and this will green-light a production of a new Battlefront game for a 2024, alongside a new movie release. While Battlefield hopefully doesn't get in the way and is released in a state where it can continue to enjoy its run as a live service game for several years after 2021 release, allowing DICE to make the Battlefront game we all have dreamed of.
submitted by DaiBenduMonk to StarWarsBattlefront [link] [comments]


2020.03.19 04:26 jasdjensen Game keeps getting stuck (PC FS19)

I'm sorry to post again, but I'm hoping my log might help someone tell me what's going on.
I use the same mods all the time but sometimes I can come back 20 minutes after starting a load and it's finally loaded, or sometimes it just hangs forever.
I've tried loading a save, running no mods, then saving.. then restarting and adding the mods.. which seems to help it load.
But still I end up every day, where sometimes it loads and sometimes it doesn't.
My gut feeling is it's courseplay.
Here's my log:
GIANTS Engine Runtime 8.0.0 (21152:21157) 64bit EpicStore (Build Date: Jan 29 2020) Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2019 Main System CPU: Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz Memory: 16252 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: SoftMixer WASAPI Stereo Version: 2018.11 Frequency: 48000 Max. active sources: 256 Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 960M Version: 23.20.16.4973 (28.2.2018) Revision: 162 Feature level: DirectX 11 Windowed Mode : off V-Sync : on Effective Window Resolution: 1920 x 1080 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Medium (forced) View Distance Factor: 1.000000 Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false Shader Quality: 1 Skip Mipmaps: 1 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 1 Bloom Quality: 3 SSAO Quality: 8 DOF: Disabled Cloud Quality: 2 EnvMap Blending: Enabled [EpicStoreManager] Login Success - Epic ID: 32922787f3c44da697b28e2f8197730c [EpicStoreManager] Query Ownership complete [EpicStoreManager] Query Ownership error: 0 Setting 'Master Volume': 1 Setting 'Is Train Tabbable': true Setting 'Radio Vehicle Only': true Setting 'Radio Active': false Setting 'Use Colorblind Mode': false Setting 'Easy Arm Control': true Setting 'Show Trigger Marker': true Setting 'Show Field-Info': true Setting 'Invert Y-Look': false Setting 'Show Help Icons': true Setting 'Radio Volume': 0.5 Setting 'Vehicle Volume': 0.20000000298023 Setting 'Environment Volume': 0.40000000596046 Setting 'GUI Volume': 0.5 Setting 'Master Volume': 1 Setting 'Music Volume': 0 Farming Simulator 19 (Epic) Version: 1.5.2.3 b8495 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: en Time: 2020-03-18 21:13:55 Info: No license for dlc pdlc_andersonPack. Info: No license for dlc pdlc_bourgaultPack. Info: No license for dlc pdlc_claasPack. Info: No license for dlc pdlc_johnDeereCottonPack. dataS2/charactehumans/characterAnimation.i3d (88.35 ms) dataS2/charactehumans/pedestrians/pedestrianAnimation.i3d (39.83 ms) Load mod: FS19_Agco_Ideal (Version: 1.0.0.0) (Hash: e4d757a4a7a77fedccf068b553edadd3) Load mod: FS19_Cornbelt (Version: 1.0) (Hash: 9d0dded2ebab4426941a1b521a39034f) Load mod: FS19_CountyLine_Seasons (Version: 1.5.0.0) (Hash: c2274e2981585b93a26c6e06ae98ed90) Load mod: FS19_Courseplay (Version: 6.01.00379) (Hash: 3ea64368e0527293b96062bbe0d49027) Load mod: FS19_EstanciaLapacho (Version: 1.0.4.0) (Hash: 23fd5035239cfc8c38c15a829691cab7) Load mod: FS19_FentonForest4XByStevie (Version: v1.50.1) (Hash: 15521b36141933cb9c5761613a575824) Load mod: FS19_FollowMe (Version: 1.6.0.29) (Hash: e399c9089ef81c9179a21a215170f672) Load mod: FS19_FOMC_V1 (Version: 1.0.0.0) (Hash: 73c1c3ed80ac60ac9d039b3a6b3842c4) Load mod: FS19_GreenRiver2019 (Version: 1.0.1.0) (Hash: eba696d70042fa5247e8c0c398682f94) Load mod: FS19_Holmer_TerraDosT4_40_Multifruit (Version: 1.0.0) (Hash: ec3f557f68eee2500d9a8560011a3503) Load mod: FS19_LizardAutoloader (Version: 0.0.1.1) (Hash: 5f59c47d8a0b782bc8ec6e741ebbea22) Load mod: FS19_Lizard_BulkEndDump_Pup (Version: 1.0.0.2) (Hash: 618d59580dc408c468707df54082c4ff) Load mod: FS19_NewWoodshire (Version: 1.1.0.1) (Hash: 2c7bf1a105ee241995b7496e549b5ab9) Load mod: FS19_Pickup_2014_Transport_Service (Version: 1.0.0.2) (Hash: 96f721192589c95ddc3a11fa91fbfc39) Load mod: FS19_Western_Australia (Version: 1.0.0.0) (Hash: c563d051f355a9f73f7b3bdb833c7cf1) Load mod: Map_FS19_WildWest_16x (Version: 1.1) (Hash: f4dab15afde7829e87b4b472fd8cb679) Load mod: Wonderland (Version: 1.2.2.0) (Hash: 25e1dd8a799e0665bca9f7c5b95a73c5) Warning: Missing l10n 'input_SV_ACTIVATE_SERVICE' Warning: Missing l10n 'input_SV_SET_MARKERS' 2020-03-18 21:14 Loaded specializations 2020-03-18 21:14 Loaded vehicle types 2020-03-18 21:14 Loaded placeable types 2020-03-18 21:14 ### Courseplay: initialized 75/75 files (v6.01.00379) 2020-03-18 21:14 ******************************************* WARNING ******************************************* 2020-03-18 21:14 * You are using a development version of Courseplay, which may and will contain errors, bugs, * 2020-03-18 21:14 * mistakes and unfinished code. Chances are your computer will explode when using it. Twice. * 2020-03-18 21:14 * If you have no idea what "beta", "alpha", or "developer" means and entails, remove this * 2020-03-18 21:14 * version of Courseplay immediately. The Courseplay team will not take any responsibility for * 2020-03-18 21:14 * crop destroyed, savegames deleted or baby pandas killed. * 2020-03-18 21:14 *********************************************************************************************** 2020-03-18 21:14 ## Courseplay: Appending event listener for bale loaders 2020-03-18 21:14 ## Courseplay: Appending event listener for loader wagons. 2020-03-18 21:14 ## Courseplay: register into vehicle types: 2020-03-18 21:14 install courseplay into selfPropelledSprayer 2020-03-18 21:14 install courseplay into tractor 2020-03-18 21:14 install courseplay into baseDrivable 2020-03-18 21:14 install courseplay into loaderVehicle 2020-03-18 21:14 install courseplay into woodTruck 2020-03-18 21:14 install courseplay into cottonHarvester 2020-03-18 21:14 install courseplay into drivableMixerWagon 2020-03-18 21:14 install courseplay into conveyorBelt 2020-03-18 21:14 install courseplay into tractorCrabSteering 2020-03-18 21:14 install courseplay into pickupConveyorBelt 2020-03-18 21:14 install courseplay into carFillable 2020-03-18 21:14 install courseplay into teleHandler 2020-03-18 21:14 install courseplay into tractorReverseDriving 2020-03-18 21:14 install courseplay into woodCrusherTrailerDrivable 2020-03-18 21:14 install courseplay into combineCutterFruitPreparer 2020-03-18 21:14 install courseplay into woodHarvester 2020-03-18 21:14 install courseplay into selfPropelledMower 2020-03-18 21:14 install courseplay into forwarder 2020-03-18 21:14 install courseplay into combineDrivable 2020-03-18 21:14 ### Courseplay: installed into 19 vehicle types 2020-03-18 21:14 Script loaded: FollowMe.lua - from FS19_FollowMe (v1.6.0.29) 2020-03-18 21:14 FollowMe added to: selfPropelledSprayer 2020-03-18 21:14 FollowMe added to: tractor 2020-03-18 21:14 FollowMe added to: baseDrivable 2020-03-18 21:14 FollowMe added to: woodTruck 2020-03-18 21:14 FollowMe added to: cottonHarvester 2020-03-18 21:14 FollowMe added to: drivableMixerWagon 2020-03-18 21:14 FollowMe added to: tractorCrabSteering 2020-03-18 21:14 FollowMe added to: carFillable 2020-03-18 21:14 FollowMe added to: teleHandler 2020-03-18 21:14 FollowMe added to: tractorReverseDriving 2020-03-18 21:14 FollowMe added to: woodCrusherTrailerDrivable 2020-03-18 21:14 FollowMe added to: combineCutterFruitPreparer 2020-03-18 21:14 FollowMe added to: woodHarvester 2020-03-18 21:14 FollowMe added to: selfPropelledMower 2020-03-18 21:14 FollowMe added to: forwarder 2020-03-18 21:14 FollowMe added to: combineDrivable 2020-03-18 21:14 *** Categorizer loading cats! 2020-03-18 21:14 ## Courseplay: Registering event listeners for loader wagons. 2020-03-18 21:14 ## Courseplay: Registering event listeners for bale loader 2020-03-18 21:14 ## Courseplay: Registering event listeners for loader wagons. 2020-03-18 21:14 ## Courseplay: Registering event listeners for loader wagons. 2020-03-18 21:14 Register configuration 'baseColor' 2020-03-18 21:14 Register configuration 'design' 2020-03-18 21:14 Register configuration 'designColor' 2020-03-18 21:14 Register configuration 'vehicleType' 2020-03-18 21:14 Register workAreaType 'RIDGEMARKER' 2020-03-18 21:14 Register configuration 'attacherJoint' 2020-03-18 21:14 Register workAreaType 'WEEDER' 2020-03-18 21:14 Register workAreaType 'PLOW' 2020-03-18 21:14 Register workAreaType 'CUTTER' 2020-03-18 21:14 Register workAreaType 'DEFAULT' 2020-03-18 21:14 Register workAreaType 'AUXILIARY' 2020-03-18 21:14 Register configuration 'motor' 2020-03-18 21:14 Register configuration 'frontloader' 2020-03-18 21:14 Register workAreaType 'FORAGEWAGON' 2020-03-18 21:14 Register configuration 'baseMaterial' 2020-03-18 21:14 Register configuration 'designMaterial' 2020-03-18 21:14 Register configuration 'wrappingColor' 2020-03-18 21:14 Register configuration 'powerTakeOff' 2020-03-18 21:14 Register configuration 'trailer' 2020-03-18 21:14 Register workAreaType 'COMBINECHOPPER' 2020-03-18 21:14 Register workAreaType 'COMBINESWATH' 2020-03-18 21:14 Register workAreaType 'FRUITPREPARER' 2020-03-18 21:14 Register workAreaType 'BALER' 2020-03-18 21:14 Register configuration 'tensionBelts' 2020-03-18 21:14 Register workAreaType 'MOWER' 2020-03-18 21:14 Register workAreaType 'CULTIVATOR' 2020-03-18 21:14 Register workAreaType 'SPRAYER' 2020-03-18 21:14 Register configuration 'wheel' 2020-03-18 21:14 Register configuration 'rimColor' 2020-03-18 21:14 Register configuration 'pipe' 2020-03-18 21:14 Register workAreaType 'SOWINGMACHINE' 2020-03-18 21:14 Register workAreaType 'WINDROWER' 2020-03-18 21:14 Register configuration 'inputAttacherJoint' 2020-03-18 21:14 Register workAreaType 'TEDDER' 2020-03-18 21:14 Register workAreaType 'ROLLER' 2020-03-18 21:14 Register configuration 'cover' 2020-03-18 21:14 Register configuration 'folding' 2020-03-18 21:14 Register configuration 'fillUnit' 2020-03-18 21:14 Register configuration 'buyableBaleAmount' 2020-03-18 21:14 Register configuration 'fillVolume' 2020-03-18 21:14 data/shared/connectionHoses/hoses.i3d (30.14 ms) 2020-03-18 21:14 data/shared/connectionHoses/connectors.i3d (9.73 ms) 2020-03-18 21:14 data/shared/connectionHoses/hoseMaterialHolder.i3d (2.47 ms) 2020-03-18 21:14 data/objects/squarebales/baleStraw240.i3d (3.30 ms) 2020-03-18 21:14 data/objects/squarebales/baleHay240.i3d (2.15 ms) 2020-03-18 21:14 data/objects/squarebales/baleGrass240.i3d (2.22 ms) 2020-03-18 21:14 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (4.46 ms) 2020-03-18 21:14 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (4.60 ms) 2020-03-18 21:14 data/objects/roundbales/roundbaleHay_w112_d130.i3d (4.82 ms) 2020-03-18 21:14 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (2.57 ms) 2020-03-18 21:14 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (1.12 ms) 2020-03-18 21:14 data/objects/cottonModules/cottonModule488.i3d (3.02 ms) 2020-03-18 21:14 data/sky/sky.i3d (1.47 ms) 2020-03-18 21:14 data/sky/rain.i3d (2.55 ms) 2020-03-18 21:14 Warning: Loading file with invalid case 'C:/Program Files/Epic Games/FarmingSimulator19/data/fs17support/shaders/fs17buildingShader.xml'. 2020-03-18 21:14 Warning: Loading file with invalid case 'C:/Program Files/Epic Games/FarmingSimulator19/data/fs17support/shaders/fs17buildingShaderUS.xml'. 2020-03-18 21:14 Warning: Loading file with invalid case 'C:/Program Files/Epic Games/FarmingSimulator19/data/fs17support/shaders/fs17vehicleShader.xml'. 2020-03-18 21:14 Warning: Loading file with invalid case 'C:/Program Files/Epic Games/FarmingSimulator19/data/fs17support/shaders/fs17vertexPaintShader.xml'. 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/FS19_Cornbelt.i3d (9092.10 ms) 2020-03-18 21:14 data/foliage/wheat.i3d (10.83 ms) 2020-03-18 21:14 data/foliage/grassLong.i3d (5.42 ms) 2020-03-18 21:14 data/foliage/canola.i3d (7.33 ms) 2020-03-18 21:14 data/foliage/barley.i3d (5.99 ms) 2020-03-18 21:14 data/foliage/maize.i3d (11.87 ms) 2020-03-18 21:14 data/foliage/decoFoliage.i3d (39.65 ms) 2020-03-18 21:14 data/foliage/potato.i3d (8.25 ms) 2020-03-18 21:14 data/foliage/potatoHaulm.i3d (1.80 ms) 2020-03-18 21:14 data/foliage/sugarbeet.i3d (6.08 ms) 2020-03-18 21:14 data/foliage/sugarbeetHaulm.i3d (1.40 ms) 2020-03-18 21:14 data/foliage/sunflower.i3d (10.98 ms) 2020-03-18 21:14 data/foliage/soybean.i3d (7.47 ms) 2020-03-18 21:14 data/foliage/oilseedRadish.i3d (2.34 ms) 2020-03-18 21:14 data/foliage/poplar.i3d (9.98 ms) 2020-03-18 21:14 data/foliage/oat.i3d (8.24 ms) 2020-03-18 21:14 data/foliage/sugarCane.i3d (9.88 ms) 2020-03-18 21:14 data/foliage/sugarCaneHaulm.i3d (1.35 ms) 2020-03-18 21:14 data/foliage/cotton.i3d (9.07 ms) 2020-03-18 21:14 data/foliage/bush01.i3d (18.99 ms) 2020-03-18 21:14 Info: transform group 'bushUS01' has elements very far out from the cell edge (29.61% expansion) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/hops.i3d (28.01 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/carrot.i3d (2.64 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/carrotHaulm.i3d (2.66 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/onion.i3d (2.47 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/onionHaulm.i3d (0.21 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/rye.i3d (32.04 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/alfalfa.i3d (12.00 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/spelt.i3d (22.34 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/millet.i3d (2.88 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/poppy.i3d (9.01 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/sorghum.i3d (8.81 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/newFruits/foliage/triticale.i3d (20.53 ms) 2020-03-18 21:14 data/foliage/weed.i3d (13.20 ms) 2020-03-18 21:14 Warning (physics): Non-cpu collision mesh for 'switch_1' is being cooked at runtime - this will not work on consoles. 2020-03-18 21:14 Warning (physics): Non-cpu collision mesh for 'switch_2' is being cooked at runtime - this will not work on consoles. 2020-03-18 21:14 Warning (physics): Non-cpu collision mesh for 'switch_3' is being cooked at runtime - this will not work on consoles. 2020-03-18 21:14 Warning (physics): Non-cpu collision mesh for 'switch_1' is being cooked at runtime - this will not work on consoles. 2020-03-18 21:14 Warning (physics): Non-cpu collision mesh for 'switch_2' is being cooked at runtime - this will not work on consoles. 2020-03-18 21:14 Warning (physics): Non-cpu collision mesh for 'switch_3' is being cooked at runtime - this will not work on consoles. 2020-03-18 21:14 ## Courseplay: setting up signs 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/img/signs/normal.i3d (0.42 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/img/signs/cross.i3d (0.54 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/img/signs/unload.i3d (0.48 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/img/signs/wait.i3d (0.84 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/img/signs/start.i3d (0.73 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/img/signs/stop.i3d (0.69 ms) 2020-03-18 21:14 ## Courseplay: setting up fields (basic) 2020-03-18 21:14 ## Courseplay: loading default settings 2020-03-18 21:14 ## Courseplay: setting up hud 2020-03-18 21:14 ## Courseplay: setting up debug channels 2020-03-18 21:14 ## Courseplay: setting up globalInfoText 2020-03-18 21:14 ## Courseplay: loading courses and folders from "courseManager.xml" 2020-03-18 21:14 ## Skip loading courses not assigned to any vehicle to speed up start time. 2020-03-18 21:14 ## Courseplay: register later loaded mods: 2020-03-18 21:14 ## Courseplay: register later loaded mods: done 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/img/debug/Sphere.i3d (0.19 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/img/debug/Line.i3d (0.13 ms) 2020-03-18 21:14 Disabled withering 2020-03-18 21:14 Error: Farmland-id '80' already exists! Ignore it! 2020-03-18 21:14 Error: Farmland-id '81' already exists! Ignore it! 2020-03-18 21:14 data/vehicles/train/locomotive04/locomotive04.i3d (56.57 ms) 2020-03-18 21:14 data/store/ui/shop.i3d (45.21 ms) 2020-03-18 21:14 data/shared/materialHolders/glowEffectMaterialHolder.i3d (2.19 ms) 2020-03-18 21:14 data/store/ui/cube.i3d (5.70 ms) 2020-03-18 21:14 data/store/ui/sphere.i3d (4.74 ms) 2020-03-18 21:14 data/vehicles/train/wagonVehicles/wagonVehicles.i3d (34.78 ms) 2020-03-18 21:14 data/vehicles/train/wagonTimbewagonTimber.i3d (6.38 ms) 2020-03-18 21:14 data/vehicles/train/wagonWoodChips/wagonWoodChips.i3d (6.91 ms) 2020-03-18 21:14 data/vehicles/train/wagonSugarbeets/wagonSugarbeets.i3d (10.61 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_LizardAutoloadeflatdeck.i3d (27.46 ms) 2020-03-18 21:14 data/shared/assets/wheelChocks/wheelChockSupport01.i3d (2.05 ms) 2020-03-18 21:14 data/shared/wheels/hubs/hubs.i3d (36.20 ms) 2020-03-18 21:14 data/particleSystems/shared/wheelEmitterShape.i3d (1.08 ms) 2020-03-18 21:14 data/shared/wheels/trelleborg/T404/R22_5_T404.i3d (8.18 ms) 2020-03-18 21:14 data/shared/wheels/rims/rim001.i3d (3.44 ms) 2020-03-18 21:14 data/shared/assets/wheelChocks/wheelChock01.i3d (2.41 ms) 2020-03-18 21:14 data/shared/assets/reflectors/lizard/whiteRound_01.i3d (2.44 ms) 2020-03-18 21:14 data/shared/assets/reflectors/lizard/yellowRound_03.i3d (1.22 ms) 2020-03-18 21:14 data/shared/assets/lights/lizard/sideMarker_06Orange.i3d (2.76 ms) 2020-03-18 21:14 data/shared/assets/lights/lizard/rearMultipointLight_03.i3d (3.43 ms) 2020-03-18 21:14 data/vehicles/lizard/truckL/truckL.i3d (69.36 ms) 2020-03-18 21:14 data/shared/wheels/lizard/implement/R22_5_DS.i3d (2.49 ms) 2020-03-18 21:14 data/shared/wheels/hubs/hubTrucks.i3d (14.19 ms) 2020-03-18 21:14 data/particleSystems/shared/exhaust.i3d (1.49 ms) 2020-03-18 21:14 data/vehicles/agco/ideal9/IDEAL9.i3d (104.69 ms) 2020-03-18 21:14 data/shared/wheels/trelleborg/TM800/R28_TM800.i3d (9.70 ms) 2020-03-18 21:14 data/shared/wheels/crawlers/agco/agcoCrawlerBelt.i3d (16.48 ms) 2020-03-18 21:14 data/shared/assets/lights/lizard/workingLightOval_02.i3d (2.74 ms) 2020-03-18 21:14 data/shared/assets/beaconLights/lizard/beaconLight06.i3d (3.80 ms) 2020-03-18 21:14 data/vehicles/agco/powerFlow/powerFlow.i3d (40.38 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Lizard_BulkEndDump_Pup/6AxleEndDump.i3d (131.29 ms) 2020-03-18 21:14 data/shared/assets/lights/lizard/sideMarker_06Red.i3d (1.24 ms) 2020-03-18 21:14 data/shared/assets/lights/lizard/rearLightCircleLEDRed_01_turnlight.i3d (2.65 ms) 2020-03-18 21:14 data/shared/assets/lights/lizard/rearLightCircleLEDRed_01.i3d (1.26 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Agco_Ideal/IDEAL9.i3d (108.05 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Agco_Ideal/dynaFlex9255.i3d (94.30 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/gasStation/gasstation_refuel.i3d (11.69 ms) 2020-03-18 21:14 data/placeables/mapUS/gasStation/gasStation.i3d (1.09 ms) 2020-03-18 21:14 data/placeables/mapDE/sellingStationGeneric/sellingStationGeneric.i3d (8.53 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/bga/bga3.i3d (6.01 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/trainSystem/trainSystem01.i3d (4.70 ms) 2020-03-18 21:14 data/placeables/mapUS/sellingStationVehicles/sellingStationVehicles.i3d (1.19 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/grainSiloRailroad01/grainSiloRailroadSF29.i3d (0.54 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/grainSiloRailroad01/grainSiloRailroadSF21.i3d (0.49 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/sellingStationGeneric/sellingStationGenericD.i3d (0.19 ms) 2020-03-18 21:14 data/placeables/mapDE/sellingStationWood/sellingStationWood.i3d (1.06 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/trainSystem/trainSystem02.i3d (2.87 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/grainSiloRailroad01/grainSiloRailroadSBahnhof.i3d (0.68 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/bga/bga1.i3d (1.64 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/grainSiloRailroad01/grainSiloRailroadSF1.i3d (0.80 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/trainSystem/trainSystem03.i3d (3.04 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/grainSiloRailroad01/grainSiloRailroadSF15.i3d (0.49 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/grainSiloRailroad01/grainSiloRailroadSHof.i3d (0.53 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/trainSystem/trainSystem04.i3d (3.03 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/sellingStationWoodChips/sellingStationWoodChips.i3d (2.77 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/grainSiloRailroad01/grainSiloRailroadSN.i3d (0.55 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/bga/bga2.i3d (1.29 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/bga/bga4.i3d (1.28 ms) 2020-03-18 21:14 data/placeables/mapUS/sellingStationWool/sellingStationWool.i3d (1.17 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/sellingStationGeneric/sellingStationGeneric.i3d (0.15 ms) 2020-03-18 21:14 C:/Users/jasdj/Documents/My Games/FarmingSimulator2019/mods/FS19_Cornbelt/maps/placeables/waterFillTriggers/waterFillTriggers.i3d (0.21 ms) 2020-03-18 21:14 data/placeables/mapDE/sellingStationWoodChips/sellingStationWoodChips.i3d (1.23 ms) 2020-03-18 21:14 dataS2/charactehumans/playeplayer01.i3d (361.57 ms) 2020-03-18 21:14 Setting 'Radio Volume': 0.5 2020-03-18 21:14 Setting 'Vehicle Volume': 0.20000000298023 2020-03-18 21:14 Setting 'Environment Volume': 0.40000000596046 2020-03-18 21:14 Setting 'GUI Volume': 0.5 2020-03-18 21:14 Info: Savegame Setting 'dirtInterval': 3 2020-03-18 21:14 Info: Savegame Setting 'plantGrowthRate': 4 2020-03-18 21:14 Info: Savegame Setting 'fuelUsageLow': true 2020-03-18 21:14 Info: Savegame Setting 'plowingRequiredEnabled': false 2020-03-18 21:14 Info: Savegame Setting 'weedsEnabled': true 2020-03-18 21:14 Info: Savegame Setting 'limeRequired': true 2020-03-18 21:14 dataS2/charactehumans/playeplayer02.i3d (267.59 ms) 2020-03-18 21:15 dataS2/charactecrow/crow.i3d (12.62 ms) 2020-03-18 21:15 Info: Failed to request rc, HTTP code 0 
submitted by jasdjensen to farmingsimulator [link] [comments]


2020.02.20 21:51 SheCalledMePaul What's Happening in CT 2/20/20 - 2/23/20

Thursday, February 20th, 2020:

Friday, February 21st, 2020:

Saturday, February 22nd, 2020:

Sunday, February 23rd, 2020:

Find more things to do in CT here!
Check out a newly released movie such as:
submitted by SheCalledMePaul to Connecticut [link] [comments]


2020.01.17 21:18 Aouellet Best way to resolve a ticket (CT/MA)

I'm a mass resident and got a letter this week that my license is being suspended due to a speeding ticket in CT from 2018 that I was unaware of.
I called the CT registry, and they said my options are to:
  1. Appear in person, pay a $60 fee, pay the $300 ticket, then pay $175 in CT to reinstate my license as well as $150 ish in mass to reinstate my license.
  2. Pay the $60 court fees and request a hearing
Since CT uses paper and none of this is electronic, that's a long time to be without a license.
I'm wondering if I request a court date, can I reinstate my license while I wait for the hearing? ie. Can I pay the court fees and the license reinstatement fees to get my license back while I wait for a date?
Is there any way to fight this? I just renewed my license in September and it seems like $600+ is a lot of hassle for an out of state ticket.
submitted by Aouellet to legaladvice [link] [comments]


2020.01.13 15:11 rusticgorilla Lost in the Sauce: Jan. 5 - 11

Edit 1/20/2020: I'm going to post this week's edition of Lost in the Sauce tomorrow (Tuesday) because the holiday today gives me extra time to add stuff and maybe enough time to record an audio TLDR.
Welcome to Lost in the Sauce, keeping you caught up on political and legal news that often gets buried in distractions and theater. (the previous edition can be found here if you are super behind)
Two important things:
FIRST, the headings will guide you through this piece. The Main Course covers the “big” stories and The Sides covers the “smaller” stories.
SECOND, I have not had time lately to do a companion audio TLDR for Lost in the Sauce. I’m very sorry, these take so long to write and compile that suddenly it’s time to post it and I haven’t had a chance to record and edit audio.
Finally:
  • If you enjoy my work, please consider becoming a patron. I do this to keep track and will never hide behind a paywall, but these projects take a lot of time and effort to create. Even a couple of dollars a month helps. Since someone asked last week (thank you!), here's a PayPal option
  • If you’d like to be added to my newsletter, use this SIGNUP FORM and you’ll get these recaps in your inbox!
Let’s dig in!
 

*MAIN COURSE*

Next steps in impeachment

House Speaker Nancy Pelosi announced on Friday that she “asked Judiciary Committee Chairman Jerry Nadler to be prepared to bring to the Floor next week a resolution to appoint managers and transmit articles of impeachment to the Senate.” Pelosi decided to hold back the articles last month after Senate Majority Leader Mitch McConnell refused to commit to an impartial trial.
In her letter, Pelosi lists new evidence of “impeachable conduct” that has emerged since the House impeached the President, supporting her decision to wait to transmit the articles of impeachment. She concludes by saying:
In an impeachment trial, every Senator takes an oath to “do impartial justice according to the Constitution and laws.” Every Senator now faces a choice: to be loyal to the President or the Constitution. No one is above the law, not even the President.
Why now?
Many people have wondered why Pelosi decided to transmit the articles now, why she is not waiting longer. The Speaker has not explained her decision, but the main factor may be found in a tweet she sent right after announcing the move:
By joining a resolution to dismiss, Sen. McConnell showed his true colors. Americans have now seen what is at stake in a fair trial with witnesses & evidence, and new evidence has emerged. Every Senator will have to vote: is their loyalty is to the President or the Constitution?
The day before, McConnell signed onto Sen. Josh Hawley's resolution to change Senate impeachment rules allowing for a vote to dismiss the articles of impeachment if they're not sent to Senate within 25 days of House approval.

Witnesses

While no agreement has been made to call witnesses in the Senate trial, New York Times chief Washington Correspondent Carl Hulse reported that “there’s a growing sense among senators I’ve talked to that there will be some witnesses.” Senator Susan Collins (R-Maine) told local news that she is working with a “fairly small group” of Republican senators to ensure that there will be the opportunity to call witnesses.
  • A proposal: A Salon piece argues that Joe and Hunter Biden “should call Trump’s bluff and offer to testify” in exchange for Bolton, Mulvaney, and Giuliani also testifying in the Senate trial.

Bolton’s testimony

Former National Security Adviser John Bolton released a statement on Wednesday offering to testify if the Senate issues a subpoena:
Accordingly, since my testimony is once again at issue, I have had to resolve the serious competing issues as best I could, based on careful consideration and study. I have concluded that, if the Senate issues a subpoena for my testimony, I am prepared to testify.
  • Why it matters: Bolton was present for many key events related to Trump’s pressure campaign on Ukraine. For example, Secretary of State Mike Pompeo, Secretary of Defense Mark Esper, and John Bolton sat down with Trump in August 2019 to try to convince him to release the aid to Ukraine. According to then-National Security Council Russia expert Dr. Fiona Hill, Bolton was alarmed by the backchannel pressure campaign run by Sondland, Mulvaney, and Giuliani - Hill quoted Bolton as saying: “I am not part of whatever drug deal Sondland and Mulvaney are cooking up.”
Will the Senate bring Bolton in? That remains to be seen. His offer puts more pressure on the Senate to do so. Schumer pointed out that only a few Republican Senators need to break with McConnell: "It is now up to four Senate Republicans to support bringing in Mr. Bolton.”
  • Trump used national security as an excuse to continue covering up the truth about his abuse of power: Even if Bolton is subpoenaed by the Senate, and even if he complies, President Trump indicated he’ll likely invoke executive privilege to prevent Bolton from testifying about many of the pertinent events under investigation. Fox News host Ingraham asked why he’d block Bolton from testifying if he has information that would help the president. Trump responded that he’d “have to” invoke executive privilege “for the sake of the office.” He continued: “...especially a national security adviser, you can’t have him explaining all of your statements about national security concerning Russia, China, North Korea, everything. You just can’t do that.”

What should the House do?

In case it isn’t obvious, a witness can not pick and choose which subpoenas to comply with. That is exactly what Bolton is doing by specifying that he’ll comply with a Senate subpoena, when he’s previously stated that he’d fight a House subpoena in the courts. However, House impeachment investigators chose not to subpoena Bolton when conducting their inquiry. Whether that was a mistake or not is debatable; what’s more relevant now is the argument that the House should subpoena Bolton immediately.
Philip Bobbitt of Lawfare:
Because it is now clear that the Senate will not take steps to ensure that it has all the relevant information before commencing its trial of impeachment, the House should subpoena those witnesses whose testimony would determine—either way—the president’s personal culpability in the withholding of appropriated military assistance to Ukraine. There is ample reason to believe that the former national security adviser, John Bolton, can provide first-hand information on this subject. Bolton should give testimony before any transmittal of the bill of impeachment to the Senate.
If he and others similarly situated—that is, persons with first-hand knowledge of the president’s actions and motivations, such as the president’s personal lawyer Rudy Giuliani, Acting White House Chief of Staff Mick Mulvaney and Secretary of State Mike Pompeo—refuse to honor subpoenas for their testimony, the House should immediately seek an injunction directing their testimony.
Constitutional scholar Heidi Kitrosser told The Washington Post:
“By stating that he would testify if the Senate subpoenas him, Bolton has effectively waived any argument against testifying should the House subpoena him,” Kitrosser said. “Bolton had no plausible claim for absolute immunity from showing up to testify in the first place. But even if he previously had such a claim, there is no plausible basis on which it would apply only against a House subpoena and not against a Senate subpoena.”
Benjamin Wittes suggests withholding the articles until Bolton testifies:
in the context of John Bolton's announcement yesterday that he's willing to testify if subpoenaed by the Senate, McConnell's announcement of his posture creates a strategic opening for Pelosi that she will not fail to notice. A subpoena from the Senate is not, after all, legally different from a subpoena from the House. With McConnell now publicly committed to moving forward without hearing from a witness who is willing to testify, Pelosi's control over the articles becomes highly significant.
Here is a card she now has in her hand. She can announce that: (1) She is not willing to hand over the articles so that McConnell can bury them without hearing from a witness who has suddenly made clear that he is, after all, available. (2) Since the Senate majority leader appears committed to a trial framework that will not hear all the available witnesses with relevant information, the House Intelligence Committee will issue the subpoena Bolton has invited instead. (3) She will hold the articles pending the completion of that testimony—and whatever litigation may be necessary to obtain it. And critically, (4) the House reserves the right to pass superseding or amended articles of impeachment in response to new information it obtains.
Will the House follow this advice?
On Sunday, House Intelligence Committee Chairman Adam Schiff told Face the Nation that the panel is “considering” issuing a subpoena to Bolton.

The Courts are aiding Trump

House Democrats explained that they did not issue subpoenas to key officials like Bolton because they did not want impeachment to get tied up in lengthy court cases. Last week, Slate published a piece criticizing the court system for moving so slow on Trump’s cases when - as the authors claim - “the judiciary also has the capacity to move very quickly when circumstances demand it.” They add: “Had the courts signaled a willingness to act at a pace befitting the needs of the moment, Schiff might have made a different choice.”
One could be forgiven for starting to wonder whether the courts are taking sides but doing it in a way that looks measured and restrained. The thing is: Sometimes not resolving an exigent case is a decision.
It’s been clear for some time now that the beating heart of this president’s litigation strategy is an effort to run out the clock… What’s stunning is the degree to which the courts are complicit in all this. The courts have aided and abetted the Trump legal team and Mitch McConnell by refusing to behave as if time is a factor in any of these proceedings.
Make no mistake: It is a choice to ignore a congressional subpoena, and it is a choice to claim that only a court can resolve that impasse. When that choice is taken by the president, it seems fair to ask that the courts resolve the matter with something more prompt than the “all deliberate speed” with which they allowed desegregation to drag on for years and years after Brown v. Board of Education. Sometimes, not resolving a case in time for relief of any kind is a decision. Calling it lofty institutional deliberation instead of a dodge is a play to the court of public opinion, but not a court of law.

Cost of Trump’s travel

Treasury Secretary Steve Mnuchin is attempting to hide how much American taxpayers are paying to support the Trump family’s extravagant lifestyle. A key provision of a bill to move oversight of the Secret Service to the Treasury requires that the Secret Service disclose the costs related to the travel of the president and his adult children within 120 days after it is passed. The Trump administration balked at the time frame, insisting that the costs can only be revealed after the 2020 election.
It’s not difficult to determine why the administration prefers the delay: the Trump family's lifestyle has likely been very expensive for American taxpayers. Reporters have been able to piece together some estimates. For example, according to a Government Accountability Office report from last year, just one month of Trump travel cost $13.6 million in 2018—a figure that includes the total cost of protecting the president, not just Secret Service costs.
Another example: “A review of federal spending data by liberal super-PAC American Bridge 21st Century found 65 instances of spending by the Secret Service related to presidential golf outings, for a total of $769,520. Another four line items for Secret Service spending related to Mar-A-Lago—the president’s private club, which has no golf course but is often home base for his Florida golfing weekends—brought the total to $950,000.”

DC Hotel

The Trump Organization is moving forward with plans to sell the lease to its D.C. Hotel, which is currently at the center of Emoluments lawsuits and congressional investigations. The Washington Post reported that interested buyers have until Jan. 23 to submit initial bids. In an earlier statement, the Trump Organization said it would try to sell the lease for $500 million, though experts believe that amount is “unrealistically high.”
You may remember: A sales brochure obtained by CNN last year promoted the hotel’s ability to attract business from foreign governments. "Tremendous upside potential exists for a new owner to fully capitalize on government related business upon rebranding of the asset," the pitch says.
Sold out
Regardless of future plans to sell the lease to the hotel, it seems Trump has yet again raised prices in his hotel on specific nights - nights that relate to political events.
Is President Trump already planning a re-election party at his DC hotel on election night? Maybe so, as rooms at Trump International Hotel are entirely unavailable on November 2nd and 3rd. Those dates just happen to be the day before and the night of the 2020 presidential election. And not only that: The night after the election a basic room costs $1,600, a major spike of nearly 5 times the average cost, which is around $331.
The high rate on November 4th suggests that the hotel’s unavailability on the two days before has to do with high demand: Perhaps the hotel sold out because Trumpworld insiders already booked their rooms, or a political group booked up blocks of rooms for a party. No matter what, President Trump will be making even more money than usual from his DC hotel on the nights around the 2020 presidential election.

Trump Org’s fraud

De Blasio says Trump Organization tax practices referred to DA for review and potential charges:
New York Mayor Bill de Blasio said Friday that he had asked Manhattan’s district attorney to investigate discrepancies ProPublica and WNYC revealed last fall between what President Donald Trump’s company reported in filings to city tax officials and what it reported in loan filings. The discrepancies made his properties seem more profitable to a lender and less profitable to the city’s tax authorities.

Iran conflict

Reasons become clear

The Wall Street Journal reported that impeachment played a large role in the choice to kill Iranian Gen. Soleimani: “Mr. Trump, after the strike, told associates he was under pressure to deal with Gen. Soleimani from GOP senators he views as important supporters in his coming impeachment trial in the Senate, associates said.”
This reporting was backed up The New York Times: Trump “told some associates that he wanted to preserve the support of Republican hawks in the Senate in the coming impeachment trial, naming Senator Tom Cotton of Arkansas as an example, even though they had not spoken about Iran since before Christmas.”
Meanwhile, the Trump administration has offered contradictory justifications for the strike. On Friday, Trump made a new claim: Gen. Soleimani was planning attacks on four U.S. embassies. When confronted with this assertion on Face the Nation, Defense Secretary Esper denied knowledge of such a threat: “I didn’t see one with regard to four embassies.” Senator Chris Murphy pointed out that nothing about imminent attacks on embassies was mentioned during the full Senate briefing earlier in the week.
Rep. Justin Amash: The administration didn’t present evidence to Congress regarding even one embassy. The four embassies claim seems to be totally made up. And they have never presented evidence of imminence—a necessary condition to act without congressional approval—with respect to any of this. (tweet)
  • Interesting fact: In a September 2015 memo to Steve Bannon, unofficial Trump campaign adviser Erik Prince advocated for the killing of Soleimani, who Prince called “the Heinrich Himmler of the Iranian State.” Prince criticized the Obama administration’s handling of Iran, writing "that Soleimani and his ilk are not already DEAD is a national disgrace for America."
Monday morning update: NBC News reports that “Trump authorized the killing of Iranian Maj. Gen. Qassem Soleimani seven months ago if Iran's increased aggression resulted in the death of an American, according to five current and former senior administration officials...The timing, however, could undermine the Trump administration's stated justification for ordering the U.S. drone strike... Officials have said Soleimani, the leader of the Islamic Revolutionary Guard Corps' elite Quds Force, was planning imminent attacks on Americans and had to be stopped.”

Resolution

The House passed a non-binding resolution on Thursday seeking to ensure any future military action against Iran is approved by Congress beforehand.
Earlier Thursday, Pelosi said they purposely took this approach to ensure that the chamber could send a clear message to the president. "We are taking this path because it does not require ... a signature of the president of the United States," she said. "This is a statement of the Congress of the United States, and I will not have that statement be diminished by whether the president will veto it or not."
  • The resolution was adopted by a 224-194 vote. Republican Reps. Matt Gaetz of Florida, Thomas Massie of Kentucky and Francis Rooney of Florida crossed party lines to vote in favor while Democratic Reps. Max Rose of New York, Ben McAdams of Utah, Anthony Brindisi of New York, Joe Cunningham of South Carolina, Elaine Luria of Virginia, Josh Gottheimer of New Jersey, Kendra Horn of Oklahoma and Stephanie Murphy of Florida voted against the resolution. Trump was reportedly angered by Gaetz’ support for the resolution

Russia benefits

The Soleimani strike has had an interesting side effect: strengthening Russia’s position in the Middle East and weakening America’s global stance.
Since its pivotal intervention in the Syrian civil war in 2015, Russia has sought to position itself as a major player in the Middle East, establishing itself as a rare broker that is on good terms with all of the region’s feuding powers. Now Moscow has a fresh chance to solidify that reputation… [The strike] provides Putin with new opportunities to achieve two of his long-standing goals: undermining U.S. credibility and expanding Russia’s footprint across the Middle East. (Foreign Policy)
As a country that likes to portray itself as a peer to the United States, Russia benefits from being able to point to a U.S. precedent, just as it pointed to the U.S. bombing of Yugoslavia to justify its invasion of Georgia in 2008. The Soleimani killing provides Moscow a potentially useful precedent should it decide, for instance, to target a Ukrainian official on some dubious pretext in the future. (Center for Strategic and International Studies)
Russian state media is portraying Soleimani as an ally, someone to be admired. Meanwhile, pro-Kremlin voices are saying that Trump killed Soleimani to distract from the impeachment proceedings and provide a boost in his re-election chances.

*THE SIDES*

Facebook

Immediately following the Soleimani strike, Trump’s campaign took to Facebook to praise and thank him for taking out the Iranian general. “Thanks to the swift actions of our Commander-in-Chief, Iranian General Qassem Soleimani is no longer a threat to the United States, or to the world,” the ad says. “Take the Official Trump Military Survey TODAY to let me know what you think of my leadership as Commander-in-Chief.” According to Vice News, Trump’s reelection campaign has purchased over 768 “self-congratulatory” Facebook ads.
In fact, the most popular posts about Iran on Facebook last week were ones written by pages run by President Trump. Since Dec. 31, Trump’s Iran-related Facebook posts have collectively received over 4.1 million interactions.
Both native Facebook content and third-party links on the platform are either overwhelmingly pro-Trump or posted directly by Trump. Eight of the ten most-interacted-with posts containing the keyword “Iran” published to Facebook in the last month were posted by Trump’s personal Facebook page, according to social metrics site BuzzSumo.
Disinformation allowed
Despite Twitter’s decision to ban ads from politicians, Facebook refuses to even fact-check political advertisements. Instead, the company is placing the responsibility on the user: sometime in Summer 2020, users in the U.S. will have the ability to change an obscure account setting to see “fewer” political ads.
Federal Election Commissioner Ellen Weintraub: “These so-called 'transparency' solutions are neither transparent nor solutions... I am not willing to bet the 2020 elections on the proposition that Facebook has solved its problems with a solution whose chief feature appears to be that it doesn't seriously impact the company's profit margins."

Investigate Barr

The New York City Bar Association has sent a letter to Congressional leaders, urging them “to commence formal inquiries into a pattern of conduct by Attorney General William P. Barr that threatens public confidence in the fair and impartial administration of justice.”
The letter asserts that in several extended public statements during the past few months, Mr. Barr has disregarded “bedrock obligations for government lawyers,” including “to avoid even the appearance of partiality and impropriety, and to avoid manifesting bias, prejudice, or partisanship in the exercise of official responsibilities.” (NYC Bar)

Hillary exonerated...again

The Washington Post reported last week that the Justice Department is closing its 2-year long investigation into Clinton’s business dealings - including the allegation (pushed by Trump) that she had played a role in giving Russia a profitable uranium deal - after not finding any crimes or misconduct.
Former federal prosecutor Joyce White Vance: "Nothing." This appropriate result still doesn't erase the unforgivable sin that AG Sessions committed by opening a criminal investigation to please the president. DOJ is not a tool for presidents to use against people they think are their enemies. (Tweet)

Defamation lawsuit

A New York State Supreme Court judge rejected Trump’s attempt to have E. Jean Carroll’s defamation lawsuit against him thrown out. Justice Doris Ling-Cohan ruled that Carroll can now proceed with her lawsuit that alleges that Trump defamed her when he made public comments denying that he raped her.
Trump said in June that Carroll was “totally lying,” calling the accusation “fake news.” He said they had never met, though a 1987 photo shows them and their then-spouses at a social event. Trump dismissed the picture, saying he was just “standing with my coat on in a line.”

Flynn and Stone updates

The Justice Department recommended that former Trump national security adviser Michael Flynn serve up to six months in prison for lying to the FBI about his Russian contacts after the 2016 election. Prosecutors had previously requested leniency from the court, but reversed the decision when Flynn hired a new legal team that claimed he was “tricked” into pleading guilty. Flynn’s sentencing is set for Jan. 28 before U.S. District Judge Emmet G. Sullivan in Washington.
U.S. District Judge Christopher Cooper ruled last week that materials related to the arrest of Trump campaign adviser Roger Stone should be released to media outlets within 60-days. These documents include search warrants and information seized during the FBI’s investigation into possible contacts between Trump’s campaign and Moscow. Stone’s sentencing for obstruction and witness tampering charges is scheduled for Feb. 20.

Parnas delivers

Joseph Bondy, the lawyer representing Giuliani associate Lev Parnas, tweeted on Sunday that he delivered the contents of Parnas’ iPhone to the House Intelligence Committee. Parnas claims there is evidence on the phone that is relevant to the impeachment investigations.

Selling troops

During Trump’s interview with Fox News’ Laura Ingraham on Friday, the President admitted to “sell[ing] troops,” as characterized by Rep. Justin Amash.
Trump: “Saudi Arabia is paying us for [our troops]. We have a very good relationship with Saudi Arabia. I said, listen, you’re a very rich country. You want more troops? I’m going to send them to you, but you’ve got to pay us. They’re paying us. They’ve already deposited $1 billion in the bank.”

Immigration news

  • The Seattle Times: The Department of Homeland Security’s Office for Civil Rights and Civil Liberties is opening an investigation into the many reports of people being stopped and questioned for hours last weekend at the Canadian border… The vast majority of stops appear to have occurred at the Peace Arch Border Crossing in Blaine and affected people of Iranian descent, although two others of different Middle Eastern heritage also told The Seattle Times they went through a similar ordeal.
  • Buzzfeed News: The Trump administration has been preparing to expand its travel ban — which bars individuals from seven countries from entering the US — to restrict certain immigrants from several more nations around the world, according to internal government documents obtained by BuzzFeed News. It is unclear whether the administration will issue the restrictions. But the draft documents suggest it has been actively preparing to do so by creating materials to engage with the media, alongside a draft presidential proclamation.
  • NYT: The Trump administration will deport some Mexicans seeking asylum at the United States border to Guatemala as part of a deal that had been praised by Department of Homeland Security officials as a way to deter migration from Central America...In theory, an asylum seeker from Juárez, Mexico, could be deported from the El Paso, Texas, border crossing a mile from his home to the Guatemalan border nearly 2,000 miles away.
  • NPR: A federal appeals court has handed the Trump administration a victory by allowing the president to tap military construction funds to build a wall along the U.S.-Mexico border. A divided 5th U.S. Circuit Court of Appeals issued the decision late Wednesday, reversing a lower court order that stopped Trump from using $3.6 billion in U.S Defense Department money to construct the long-promised border wall.
  • CBS News: A federal appeals court in New York on Wednesday refused to allow the Trump administration to implement a sweeping rule that would make it easier for the government to reject applications for green cards and visas from immigrants who it determines are or could become burdens on U.S. taxpayers.
  • NBC News: A federal judge has ordered the Department of Homeland Security to return a gay asylum-seeker who was deported to Chad, ruling that the government had not properly considered his asylum claim based on his status as a gay man before deporting him.
submitted by rusticgorilla to Keep_Track [link] [comments]


2020.01.04 00:05 SirLeonidas1 2019 History of Constantiam Fourth Year

Chapter XV: Constantiam turns three years old, 1500 Lava Wall, Nerds, Inc., Elite_Tier.pl formed, Book Dupe Patched, Third Annual Riddler Games,

Here we are nearly one year later from the last History of Constantiam I wrote! We left off at Chapter XIV, so we will pick up there with Chapter XV. This is a tradition started by mrx with the first History Post documenting the Early Days of Constantiam. For those that don’t know Constantiam started on February 14, 2016 by the mysterious Phantom Captain. Many refer to Constantiam as a 2b2t clone but forget that this server was started 4 months before Rusher made 2b2t popular. With that being said it has been a year of many changes for Constantiam! So, let’s begin telling the story of The History of Constantiam for 2019. Like I said the last couple of years, grab your favorite drink, and let's take a stroll down memory lane picking up where we left off with Chapter XIV. January 7, 2019 Construction of the 1.5K Lava Curtain around spawn was started by the players someretical, noblecaptain244, and soggier. Construction was completed on **January 9, 2019 This lava curtain was a welcome addition to Constantiam helping to control Constantiam’s illegal immigration problem. Pictures of the 1.5K Lava Curtain during construction can be seen HERE
January 2019: Book Dupe Patched In 2018 the largest dupe to ever come to Constantiam was known as the Book Dupe. By maxing out the pages on Written Books one was able to alter the ‘Save State’ of a Chunk. By leaving that chunk and returning the items within the Chunk were duped. In January of 2019 the dupe was patched by PhantomCaptain through a plug-in. The plug-in made books with maxed out pages illegal therefore patching the dupe. Many mega dupe stashes were created with many of them being found and destroyed. Some of the most notable dupe stashes created were by the players Theoretical and NobleCaptain The dupe stash known as 7-11 near spawn was destroyed by the player SirGwaine on March 10, 2019. Unfortunately, the plugin used by the Admin caused some of the books made by the player SortbyNode to be damaged in the process. SortbyNode is well known on Constantam for creating many of the books in existence. In fact, these very History Posts have been placed in books on Constantiam. February 23, 2019 The PVP group Elite_Tier.pl is formed. Members include Dot5, eclipcen, aominee, dabigbulletz638, and Mariobamaboy More on this group later.
February 24, 2019 On this date NERDS, Inc had their base and dupe stash destroyed. NERDS, Inc is a small group of players that include iTristan, popbob, fr1kin, clyd3i and NerdieBirdie According to the griefer (who wishes to remain anonymous for now) he was looking for nether tunnels and found one near bedrock. When traveling down the tunnel the griefer noticed an indention in the Netherack where a nether portal might have once stood. After placing a Nether Portal and traveling a short distance a base was located on a Mushroom Island. This base turned out to be NERDS, Inc Headquarters. After locating the base and being bored the player destroyed it over several hours using their own duped TNT stash. You can find a couple of pictures sent to me by the griefer HERE
On March 30, 2019: Constantiam was presented with the third annual Riddler Games **Riddles created by the player Riddler. Starting on March 30th, 2019 four riddles appeared in the Tab and Log in screens, and the riddles contained prizes and a Nether Star, which contained an Encrypted Code. The fist riddle was solved by Dot4 and Eclipsen, Second Riddle was solved by JoeyC9 Third Riddle solved again by JoeyC9, and the Fourth Riddle by Sanvar and HondenMug. The encrypted code on the Nether Star could only be converted if you found the key (which was embedded in an old reddit post by the Riddler). The encrypted code led to coords of which the players had to work together to find. JoeyC9 with the help of Nyroc choose to work with Sanvar. This being an Anarchy server the partnership didn’t last long as JoeyC9 and Nyroc went on to claim the Grand Prize located in the SS Riddler ** The Grand Prize included Custom Map Art by **mrx and Mbash, an original signed book by Phantom Captain, and rare items only obtainable on Minecraft version 1.8!
Chapter XVI: Vardzia, Rise of the Salt Miners, NOCO, Tunnel Rats World Border Dig, Caines_Law Spawn Base, Elite_Tier.pl, Decline of Voco, 2019 Presidential Election
February of 2019 Vardzia was a group founded on February 26, 2019 by Infinitypanda, Dinosaurwizard, and The_Glekster. After building a small outpost the group decided to expand so they invited Aesaer, Kinetic_Spectrum, FrostedRouge, Corraine. Coords to a dupe stash provided by ATotalHobo, which turned out to be ZoomerTowm gave Vardzia a jump start. More on this group later.
March of 2019 In the first quarter of 2019 many new groups claimed notoriety on the server. One of these groups was The Salt Miners led by Cuboyd. The Salt Miners became well known for many bases on Constantiam, MapArt work, and Spawn Events.
NOCO is a group that was formed in response to the rise of VOCO on Constantiam in 2018. NOCO led by Ianmc05 had many spawn stashes of which they used to attack VOCO at spawn. March 24, 2019 A group known as The Tunnel Rats reached the -Z World Border The World Border on Constantiam at the time of this post is 30,000,000 blocks from spawn. The dig started in December, 2018 and utilized more than 1300 Picks provided mostly by ** th3or3t1ca1. Members of **The Tunnel Rats include the following: ** PurdueMatt (aka The_Gloaming), Lazzirus, TimeKing63, Drue, and shaihulid** Along the way The Tunnel Rats built many Monuments at different points along their journey. Click HERE to see an album cleated by **PurdueMatt of these builds. These monuments were built in the Over World at -500k, -1M, and -2M. There was also a Nether Hub built at -10M Nether. Since this is an Anarchy Server these monuments did not last long. Griefers using auto walk quickly moved down the -Z Nether Tunnel to delete them. The most notable was the well-known griefer SilverKrownKing During the time The Tunnel Rats were digging to the World Border there was the continued WAR at spawn with The Vortex Coalition (aka VOCO)! The Vortex Coalition is a LARPer Group from 2b2t led by Coltsnid. This WAR gave rise to **Elite_Tier.pl, but more on that group later.
March 31, 2019 In 2018 the player CainesLaw started work on a base near spawn. VargaGirl joined and then other players were invited. This base lasted for more than six months even though it was barely 10K blocks away from spawn. As the base grew other players were invited such as Hayor, MadamGiggles, Mariobamaboy, and SirLeonidas! Surprisingly the base was found by several new players but was never griefed until March 31, 2019. MadamGiggles did a YouTube video on the base in its prime and it can be viewed HERE
ELITE.TIER.pl Is a group of players that are well known for their PVP* capabilities on **Constantiam. This group consists of five players: Dot5, eclipcen, aominee, dabigbulletz638, and Mariobamaboy. Using a private client Dotgod.cc the group engaged VOCO and other groups in several battles giving them decisive victories over all of them including the The Vortex Coalition. Many of these battles were very one-sided racking up VOCO loses by the dozens. A few of these battles can be found at the links below: 25 VOCO vs 1 Guy
3 VS 10
2019 PRESIDENTAL ELECTION The Election of Constantiam’s Third President/ Fourth President? started on April 20, 2019 with Election Day being July 8, 2019 This very important event was started in 2017 when Constantiam was in need of leadership for its community. Past Presidents of Constantiam include the following: First President: UBERSLUGCAKE Second President: SPARTAN512/ MadamGiggles, Vice President **Third President: MadamGiggles (This was after the sudden resignation of Spartan512) The election of Constantiam’s Forth President saw many candidates, and they are as follows: Cuboyd, Sanvar, dq6, SnipinNukes, PistolPartners, and drewbookman. Drewbookman had to drop out of the race for President of Constantiam due to running out of pesos and immigration issues. After a hard-fought campaign voting starting on July 8, 2019 and was overseen by the player ElectionsOfficer. On July 10, 2019 Constantiam elected its Fourth President: Nyroc_ and his Vice President JoeyC9 Election results can be found HERE

Chapter XVII: Bots and Lag Machines, Entity Speed Nerfed, Donkey’s with chests, The Daily Cuck, The Blue Pheonix, The First Realm, Base Tours, End Days by Oremonger, Southern Canal Expansion and Attack, Fall of Vardzia,

During the Summer of 2019 Constantiam** saw an average player count of ~100. Server also had other challenges such as an average TPS of 5, daily Bot Attacks, Lag Machines running, and very poor server conditions. The server admin PhantomCaptain made efforts to maintain the server, but this became an ever-increasing ominous task. On August 16, 2019 the Admin responded to a reddit post which was a veiled warning. That reddit post can be found HERE. More on this foreshadowing of the WhiteList later.
Entity Speed Nerfed In order to try and combat the lag PhantomCaptian started reducing the speed in which players could travel on Entities. Certain Hacks allow players to travel at very fast speeds when riding an Entity such as a Horse or Pig. As of the writing of this post Entity Speed is still nerfed.
June of 2019 The Donkey Dupe which was Constantiam’s longest running dupe was patched by making any Entity with a chest not ridable. This ended the Donkey Duplication Glitch on Constantiam or ….
June of 2019 The Daily Cuck Newpaper temporarily suspended operations due to the lag, and it’s Editor in Chief, Paper Editor taking a vacation. The Daily Cuck started operations in February of 2017, and continued until June of 2019. 25 Unique Papers exist on Constantiam with many of them in circulation as collectible art work Plans are in place for the paper to continue in 2020.
June 13, 2019 Construction Started on a base by the name of The Blue Phoenix by the players: Tirget aka Eagle-Eye, hilarity aka bakedaccent, fuccers, aztrosist, toringe, projacti, and cuboyd. The base was built in the Ocean and you can view pictures by clicking HERE. Also MadamGiggles did a video tour of the base in all it's Glory which can be viewed HERE. Unfortunately the base was found by a new player and later griefed by him on **September15, 2019.
July 26, 2019 The First Realm which was a built by a player named SirAnnikus was griefed by the players cuboyd. This Castle Complex was documented by SirAnnikus on the reddit with a cinematic video that can be viewed **HERE
Constantiam Base Tours During this time the YouTuber MadamGiggles and others did many base tours on Constantiam. A few notable bases are: Spruce Town, Sato Base Tour, Tortuga, Spawn Masons Lodge, Leelootown, George Murray’s Base, New Flaxton, and many, many others. You can view these bases and many others by going to MadamGiggles YouTube Channel
June, 2019 “END DAYS" Well MadamGiggles was giving tours of bases the player Oremonger was dismantling what remained of his base Royal Dynasty! Royal Dynasty was one of the first bases on Constantiam founded in May, 2016 The history of both the RISE and FALL is well documented in past history posts. You can see the base both in its Glory and it’s final Destruction by clicking **HERE
July 10, 2019 On this day the Southern Canal was attacked by the player Wips. Before we go into detail on this, a little history on the Southern Canal is needed. The South Canal Corporation was started on Constantiam in the very early days of 2016. Started by the players HeliBladeScraper and FuzzyFutureFox it extends well over 25,000 blocks into the OW. Many players have helped with the construction over the years. In the summer of 2019 a player named Jaden and his group worked diligently to expand the canal. You can view a pictures of his group HERE. The player Wips decided to attack because in his words he was “bored”. He placed countless Withers and lava casted portions of the canal to the dismay of many on Constantiam.
August 22, 2019 The base Vardzia was attacked and then self griefed. According to Infinitypanda the battle went like this: “On august 22, Vardzia was attacked by CookieofGods and FriedVevo. Wips was able to notify us and myself, TheGlekster, Ratrx and Wips were able to get on. I killed CookieOfGods, then we killed FriedVevo, Fried did not have a spawn set, but Cookie did. He got Noble to log onto his account and fight for him, then UncoChad logged online and fought and killed him. Wips talked them out of continuing the grief. Together, we finished griefing the castle ourselves”. The original Reddit Post giving detailed history can be found HERE
 Chapter XVIII: Constantiam Map Art Renaissance, Fit Fan Club for Men, Unity3, MSB 1.0 griefed, PhantomCaptain strikes back: WHITELIST, popbob banned, Bogotown 
Constantiam Map Art Renaissance During the second half of 2019 many players, but especially the group known as the Salt Miners created MapArt by the dozens. Two of the largest Maps were Saturn V, by tabbot and The Eclipse, by XrayDoc. Both of these Maps are 20 Maps each, which are just a little smaller than Picasso, by Oremonger and the 2016 Map of Spawn, by MadamGiggles. Many other players created MapArt during this time, and an abbreviated list of them is: ** dvddy, Hayor, VargaGirl, DukeTheDragon, Dubzlinger, Astrokie, Cuboyd, Yakhi, KiwiSlider, KoZe_404, Zipdox, dofu, Squidz, Meth, dom_mld, CookiesOfGods, IJSD, PEC, Xray_Doc, Peter R de Vries, fat leeloo, Chae, Third_Right, whgat, Toringe, lombardozzi8, tabbot, onlyvincent, IamCakee, TageErik, Supreme_Box_Logo, BroodjeBamiBal, Gingerbeard, Anvilize, James, AjureliusWulf, mankool69, EmeraldSnorlax, Stelix. , and many others!**
Fit Fan Club for Men This was a group of players that idolized FitMC on Constantiam. To by quite honest I have no idea as to what they did when they got together. Some of their party locations can be found around spawn.
August 28, 2019 Unity 3 started and was organized by MCG! MCG organized the first Unity back in 2016 bringing many different groups together to build a base and kill New Players at Spawn. Many players came together to build a base at a location provided by the player Flixnix007. The following video of the base was made by Sanvar, which can be viewed HERE). The base was later griefed.
August 26, 2019 MSB1.0 was a Map Art Trading Post built by the player Hayor. This is where many players would come to showcase their latest MapArt creation and to trade players for others. It was griefed by the player Cable_Jr on August 26, 2019!
September 11, 2019 Admin of Constantiam (PhantomCaptain) strikes back at botters, lag machines, and players attacking the server by enacting a WhiteList. In his original post he said there would be an Application Process to get whitelisted, but many players ignored this and simply raged at the prospect of it. Initially players that had joined the server prior to July 1, 2018 would automatically be whitelisted. Players joining after this date had to wait for the application process to go into effect. In less than a month the application system was up and running and was created by the player Kars1090. With the Whitelist in place PhantomCaptain had a method to permanently ban players that were there to only Lag and Attack the server. Many players have been banned, and one of the more notable ones was popbob.
September, 2019 The players pr0_noscoper and aholic started larping about a nonexistent base called Bogotown based on the supreme box logo mapart we built together. UncoChad and a few of his group noticed our larping and decided they wanted to join our then nonexistent base, so we chose out a location and started building on October 7th. A few other members joined later, such as kleminator, whgat, travis, and varuna. Travis moved smbot there until it got taken down and we had built a fair amount over the ocean biome. In the early morning of November 18th, UncoChad insided the base to ohitsdann and a few other people because of an argument. The base was completely leveled and the griefing video made was one of the only clips of the base. That video can be viewed HERE
 Chapter XIX: m4Vincent Constantiam Youtube Series, Nerds, Inc Strikes Back, -X World Border reached, Salt Miners Bases destroyed, Halloween Town, Thanksgiving Town, Christmas Village, Wipmas, MSB2.0, Server Upgrade 
Constantiam YouTube Series A player named m4Vincent started a regular running Youtube Series on Constantiam with a unique twist. He would build a base and continue construction until the base was found and destroyed. Once found he would set off in a new direction to repeat the process. Given the nature of an Anarchy Server this was popular with both builders and griefers alike. His channel can be found by clicking **HERE
TicTacToe Battle On Sep. 21, 2019 the player Xray_Doc challenged the server admin to a game of TicTacToe on a redstone machine on Constantiam. HERE is a link to the picture album of that Epic Battle. Xray_Doc was victorious.
October of 2019 After fuming over the loss of their Headquarters and dupe stash Nerds, Inc destroyed two notable players bases. The first was a base owned by VargaGirl, and the second was a Mushroom Island Base owned by SirLeonidas. Both bases were in the millions and Nerds, Inc. dug straight to them using Baritone mod!
December 18, 2019 The -X World Border was reached by the player group known as The Salt Miners. The players in that group that dug to the World Border are as follows: Wips_, ReinforcedIron, projacti, Xray_Doc, the_glekster, dinosaurwizard, Cuboyd. More news on the base they built there later. A link to their reddit post can be found HERE
Halloween Town, Thanksgiving Town, and Christmas Village This Holiday tradition entered its fourth year on Constantiam and was started in 2016 by MadamGiggles. An ever-growing event the Holiday build team went all out this year with some amazing builds. The builders of Halloween Town are as follows: ** Hayor, Shaneska, Leeloo, HeliBladeScraper, Nyroc, MsGiggs, PhantomCaptain, gibous, Deddryk, krazyeykilla, SirLeonidas. One of the builds there can be seen by clicking *HERE. * **Thanksgiving Town had a Turkey that was 260 blocks tall and was surrounded by all the Holiday Fixings to resemble a dinner table. The builders of Thanksgiving Town are as follows: Nyroc, leeloo, Zeetijgertje, II DRTYDAWG II, HeliBladeScraper, FuzzyFutureFox, Hayor, PurdueMatt, Gibous, villicool112, MsGiggs, KrazyEyzKilla, Sir Leonidas Christmas Village Was equally as magnificent and a picture of a few of the builds can be seen by clicking *HERE. * Builders of Christmas Village are as follows: SirLeonidas, Nyroc_, leeloo, Zeetijgertje, II DRTYDAWG II, HeliBladeScraper, FuzzyFutureFox, Hayor, PurdueMatt, Gibous, villicool112, LaQuixote, MsGiggs, MorbedRain, KrazyEyzKilla
MadamGiggles Christmas Gifts In what looks to be an annual tradition MadamGiggles left Christmas gifts around spawn for players to find. In her RedditPost. ** she did a short Youtube video of the gifts left behind. One of these gifts was found by the player **Wips_ and it inspired him to hold a Wipmas celebration at spawn. Click HERE for a picture of his celebration around one of **Madam’s Christmas Trees at spawn.
December, 2019 Also saw the destruction of bases on Constantiam, which is a reminder that this is an Anarchy Server. One of the most notable base destructions was that of ** The Salt Miners. The Salt Miners are known for having many bases on Constantiam and most were destroyed from the inside. According to it’s founder **cuboyd SM1,3,7 was destroyed by the players 20a and 10ab, SM4 by Jeding, SM2 and SMX by dino, and the -X World Border Base at 30,000,000 was griefed by dino as well. You can see pictures of these bases by clicking HERE. ** There was also a well done **CONSTANTIAM REWIND 2019 Video done by CuBoyd which can be viewed *HERE. *
December 31, 2019 Saw the fall of MSB2.0, which was Hayors Map Trading Outpost. Undeterred both The Salt Miners and Hayor have pledged to build again!
December, 2019 Also brought some updates from PhantomCaptain regarding Constantiam for 2020. One big announcement is a planned server hardware upgrade in the first quarter of 2020.
This Concludes the History of Constantiam Post for 2019
Fun Facts:
COMPARED to render of spawn by Dot4 in March, 2017
If you see any mistakes please do tell and I will fix them asap. As you can imagine it's very difficult to add all notable events in a post like this. So, please use the comments section to add additional information regarding historical events for 2019 so our History can be preserved.
Happy New Year, and I wish you all much happiness and prosperity for 2020!
- SirLeonidas
submitted by SirLeonidas1 to constantiam [link] [comments]


2019.12.10 16:58 Passit2Madden [News] Top Healthcare News Summary, Week of December 10, 2019

Top Weekly Healthcare Stories

M&A Hospitals
KKR's Take-Private Offer for Quorum
Quorum Health, one of the five publicly traded hospital companies, received an offer letter this week from KKR, a private equity firm known for take-private buyouts.
The Terms.
The Bigger Picture: private equity is all over healthcare. Recent buyouts include Athenahealth, Kindred, Envision, and others. Even Walgreens had a take-private offer just a few weeks ago. All of these deals were priced in the billions of dollars.

Big Pharma Drug Development
Big Moves for Biogen, Sage, and Acadia.
Over $7.6 billion in combined company value shifted between these three pharma giants on Thursday.
Sage Therapeutics' shares plunged 60%, or $4.6 billion after its oral depression drug SAGE-217 failed a phase 3 study. That selloff took out all of the stock's year-to-date gains - and then some. Don't trade biotech if you have a weak stomach, right?

Mixed Reviews on Biogen's Alzheimer's Drug, Aducanumab.
Read more on Biogen's drug revival attempt:

Macro Healthcare Spending
Healthcare Spending Increased 4.6% in 2018. That's $3.6 trillion, or 17.7% of GDP.
CMS released its yearly National Health Expenditures report, covering 2018's spending on healthcare services.

Policy Corner, week of December 10th

Hospitals Price Transparency
Hospitals Want to Block Price-Transparency Rule
The arguments.
Re-calibrate yourself: Remember that HHS tried to pass a similar law with drug prices earlier this year, which would have required drugmakers to disclose list prices of drugs on TV commercials for any medication over $35. A judge struck down that rule, saying that HHS didn't have the proper authority to impose that kind of regulation - so who knows if HHS has the authority over hospitals and this ruling, either.
What do you think?

Regulatory Drug Policy
U.S. Considers Easing Drug Protections to Break Logjam Over Trade Pact
Why this matters.
Other drug stuff to know:

Policy Medicaid
Medicaid Work Requirement Delayed Everywhere

Policy 2020 Election
Latest Healthcare Election News

Quick Hits

Biz Hits

State Hits

Other Hits

Thanks for reading! You can find past editions of my write-ups here
submitted by Passit2Madden to healthcare [link] [comments]


2019.11.23 06:18 pujashah2941 MY USMLE STEP 1 EXPERIENCE 267 NON-US IMG FROM NEPAL

Namaste to every USMLE aspirant reading this experience. I am a graduate from a medical school in NEPAL🇳🇵. I was highly motivated to start my preparation during my internship days but I couldn’t find a study partner. Soon my rural posting started. I studied MBBS in scholarship so had to contribute my two years of service to Nepal Government under Ministry of Education (MOE) Bond. Even during this time I couldn’t study. Soon I got married and then I started my preparation for USMLE Step 1. I was working throughout my preparation and on top of that I had a very tough time from my family. I was in hope that things will get better but it didn’t. Instead I ended up hurt and emotionally devastated. Some days I would be very happy and some days it felt like my life was worthless. My whole journey lies amidst these emotional states. And I am writing this experience today because I feel there are many girls out there who might be struggling emotionally and I want to tell you that you are brave and you can do it. Yes, You can. Because I did it. Hell Yeah.
Total Preparation Time - 18 months (May 2018- Oct 2019)
Exam Date - 31st Oct 2019 Thursday (8.30 am to 4.30 pm)
Score Reporting Date - 20th Nov 2019 Wednesday 8:32pm Nepal Time
Target: 265+
Step 1 Score - 267
First 12 months- 6-7 hours a day 4-5 days a week.
Next 6 months- 7-8 hours every day.
A. Resources Used
  1. Pathology - Goljan (first 12 chapters) - 2 weeks (I read this line to line to get along the basics.)
  2. Kaplan Videos -10 weeks (10hrs/day; 1.5-2x video speed)
Biochem Dr Turco 2014
Micro and Immuno 2010
Pharma Dr Raymon 2010
Anatomy NeuroAnatomy 2014 rest General Anatomy and Embryology 2010
Physiology2014
Behav Science and Biostat 2010
  1. Pathoma Videos all 2 weeks
  2. First Aid Express Video 2016 with First Aid 2016- 3 weeks (this was the first time I got acquainted with FA)
  3. Sketchy Micro all: 1 week
Sketchy Pharm all: 1 week
Sketchy Path about 50% 1 week
Later I took snapshots and revised these sketchy almost 4 times and it worked perfectly mapping my mind.
  1. Biochem –
Physeo Picture Mnemonics for
Glycogen storage diseases, lysosomal storage diseases, vitamins, genetics (syndromes) and whole metabolism chart.
Initially I didn’t like these but after 3-4 revisions during my preparation it worked wonder for me.
Pixorize Picture Mnemonics for other Biochem Topics.
Biochem is volatile. I read the text FA+ Kaplan (I guess) 4-5 times in total still I needed to revise it before assessments and it was later during my preparation I found these study materials that consolidated my memory to carry enough until my Test Day.
  1. UWORLD
a. UW questions and explanations 12 weeks (I couldn’t do more than 40 questions with explanations per day initially because I was annotating in FA but later I speeded up and stopped annotating)
b. UW questions and explanations: Random Timed Mode: 10weeks
c. UW all block questions incorrect explanations only: 2 weeks
d. UW all blocks educational objectives only 1 week.
I made flashcards but could revise only few before my real exam.
  1. KAPLAN QBANK - only General Anatomy and NeuroAnatomy Questions.
  2. FIRST AID RX QMAX online (5days trial) 800questions (I could do only about 160q/day)
  3. AMBOSS QBANK ONLINE 2 weeks: I did total 2,041 questions with explanations.
  4. Boards and Beyond Videos 1 week: I did only those topics which I needed to clear my concepts.
Neurology, Cardiology, Respiratory, Biostats-Epi, Basics Pharma, Renal, Psychiatry
  1. YouTube Dirty USMLE Videos for mnemonics.
  2. YouTube the Noted Anatomist Videos - for Upper limbs, Lower limbs, Cranial Nerves. I watched those because in real exams we get MRI sections of UL/LL.
  3. Anatomy Shelf Note: all 100 points, I can’t express how important these turned out when I saw questions on real exam day. I did it 3 times.
  4. 100 Cases of Medical Ethics: Do all the 100 cases after reading text. I did this book 3 times before my test day.
  5. BRS Physio: All we get on Step 1 is physio-based questions. I did it twice for topics I needed to clear concepts.
  6. UW Biostat Review : These are approx. 70 prototype Biostat questions and I did this 3 times in total because biostat was my weak area. I highly recommend you do this.
  7. ECG: Malcom S Thaler - the only EKG book you will ever need.
  8. Heart Sounds from uw/amboss/littmann/Zeneca/amboss and YouTube Medzcool
  9. CT scan of thorax and abdomen: Human Anatomy Education, Akram Jaffar YouTube.
  10. Histology for GI and Endocrine: Human Anatomy Education, Akram Jaffar YouTube.
  11. Webpath.med.utah.edu: for any Gross and Microscopic Histopathology.
  12. First Aid 2019: Thorough reading and Annotations from all the sources (UW/Qbanks/NBMEs): I did it 4 times in total.
  13. Amboss Qbank and Amboss Knowledge Library.
  14. Assessments: - NBME, UWSA1 and2, Free 120, AMBOSS
Amboss Step 1 Self-Assessment (April 5th, 2019) 245 (46 incorrects) 6 months out
Nbme 11-24 all (with explanations) 3 weeks. Done in order 1-2 months out
Nbme 11 - incorrects 19
Nbme 12 - incorrects 24
Nbme 13 - incorrects 28
Nbme 15 - incorrects 19 (246)
Nbme 16 - incorrects 27(236)
Nbme 17 - incorrects 10 (259)
Nbme 18 - incorrects 12 (261)
Nbme 19 - incorrects 12(252)
Nbme 20 - incorrects 37(240+)
Nbme 21 - incorrects 17 (260+)
Nbme 22 - incorrects 17 (260+)
Nbme 23 - incorrects 31 (248)
Nbme 24 - incorrects 21 (255)
Score conversions are done from reddit posts.
UWSA 1 255(33 incorrects) 1 week out
UWSA 2 264 (16 incorrects) 1 week out
Free 120 86% (17 incorrects) 1 week out
B. Preparation Experience:
Even before 2 months from my real exam I was very unstable. Accordingly, my concentration varied and so my performance varied. On happy days my assessments were good but on days when I had emotional outburst, I did terrible. You can see my NBMEs and UWSA fluctuating scores. But the thing was no matter what, I had to finish my NBMEs and all other resources on time. Despite my personal life I tried to achieve my daily goals. I did NBME 11 onwards with explanations. Each NBME assessment took me one day to solve and review their explanations from nbmeanswers.com, Google, Facebook Groups and usmleforum. For every mistake I did extensive resource review and discussion and left no stone unturned. I also used Amboss knowledge library just like Wikipedia and searched topics of confusion. Amboss is a great step 1 study tool. I reviewed PubMed and uptodate for confusions too. Multiple Qbanks helped me prepare for the real exam. I revised whatever resources I used 3-4 times before exam. I even added usmleforum and past experiences pages to my mobile home screen. Everything helped.
C. Pre-Exam Status -
I revised heart sounds/ECG/CT Scans/graphs and tables from FA system wise /first 3 chapters of pathoma: 2 days out.
A day before I revised my phone collections of some volatile topics /exam tutorial section from free 120/ went through all the lab values of free 120 once, had dinner, took Zolpidem 10 mg and went to sleep. Hopefully I got 8 hours of good sleep.
D. My Big Day Experience -
I woke up at 4:45am. To exercise my mind and keep in pace I did few questions from Amboss for half an hour. Got ready for exam. I was confident and calm. Arrived at test centre an hour before.
I skipped tutorials.
1st block-5min break on table
2nd block-10 min break outside (snacks)
3rd block-5min break on table
4th block-20min break outside (lunch)
5th block-5min break on table
6th block-5min break on table
Finally the last of the blocks, the 7th one.
During 6th and 7th block my eyes were so strained that I had to pop out my eyes on the screen to concentrate. It is very important to simulate 7-8hr exam before to improve endurance. After I came out from the test centre, I was happy. I felt I did well. But slowly as hour passed by I started remembering all those questions which I guessed or made mistake. I made almost 5+ SILLY mistakes and 10+ guesses.
After all this prep I regret doing one biostat question wrong😔. Some questions were short, two liners like NBMEs and some had very long question stem like UW.I felt like doing mix of UW and NBMEs.
I suggest girls not to wear any jewellery or socks on exam day. Take a thin sweater .They will repeatedly check your spectacles each time you go in and out. Take your Scheduling Permit and your Passport and lunchbox.
E. My Study Partner -
I dedicate my score report to my husband who also happens to be my study partner. If he had not been there I would have ended up in Depression. He held me when I was low and did every possible effort to keep me motivated and encouraged me throughout my journey. We had healthy discussions for every confusions. We reviewed all the resources together. He got his score report earlier and scored an amazing 256. I am so grateful to God .In this long and tedious journey he sent me a guardian angel, my husband. I love you dear if you are reading this.
F. Regrets: I should have started UWORLD earlier. Rest I am content. I did all the possible efforts from my side to sit for this Big Test. I was confident on the Exam Day.
Finally, I believe, whoever dreams this, knows the extent of hard work and dedication it demands. Good luck to all the aspirants.😇🙏
submitted by pujashah2941 to step1 [link] [comments]


2019.11.13 19:23 syco54645 Powered off server for planned power outage, on reboot a bunch of drives were missing, rebooted and now 2 disks are emulated.

Not sure what to do here at this point. I had 6 drives missing when I booted, rebooted and they all show fine however two are off and emulated. Luckily I have dual parity but obviously need to rebuild one of the drives. I do not think either are failing. Attaching my smart reports to see if anyone sees an issue with either drive. Unfortunately a rebuild is going to take a good amount of time. I have never seen a bunch of missing drives before and when i rebooted the came back but these two have write errors. Any tips on how to handle this so that I do not lose the entire array? I do not want to start a rebuild and have a drive suddenly disappear and take down the entire array...
Edit: some more info since I have it. I lost disks 2, 4, 8, 9 and they came back after a reboot. However now 9 is having smart errors as well. All of my drives are plugged in to two different Marvel MV64460/64461/64462 controller cards via a sas to sata cable.
Event: Unraid Disk 9 SMART health [197] Subject: Warning [ESSEX] - current pending sector is 1 Description: SAMSUNG_HD204UI_S2H7J1BZA19962 (sdi) Importance: warning 
.
smartctl 7.0 2018-12-30 r4883 [x86_64-linux-4.19.56-Unraid] (local build) Copyright (C) 2002-18, Bruce Allen, Christian Franke, www.smartmontools.org === START OF INFORMATION SECTION === Model Family: Western Digital Red Device Model: WDC WD40EFRX-68N32N0 Serial Number: xxxxx LU WWN Device Id: 5 0014ee 26443995a Firmware Version: 82.00A82 User Capacity: 4,000,787,030,016 bytes [4.00 TB] Sector Sizes: 512 bytes logical, 4096 bytes physical Rotation Rate: 5400 rpm Form Factor: 3.5 inches Device is: In smartctl database [for details use: -P show] ATA Version is: ACS-3 T13/2161-D revision 5 SATA Version is: SATA 3.1, 6.0 Gb/s (current: 3.0 Gb/s) Local Time is: Wed Nov 13 13:15:20 2019 EST SMART support is: Available - device has SMART capability. SMART support is: Enabled AAM feature is: Unavailable APM feature is: Unavailable Rd look-ahead is: Enabled Write cache is: Enabled DSN feature is: Unavailable ATA Security is: Disabled, NOT FROZEN [SEC1] Wt Cache Reorder: Enabled === START OF READ SMART DATA SECTION === SMART overall-health self-assessment test result: PASSED General SMART Values: Offline data collection status: (0x00) Offline data collection activity was never started. Auto Offline Data Collection: Disabled. Self-test execution status: ( 249) Self-test routine in progress... 90% of test remaining. Total time to complete Offline data collection: (43260) seconds. Offline data collection capabilities: (0x7b) SMART execute Offline immediate. Auto Offline data collection on/off support. Suspend Offline collection upon new command. Offline surface scan supported. Self-test supported. Conveyance Self-test supported. Selective Self-test supported. SMART capabilities: (0x0003) Saves SMART data before entering power-saving mode. Supports SMART auto save timer. Error logging capability: (0x01) Error logging supported. General Purpose Logging supported. Short self-test routine recommended polling time: ( 2) minutes. Extended self-test routine recommended polling time: ( 460) minutes. Conveyance self-test routine recommended polling time: ( 5) minutes. SCT capabilities: (0x303d) SCT Status supported. SCT Error Recovery Control supported. SCT Feature Control supported. SCT Data Table supported. SMART Attributes Data Structure revision number: 16 Vendor Specific SMART Attributes with Thresholds: ID# ATTRIBUTE_NAME FLAGS VALUE WORST THRESH FAIL RAW_VALUE 1 Raw_Read_Error_Rate POSR-K 200 200 051 - 0 3 Spin_Up_Time POS--K 169 166 021 - 6516 4 Start_Stop_Count -O--CK 095 095 000 - 5358 5 Reallocated_Sector_Ct PO--CK 200 200 140 - 0 7 Seek_Error_Rate -OSR-K 100 253 000 - 0 9 Power_On_Hours -O--CK 074 074 000 - 19123 10 Spin_Retry_Count -O--CK 100 100 000 - 0 11 Calibration_Retry_Count -O--CK 100 253 000 - 0 12 Power_Cycle_Count -O--CK 100 100 000 - 14 192 Power-Off_Retract_Count -O--CK 200 200 000 - 0 193 Load_Cycle_Count -O--CK 196 196 000 - 13975 194 Temperature_Celsius -O---K 123 115 000 - 27 196 Reallocated_Event_Count -O--CK 200 200 000 - 0 197 Current_Pending_Sector -O--CK 200 200 000 - 0 198 Offline_Uncorrectable ----CK 100 253 000 - 0 199 UDMA_CRC_Error_Count -O--CK 200 200 000 - 0 200 Multi_Zone_Error_Rate ---R-- 100 253 000 - 0 _ K auto-keep __ C event count ___ R error rate ____ S speed/performance _____ O updated online ______ P prefailure warning General Purpose Log Directory Version 1 SMART Log Directory Version 1 [multi-sector log support] Address Access W Size Description 0x00 GPL,SL O 1 Log Directory 0x01 SL O 1 Summary SMART error log 0x02 SL O 5 Comprehensive SMART error log 0x03 GPL O 6 Ext. Comprehensive SMART error log 0x04 GPL,SL O 8 Device Statistics log 0x06 SL O 1 SMART self-test log 0x07 GPL O 1 Extended self-test log 0x09 SL W 1 Selective self-test log 0x10 GPL O 1 NCQ Command Error log 0x11 GPL O 1 SATA Phy Event Counters log 0x30 GPL,SL O 9 IDENTIFY DEVICE data log 0x80-0x9f GPL,SL W 16 Host vendor specific log 0xa0-0xa7 GPL,SL VS 16 Device vendor specific log 0xa8-0xb6 GPL,SL VS 1 Device vendor specific log 0xb7 GPL,SL VS 56 Device vendor specific log 0xbd GPL,SL VS 1 Device vendor specific log 0xc0 GPL,SL VS 1 Device vendor specific log 0xc1 GPL VS 93 Device vendor specific log 0xe0 GPL,SL W 1 SCT Command/Status 0xe1 GPL,SL W 1 SCT Data Transfer SMART Extended Comprehensive Error Log Version: 1 (6 sectors) No Errors Logged SMART Extended Self-test Log Version: 1 (1 sectors) No self-tests have been logged. [To run self-tests, use: smartctl -t] SMART Selective self-test log data structure revision number 1 SPAN MIN_LBA MAX_LBA CURRENT_TEST_STATUS 1 0 0 Not_testing 2 0 0 Not_testing 3 0 0 Not_testing 4 0 0 Not_testing 5 0 0 Not_testing Selective self-test flags (0x0): After scanning selected spans, do NOT read-scan remainder of disk. If Selective self-test is pending on power-up, resume after 0 minute delay. SCT Status Version: 3 SCT Version (vendor specific): 258 (0x0102) Device State: DST executing in background (3) Current Temperature: 27 Celsius Power Cycle Min/Max Temperature: 23/27 Celsius Lifetime Min/Max Temperature: 20/35 Celsius UndeOver Temperature Limit Count: 0/0 Vendor specific: 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SCT Temperature History Version: 2 Temperature Sampling Period: 1 minute Temperature Logging Interval: 1 minute Min/Max recommended Temperature: 0/65 Celsius Min/Max Temperature Limit: -41/85 Celsius Temperature History Size (Index): 478 (438) Index Estimated Time Temperature Celsius 439 2019-11-13 05:18 22 *** ... ..( 81 skipped). .. *** 43 2019-11-13 06:40 22 *** 44 2019-11-13 06:41 ? - 45 2019-11-13 06:42 22 *** ... ..( 3 skipped). .. *** 49 2019-11-13 06:46 22 *** 50 2019-11-13 06:47 23 **** ... ..( 3 skipped). .. **** 54 2019-11-13 06:51 23 **** 55 2019-11-13 06:52 24 ***** ... ..( 3 skipped). .. ***** 59 2019-11-13 06:56 24 ***** 60 2019-11-13 06:57 25 ****** ... ..( 6 skipped). .. ****** 67 2019-11-13 07:04 25 ****** 68 2019-11-13 07:05 26 ******* ... ..( 6 skipped). .. ******* 75 2019-11-13 07:12 26 ******* 76 2019-11-13 07:13 27 ******** ... ..( 3 skipped). .. ******** 80 2019-11-13 07:17 27 ******** 81 2019-11-13 07:18 26 ******* ... ..( 6 skipped). .. ******* 88 2019-11-13 07:25 26 ******* 89 2019-11-13 07:26 25 ****** ... ..( 6 skipped). .. ****** 96 2019-11-13 07:33 25 ****** 97 2019-11-13 07:34 ? - 98 2019-11-13 07:35 25 ****** ... ..( 6 skipped). .. ****** 105 2019-11-13 07:42 25 ****** 106 2019-11-13 07:43 26 ******* ... ..( 6 skipped). .. ******* 113 2019-11-13 07:50 26 ******* 114 2019-11-13 07:51 27 ******** ... ..( 16 skipped). .. ******** 131 2019-11-13 08:08 27 ******** 132 2019-11-13 08:09 28 ********* 133 2019-11-13 08:10 28 ********* 134 2019-11-13 08:11 28 ********* 135 2019-11-13 08:12 27 ******** ... ..( 4 skipped). .. ******** 140 2019-11-13 08:17 27 ******** 141 2019-11-13 08:18 26 ******* ... ..( 6 skipped). .. ******* 148 2019-11-13 08:25 26 ******* 149 2019-11-13 08:26 25 ****** ... ..( 7 skipped). .. ****** 157 2019-11-13 08:34 25 ****** 158 2019-11-13 08:35 24 ***** ... ..( 7 skipped). .. ***** 166 2019-11-13 08:43 24 ***** 167 2019-11-13 08:44 ? - 168 2019-11-13 08:45 24 ***** ... ..( 5 skipped). .. ***** 174 2019-11-13 08:51 24 ***** 175 2019-11-13 08:52 25 ****** ... ..( 6 skipped). .. ****** 182 2019-11-13 08:59 25 ****** 183 2019-11-13 09:00 26 ******* ... ..( 84 skipped). .. ******* 268 2019-11-13 10:25 26 ******* 269 2019-11-13 10:26 27 ******** ... ..( 13 skipped). .. ******** 283 2019-11-13 10:40 27 ******** 284 2019-11-13 10:41 28 ********* ... ..( 22 skipped). .. ********* 307 2019-11-13 11:04 28 ********* 308 2019-11-13 11:05 27 ******** ... ..( 2 skipped). .. ******** 311 2019-11-13 11:08 27 ******** 312 2019-11-13 11:09 ? - 313 2019-11-13 11:10 23 **** 314 2019-11-13 11:11 23 **** 315 2019-11-13 11:12 24 ***** 316 2019-11-13 11:13 24 ***** 317 2019-11-13 11:14 25 ****** ... ..( 4 skipped). .. ****** 322 2019-11-13 11:19 25 ****** 323 2019-11-13 11:20 26 ******* ... ..( 4 skipped). .. ******* 328 2019-11-13 11:25 26 ******* 329 2019-11-13 11:26 27 ******** ... ..( 2 skipped). .. ******** 332 2019-11-13 11:29 27 ******** 333 2019-11-13 11:30 23 **** 334 2019-11-13 11:31 22 *** ... ..(103 skipped). .. *** 438 2019-11-13 13:15 22 *** SCT Error Recovery Control: Read: 70 (7.0 seconds) Write: 70 (7.0 seconds) Device Statistics (GP Log 0x04) Page Offset Size Value Flags Description 0x01 ===== = = === == General Statistics (rev 1) == 0x01 0x008 4 14 --- Lifetime Power-On Resets 0x01 0x010 4 19123 --- Power-on Hours 0x01 0x018 6 23368124176 --- Logical Sectors Written 0x01 0x020 6 56215588 --- Number of Write Commands 0x01 0x028 6 347547922857 --- Logical Sectors Read 0x01 0x030 6 796711637 --- Number of Read Commands 0x01 0x038 6 123323264 --- Date and Time TimeStamp 0x03 ===== = = === == Rotating Media Statistics (rev 1) == 0x03 0x008 4 5853 --- Spindle Motor Power-on Hours 0x03 0x010 4 3393 --- Head Flying Hours 0x03 0x018 4 13975 --- Head Load Events 0x03 0x020 4 0 --- Number of Reallocated Logical Sectors 0x03 0x028 4 0 --- Read Recovery Attempts 0x03 0x030 4 0 --- Number of Mechanical Start Failures 0x03 0x038 4 0 --- Number of Realloc. Candidate Logical Sectors 0x03 0x040 4 0 --- Number of High Priority Unload Events 0x04 ===== = = === == General Errors Statistics (rev 1) == 0x04 0x008 4 0 --- Number of Reported Uncorrectable Errors 0x04 0x010 4 0 --- Resets Between Cmd Acceptance and Completion 0x05 ===== = = === == Temperature Statistics (rev 1) == 0x05 0x008 1 27 --- Current Temperature 0x05 0x010 1 24 --- Average Short Term Temperature 0x05 0x018 1 25 --- Average Long Term Temperature 0x05 0x020 1 35 --- Highest Temperature 0x05 0x028 1 20 --- Lowest Temperature 0x05 0x030 1 33 --- Highest Average Short Term Temperature 0x05 0x038 1 21 --- Lowest Average Short Term Temperature 0x05 0x040 1 27 --- Highest Average Long Term Temperature 0x05 0x048 1 22 --- Lowest Average Long Term Temperature 0x05 0x050 4 0 --- Time in Over-Temperature 0x05 0x058 1 65 --- Specified Maximum Operating Temperature 0x05 0x060 4 0 --- Time in Under-Temperature 0x05 0x068 1 0 --- Specified Minimum Operating Temperature 0x06 ===== = = === == Transport Statistics (rev 1) == 0x06 0x008 4 174 --- Number of Hardware Resets 0x06 0x010 4 54 --- Number of ASR Events 0x06 0x018 4 0 --- Number of Interface CRC Errors _ C monitored condition met __ D supports DSN ___ N normalized value Pending Defects log (GP Log 0x0c) not supported SATA Phy Event Counters (GP Log 0x11) ID Size Value Description 0x0001 2 0 Command failed due to ICRC error 0x0002 2 0 R_ERR response for data FIS 0x0003 2 0 R_ERR response for device-to-host data FIS 0x0004 2 0 R_ERR response for host-to-device data FIS 0x0005 2 0 R_ERR response for non-data FIS 0x0006 2 0 R_ERR response for device-to-host non-data FIS 0x0007 2 0 R_ERR response for host-to-device non-data FIS 0x0008 2 0 Device-to-host non-data FIS retries 0x0009 2 9 Transition from drive PhyRdy to drive PhyNRdy 0x000a 2 17 Device-to-host register FISes sent due to a COMRESET 0x000b 2 0 CRC errors within host-to-device FIS 0x000d 2 0 Non-CRC errors within host-to-device FIS 0x000f 2 0 R_ERR response for host-to-device data FIS, CRC 0x0012 2 0 R_ERR response for host-to-device non-data FIS, CRC 0x8000 4 1405 Vendor specific 
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smartctl 7.0 2018-12-30 r4883 [x86_64-linux-4.19.56-Unraid] (local build) Copyright (C) 2002-18, Bruce Allen, Christian Franke, www.smartmontools.org === START OF INFORMATION SECTION === Model Family: WDC HGST Ultrastar He10 Device Model: WDC WD80EMAZ-00WJTA0 Serial Number: xxxx LU WWN Device Id: 5 000cca 26bd47029 Firmware Version: 83.H0A83 User Capacity: 8,001,563,222,016 bytes [8.00 TB] Sector Sizes: 512 bytes logical, 4096 bytes physical Rotation Rate: 5400 rpm Form Factor: 3.5 inches Device is: In smartctl database [for details use: -P show] ATA Version is: ACS-2, ATA8-ACS T13/1699-D revision 4 SATA Version is: SATA 3.2, 6.0 Gb/s (current: 3.0 Gb/s) Local Time is: Wed Nov 13 13:21:49 2019 EST SMART support is: Available - device has SMART capability. SMART support is: Enabled AAM feature is: Unavailable APM level is: 164 (intermediate level without standby) Rd look-ahead is: Enabled Write cache is: Enabled DSN feature is: Unavailable ATA Security is: Disabled, NOT FROZEN [SEC1] Wt Cache Reorder: Enabled === START OF READ SMART DATA SECTION === SMART overall-health self-assessment test result: PASSED General SMART Values: Offline data collection status: (0x80) Offline data collection activity was never started. Auto Offline Data Collection: Enabled. Self-test execution status: ( 0) The previous self-test routine completed without error or no self-test has ever been run. Total time to complete Offline data collection: ( 93) seconds. Offline data collection capabilities: (0x5b) SMART execute Offline immediate. Auto Offline data collection on/off support. Suspend Offline collection upon new command. Offline surface scan supported. Self-test supported. No Conveyance Self-test supported. Selective Self-test supported. SMART capabilities: (0x0003) Saves SMART data before entering power-saving mode. Supports SMART auto save timer. Error logging capability: (0x01) Error logging supported. General Purpose Logging supported. Short self-test routine recommended polling time: ( 2) minutes. Extended self-test routine recommended polling time: (1009) minutes. SCT capabilities: (0x003d) SCT Status supported. SCT Error Recovery Control supported. SCT Feature Control supported. SCT Data Table supported. SMART Attributes Data Structure revision number: 16 Vendor Specific SMART Attributes with Thresholds: ID# ATTRIBUTE_NAME FLAGS VALUE WORST THRESH FAIL RAW_VALUE 1 Raw_Read_Error_Rate PO-R-- 100 100 016 - 0 2 Throughput_Performance --S--- 128 128 054 - 116 3 Spin_Up_Time POS--- 140 140 024 - 470 (Average 470) 4 Start_Stop_Count -O--C- 100 100 000 - 3494 5 Reallocated_Sector_Ct PO--CK 100 100 005 - 0 7 Seek_Error_Rate -O-R-- 100 100 067 - 0 8 Seek_Time_Performance --S--- 128 128 020 - 18 9 Power_On_Hours -O--C- 099 099 000 - 10909 10 Spin_Retry_Count -O--C- 100 100 060 - 0 12 Power_Cycle_Count -O--CK 100 100 000 - 8 22 Helium_Level PO---K 100 100 025 - 100 192 Power-Off_Retract_Count -O--CK 093 093 000 - 8482 193 Load_Cycle_Count -O--C- 093 093 000 - 8482 194 Temperature_Celsius -O---- 216 216 000 - 30 (Min/Max 20/38) 196 Reallocated_Event_Count -O--CK 100 100 000 - 0 197 Current_Pending_Sector -O---K 100 100 000 - 0 198 Offline_Uncorrectable ---R-- 100 100 000 - 0 199 UDMA_CRC_Error_Count -O-R-- 200 200 000 - 0 _ K auto-keep __ C event count ___ R error rate ____ S speed/performance _____ O updated online ______ P prefailure warning General Purpose Log Directory Version 1 SMART Log Directory Version 1 [multi-sector log support] Address Access W Size Description 0x00 GPL,SL O 1 Log Directory 0x01 SL O 1 Summary SMART error log 0x02 SL O 1 Comprehensive SMART error log 0x03 GPL O 1 Ext. Comprehensive SMART error log 0x04 GPL O 256 Device Statistics log 0x04 SL O 255 Device Statistics log 0x06 SL O 1 SMART self-test log 0x07 GPL O 1 Extended self-test log 0x08 GPL O 2 Power Conditions log 0x09 SL W 1 Selective self-test log 0x0c GPL O 5501 Pending Defects log 0x10 GPL O 1 NCQ Command Error log 0x11 GPL O 1 SATA Phy Event Counters log 0x12 GPL O 1 SATA NCQ Non-Data log 0x13 GPL O 1 SATA NCQ Send and Receive log 0x15 GPL W 1 Rebuild Assist log 0x21 GPL O 1 Write stream error log 0x22 GPL O 1 Read stream error log 0x24 GPL O 256 Current Device Internal Status Data log 0x25 GPL O 256 Saved Device Internal Status Data log 0x30 GPL,SL O 9 IDENTIFY DEVICE data log 0x80-0x9f GPL,SL W 16 Host vendor specific log 0xe0 GPL,SL W 1 SCT Command/Status 0xe1 GPL,SL W 1 SCT Data Transfer SMART Extended Comprehensive Error Log Version: 1 (1 sectors) No Errors Logged SMART Extended Self-test Log Version: 1 (1 sectors) No self-tests have been logged. [To run self-tests, use: smartctl -t] SMART Selective self-test log data structure revision number 1 SPAN MIN_LBA MAX_LBA CURRENT_TEST_STATUS 1 0 0 Not_testing 2 0 0 Not_testing 3 0 0 Not_testing 4 0 0 Not_testing 5 0 0 Not_testing Selective self-test flags (0x0): After scanning selected spans, do NOT read-scan remainder of disk. If Selective self-test is pending on power-up, resume after 0 minute delay. SCT Status Version: 3 SCT Version (vendor specific): 256 (0x0100) Device State: Active (0) Current Temperature: 30 Celsius Power Cycle Min/Max Temperature: 24/30 Celsius Lifetime Min/Max Temperature: 20/38 Celsius UndeOver Temperature Limit Count: 0/0 SCT Temperature History Version: 2 Temperature Sampling Period: 1 minute Temperature Logging Interval: 1 minute Min/Max recommended Temperature: 0/65 Celsius Min/Max Temperature Limit: -40/70 Celsius Temperature History Size (Index): 128 (97) Index Estimated Time Temperature Celsius 98 2019-11-13 11:14 24 ***** ... ..( 39 skipped). .. ***** 10 2019-11-13 11:54 24 ***** 11 2019-11-13 11:55 25 ****** 12 2019-11-13 11:56 25 ****** 13 2019-11-13 11:57 25 ****** 14 2019-11-13 11:58 26 ******* 15 2019-11-13 11:59 26 ******* 16 2019-11-13 12:00 27 ******** ... ..( 4 skipped). .. ******** 21 2019-11-13 12:05 27 ******** 22 2019-11-13 12:06 28 ********* ... ..( 2 skipped). .. ********* 25 2019-11-13 12:09 28 ********* 26 2019-11-13 12:10 29 ********** ... ..( 12 skipped). .. ********** 39 2019-11-13 12:23 29 ********** 40 2019-11-13 12:24 30 *********** 41 2019-11-13 12:25 29 ********** ... ..( 4 skipped). .. ********** 46 2019-11-13 12:30 29 ********** 47 2019-11-13 12:31 28 ********* ... ..( 5 skipped). .. ********* 53 2019-11-13 12:37 28 ********* 54 2019-11-13 12:38 27 ******** ... ..( 6 skipped). .. ******** 61 2019-11-13 12:45 27 ******** 62 2019-11-13 12:46 24 ***** 63 2019-11-13 12:47 24 ***** 64 2019-11-13 12:48 24 ***** 65 2019-11-13 12:49 25 ****** 66 2019-11-13 12:50 25 ****** 67 2019-11-13 12:51 25 ****** 68 2019-11-13 12:52 26 ******* 69 2019-11-13 12:53 26 ******* 70 2019-11-13 12:54 27 ******** ... ..( 3 skipped). .. ******** 74 2019-11-13 12:58 27 ******** 75 2019-11-13 12:59 28 ********* ... ..( 5 skipped). .. ********* 81 2019-11-13 13:05 28 ********* 82 2019-11-13 13:06 29 ********** ... ..( 4 skipped). .. ********** 87 2019-11-13 13:11 29 ********** 88 2019-11-13 13:12 30 *********** ... ..( 7 skipped). .. *********** 96 2019-11-13 13:20 30 *********** 97 2019-11-13 13:21 24 ***** SCT Error Recovery Control: Read: 70 (7.0 seconds) Write: 70 (7.0 seconds) Device Statistics (GP Log 0x04) Page Offset Size Value Flags Description 0x01 ===== = = === == General Statistics (rev 1) == 0x01 0x008 4 8 --- Lifetime Power-On Resets 0x01 0x010 4 10909 --- Power-on Hours 0x01 0x018 6 43065977333 --- Logical Sectors Written 0x01 0x020 6 90558044 --- Number of Write Commands 0x01 0x028 6 348190453964 --- Logical Sectors Read 0x01 0x030 6 810712243 --- Number of Read Commands 0x01 0x038 6 39272617050 --- Date and Time TimeStamp 0x03 ===== = = === == Rotating Media Statistics (rev 1) == 0x03 0x008 4 3501 --- Spindle Motor Power-on Hours 0x03 0x010 4 3501 --- Head Flying Hours 0x03 0x018 4 8482 --- Head Load Events 0x03 0x020 4 0 --- Number of Reallocated Logical Sectors 0x03 0x028 4 0 --- Read Recovery Attempts 0x03 0x030 4 0 --- Number of Mechanical Start Failures 0x04 ===== = = === == General Errors Statistics (rev 1) == 0x04 0x008 4 0 --- Number of Reported Uncorrectable Errors 0x04 0x010 4 0 --- Resets Between Cmd Acceptance and Completion 0x05 ===== = = === == Temperature Statistics (rev 1) == 0x05 0x008 1 30 --- Current Temperature 0x05 0x010 1 25 N-- Average Short Term Temperature 0x05 0x018 1 26 N-- Average Long Term Temperature 0x05 0x020 1 38 --- Highest Temperature 0x05 0x028 1 20 --- Lowest Temperature 0x05 0x030 1 36 N-- Highest Average Short Term Temperature 0x05 0x038 1 21 N-- Lowest Average Short Term Temperature 0x05 0x040 1 33 N-- Highest Average Long Term Temperature 0x05 0x048 1 24 N-- Lowest Average Long Term Temperature 0x05 0x050 4 0 --- Time in Over-Temperature 0x05 0x058 1 65 --- Specified Maximum Operating Temperature 0x05 0x060 4 0 --- Time in Under-Temperature 0x05 0x068 1 0 --- Specified Minimum Operating Temperature 0x06 ===== = = === == Transport Statistics (rev 1) == 0x06 0x008 4 11 --- Number of Hardware Resets 0x06 0x010 4 18 --- Number of ASR Events 0x06 0x018 4 0 --- Number of Interface CRC Errors 0xff ===== = = === == Vendor Specific Statistics (rev 1) == _ C monitored condition met __ D supports DSN ___ N normalized value Pending Defects log (GP Log 0x0c) No Defects Logged SATA Phy Event Counters (GP Log 0x11) ID Size Value Description 0x0001 2 0 Command failed due to ICRC error 0x0002 2 0 R_ERR response for data FIS 0x0003 2 0 R_ERR response for device-to-host data FIS 0x0004 2 0 R_ERR response for host-to-device data FIS 0x0005 2 0 R_ERR response for non-data FIS 0x0006 2 0 R_ERR response for device-to-host non-data FIS 0x0007 2 0 R_ERR response for host-to-device non-data FIS 0x0008 2 0 Device-to-host non-data FIS retries 0x0009 2 11 Transition from drive PhyRdy to drive PhyNRdy 0x000a 2 11 Device-to-host register FISes sent due to a COMRESET 0x000b 2 0 CRC errors within host-to-device FIS 0x000d 2 0 Non-CRC errors within host-to-device FIS 
submitted by syco54645 to unRAID [link] [comments]


2019.10.10 15:10 assessment_bot [ Fatal(5) ] [ 10/03/2019 ] Socata TBM 700, Lansing/ MI

On October 3, 2019, about 0858 eastern daylight time, a Socata TBM 700 airplane, N700AQ, collided with terrain while on an instrument approach to Capital Region International Airport (LAN), Lansing, Michigan. The commercial pilot, pilot-rated passenger, and 3 passengers were fatally injured. The remaining passenger sustained serious injuries. The airplane was substantially damaged. The airplane was owned by N700AQ LLC and operated under Title 14 Code of Federal Regulations (CFR) Part 91 on an instrument flight rules (IFR) flight plan. Day instrument meteorological conditions prevailed at the accident site. The cross-country business flight departed Indy South Greenwood Airport (HFY), Greenwood, Indiana, at 0800.
According to automatic dependent surveillance-broadcast (ADS-B) data that was transmitted from the airplane to Federal Aviation Administration (FAA) air traffic control (ATC), the flight departed runway 19 at HFY and turned northeast toward MAREO intersection where it turned north toward LAN. The airplane subsequently climbed to flight level 190 (19,000 ft pressure altitude). At 0834:24, the flight entered a cruise descent from flight level 190 and was progressively cleared down to 3,000 ft mean sea level (msl). According to ATC communications, the pilot was provided radar vectors to join the localizer for the instrument landing system (ILS) runway 10R approach at LAN. At 0853:03, the approach controller stated, "TBM zero alpha quebec, five miles from FAMLI, turn right, ah, right heading zero seven zero, maintain three thousand until established on the localizer, cleared the ILS one zero right." The pilot responded, "Zero seven zero, ah, we're cleared for the ILS ten right into, ah, Lansing." The ADS-B data indicated the airplane entered a right turn and joined the localizer inbound.
At 0854:27, the approach controller stated, "TBM zero alpha quebec, contact Lansing tower one one niner point niner, good day." The pilot responded, "One nineteen ninety, seven hundred alpha quebec." At 0855:29, the airplane crossed over the outer marker (FAMLI) at 2,302 ft msl and continued to descend on the glideslope while established inbound on the localizer toward runway 10R. The airplane had a calculated true airspeed of 168 knots when it crossed over the outer marker. Between 0855:29 and 0857:45, the airplane continued to decelerate from 168 knots to 64 knots.
At 0854:36, the pilot established contact with the Lansing tower controller and reported being established on the ILS Runway 10R instrument approach. At 0854:39, the tower controller stated, "Seven zero zero alpha quebec, Lansing, ah, tower, the winds are calm, one zero right cleared to land." The pilot responded, "Cleared to land, ah, ten right, seven hundred alpha quebec." There were no additional communications received from the pilot. At 0858:13, the tower controller attempted to contact the pilot over the tower frequency without success.
The ADS-B data indicated that at 0857:06 the airplane was about 1.3 miles from the runway threshold at 1,250 ft msl (about 400 ft above the runway elevation) and established on the localizer inbound to the runway. At 0857:37, the airplane was 0.5 mile from the runway threshold at 1,041 ft msl (about 180 ft above the runway elevation) when it entered a shallow climb and a left turn away from the runway heading. When the left turn began, the airplane had decelerated to 72 knots. Between 0857:37 and 0857:45, the airplane continued to decelerate to 64 knots while it climbed to 1,059 ft. At 0857:45, the final ADS-B datapoint was located about 300 ft north of the localizer centerline and 0.36 miles from the runway 10R threshold. The final ADS-B datapoint was about 480 ft southwest of the initial impact point with terrain.
According to FAA records, the 48-year-old pilot held a commercial pilot certificate with single-engine land and instrument airplane ratings. His most recent FAA second-class medical certificate was issued on January 4, 2019, with no restrictions or limitations. On the application for his current medical certificate, the pilot reported having accumulated 1,325 total hours of flight experience and 125 hours within the previous 6 months.
The pilot's flight history was established using his logbook. The final logbook entry was dated September 30, 2019, at which time he had accumulated 1,403.8 hours total flight time. The pilot had 1,404.8 hours total flight experience including the 1 hour accident flight. The pilot had flown 1,375 hours in single-engine airplanes and 29.8 hours multi-engine airplanes. He had logged 1,365 hours as pilot-in-command, all of which were flown in single-engine airplanes. He had flown 250.6 hours, 125.9 hours, 88.2 hours, and 35.5 hours during the year, 6 months, 90 days, and month before the accident, respectively. Based on available information, the 1 hour accident flight was his only flight time during the previous 24 hours.
The pilot's most recent flight review, as required by Title 14 CFR 61.56, was completed upon the issuance of his commercial pilot certificate dated May 8, 2019. His last instrument proficiency check was completed in a Redbird SR22 simulator on September 12, 2019. He completed the SIMCOM TBM 700 Initial Course on September 30, 2018. According to the pilot's logbook, he had flown 76.4 hours and 9.8 hours in Socata TBM 700 and TBM 850 airplanes, respectively. The pilot had logged all of his Socata TBM 700 flight time during the 12 months before the accident.
According to FAA records, the 67-year-old pilot-rated passenger held a commercial pilot certificate with single-engine land and instrument airplane ratings. He also held a flight instructor certificate for single-engine land and instrument. The pilot did not possess a valid FAA medical certificate; his previous third-class medical certificate expired on August 31, 2017. The pilot obtained the required comprehensive medical examination for BasicMed from his physician on September 25, 2017, and completed the required medical education course on February 19, 2018. A pilot logbook was not located during the onsite investigation.
The airplane, a Socata TBM 700 C2, serial number 252, was manufactured in 2003. The low-wing airplane was of conventional aluminum construction and was equipped with a retractable tricycle landing gear and a pressurized cabin that was configured to seat six individuals. The airplane was powered by a 700 shaft-horsepower Pratt & Whitney Canada PT6A-64 turbo-propeller engine, serial number PCE-PM-0140, through a 4-blade, constant speed, full-feathering, Hartzell HC-E4N-3/E9083SK propeller assembly, serial number HH1456. The airplane was approved for operations in instrument meteorological conditions and in known icing conditions. The airplane had a maximum allowable takeoff weight of 7,394 pounds. On May 12, 2003, the airplane was issued a standard airworthiness certificate and a registration number when it was imported into the United States after manufacture in France. The current airplane owner purchased the airplane on July 31, 2018.
According to maintenance records, the airplane had been maintained under the provisions of an approved manufacturer inspection program. The most recent annual inspection was completed on June 1, 2019, at 3,512.3 hours total airframe time. At the time of the accident, the airframe, engine, and propeller had accumulated 3,550.6 hours since new. The engine had accumulated 1,184.8 hours since its last hot section inspection. The propeller had accumulated 1,089.4 hours since its last overhaul. The static system, altimeter system, automatic pressure altitude reporting system, and transponder were last tested on April 10, 2018. A postaccident review of the available maintenance records found no history of unresolved airworthiness issues.
The airplane had two fuel tanks, one located in each wing, and a total fuel capacity of 290.6 gallons (281.6 gallons usable). The airplane had been fueled with 100 gallons of fuel before the flight, and according to available fueling documentation and airplane use logs, the airplane had about 176 gallons onboard before the flight.
According to the current weight-and-balance record, dated May 24, 2017, the airplane had an empty weight of 4,674.28 lbs and a useful load of 2,719.92 lbs. The empty weight center-of-gravity (CG) was 187.17 inches aft of the datum. At maximum takeoff weight, 7,394 lbs, the forward and aft CG limits were 187 inches and 193.65 inches, respectively.
The airplane's weight and balance at takeoff were calculated using the reported weights and seat positions for the pilot and the 5 passengers, fueling receipts/invoices, and recent flight tracking data. Based on the available data, the takeoff weight and CG location were estimated to be 7,626.28 lbs and 196.18 inches, respectively. At takeoff, the airplane was about 232 lbs over the maximum allowable takeoff weight and about 2.53 inches past the aft CG limit. The engine burned about 70 gallons (476 lbs) of fuel during the flight. The estimated airplane weight and CG location at the time of impact were 7,150.28 lbs and 196.60 inches, respectively. At impact, the airplane was about 126 lbs over the maximum allowable landing weight and 2.95 inches past the aft CG limit.
According to the Socata TBM 700 C2 Pilot Operating Handbook (POH), Supplement No. 41, the aerodynamic stall speed at maximum takeoff weight with the landing gear and flaps extended for landing is 65 knots. The aerodynamic stall speed at maximum takeoff weight with the landing gear and flaps extended for takeoff is 77 knots. The aerodynamic stall speed at maximum takeoff weight with the landing gear and flaps retracted is 83 knots. The approach speed with flaps in the landing position is 85 knots.
A postaccident review of available meteorological data established that day instrument meteorological conditions prevailed at the accident site. At 0853, about 5 minutes before the accident, the LAN automated surface observing system reported a calm wind, 1.25 miles surface visibility, light rain with mist, 400 ft above ground level (agl) overcast ceiling, temperature 12C, dew point 11C, and an altimeter setting of 29.93 inches of mercury. At 0906, about 8 minutes after the accident, the LAN automated surface observing system reported a calm wind, 1 mile surface visibility, light rain with mist, a vertical visibility of 500 ft agl, temperature 12C, dew point 12C, and an altimeter setting of 29.94 inches of mercury.
Capital Region International Airport, a public airport located about 3 miles northwest of Lansing, Michigan, was owned and operated by Capital Region Airport Authority. The airport field elevation was 861 ft msl. The airport was served by three asphalt runways, runway 1028L (8,506 ft by 150 ft), runway 6/24 (5,003 ft by 120 ft), and runway 1028L (8,506 ft by 150 ft), runway 10L/28R (3,601 ft by 75 ft). The airport was equipped with an air traffic control tower that was operational at the time of the accident.
During an ILS approach, the localizer provides lateral guidance for the final approach course, and the glideslope provides vertical guidance as the aircraft descends toward the runway. For a precision approach, such as an ILS approach, the missed approach point is where the aircraft reaches the decision altitude while on the glideslope.
The published inbound course for the ILS runway 10R approach at LAN was 096 magnetic, the crossing altitude for the final approach fix (FAMLI) was 2,367 ft msl, and the distance between FAMLI and the runway 10R threshold was 4.5 nm. The touchdown zone elevation was 861 ft msl. The decision altitude was 1,061 ft msl (200 ft agl) and required 2,400 ft runway visibility range (RVR). The missed approach procedure was to climb on runway heading to 2,000 ft msl, then make a left turn to a 070 magnetic heading and climb to 2,700 ft msl, then join the 257 radial from the Flint vortac, and hold at ERRYS intersection.
The initial impact was in an open grass field located about 0.3 miles west-northwest of the runway 10R threshold. The initial impact was identified by a large area of grass that had been pushed down and preceded a 135 ft long ground scar that was oriented on a 060 bearing. The initial impact point measured 42 ft wide and was consistent with the wingspan of the airplane. The lower VHF antenna, the left main landing gear door, and several flap track fairings had separated from the airplane and were located along the wreckage debris path.
The main wreckage consisted of the entire airplane. Both wings and the empennage remained attached to the fuselage. All flight control surfaces remained attached to their respective hinges. Flight control continuity for the elevator, rudder, and right aileron were confirmed from the forward cabin to each flight control surface. Flight control continuity to the left aileron could not be established due to impact damage; however, the observed cable separations near the left wing root were consistent with overstress. Both spoilers were retracted and remained connected to their respective ailerons. The wing flap actuator jack screws were found halfway between the takeoff and landing positions. The left main landing gear and nose gear were fully retracted and on their respective actuator up-locks. The right main landing gear had retracted into its wheel well; however, the right gear was not secured by its respective actuator up-lock. Both the rudder and elevator trim surfaces were found in a neutral position. The throttle was found in the flight idle position, the propeller lever was full forward, and the condition lever was full forward. The fuel manual override was closed and gated. The flap selector was found in the "UP" and locked position. The landing gear selector switch was found in the "UP" position. The fuel system switch was found on "AUTO" and the engine was using fuel from the left fuel tank at impact. Both fuel tanks had ruptured during impact and there was a strong odor of Jet-A aviation fuel at the accident site.
The engine remained attached to its respective engine mounts. There was a complete fracture of the propeller shaft and reduction gearbox housing forward of the 2nd stage reduction gears. Engine oil was found on the outside of the engine cowling, windscreen, and extending 20 ft in front of the engine on the ground. Much of the engine oil had been pumped out of the engine after impact. There was compressive impact damage to the exhaust case at the 6 o'clock position. Engine control continuity was established from the cockpit to the fuel control unit. The propeller speed setting lever and reset cables had separated from the propeller governor; however, free movement of the cables were observed when the cockpit levers were moved by hand. The compressor rotor was free to turn with no anomalies and continuity was established with the accessory gearbox. Fuel discharged from hoses when the fuel pump was rotated. The fuel filter bowl was about full of fuel, which appeared clear with no significant debris or phase separation. Both magnetic chip detectors were free of any metallic particles. There was some minor foreign object debris found on the leading edge of several 1st stage compressor blades, and there was vegetation debris found in the inlet screen. The compressor turbine (CT) and power turbine (PT) were intact with all blades present. There were rotational contact signatures observed on the CT blades downstream platforms from contact with the inner shroud of the upstream side of the 1st stage PT vane ring. The 1st stage PT blade tips displayed rubbing, and corresponding rubbing was observed on the shroud at the 6 and 12 o'clock positions. Some of the upstream blade platforms displayed rubbing with the inner shroud of the downstream side of the 1st stage PT vane ring.
The propeller assembly remained attached to the engine propeller shaft that fractured from the engine reduction gear box during impact. One propeller blade was bent in the forward/thrust direction. The remaining three propeller blades were bent in the aft direction. All four propeller blades exhibited chordwise/rotational scoring on the camber side with paint discoloration from the tip to the outboard end of the deice boot. Three blades exhibited chordwise/rotational scoring on the face side. The spinner dome was dented adjacent to one propeller blade with a counterweight impression area with the centeaverage angle of about 44. The pitch change rod was in the feathered position. Three propeller blades could be rotated by hand force due to fractured pitch change mechanisms. One propeller blade had been forcefully rotated beyond the reverse stop position, two blades were in an approximate low pitch position, and one blade was in an approximate feathered position. The beta ring appeared intact and undamaged with the carbon block and beta arm in position. The beta arm and valve moved freely.
Category Data Category Data Category Data
Event Id: 20191003X13056 Investigation Type: Accident Accident Number: CEN20FA001
Event Date: 10/03/2019 Location: Lansing, MI Country: United States
Latitude: 42.780278 Longitude: -84.606111 Airport Code: LAN
Airport Name: Capital Region International Injury Severity: Fatal(5) Aircraft Damage: Substantial
Aircraft Category: Airplane Registration Number: N700AQ Make: Socata
Model: TBM 700 Amateur Built: No Number of Engines: 1
Engine Type: Turbo Prop FAR Description: Part 91: General Aviation Schedule:
Purpose of Flight: Business Air Carrier: Total Fatal Injuries: 5
Total Serious Injuries: 1 Total Minor Injuries: Total Uninjured:
Weather Condition: IMC Broad Phase of Flight: APPROACH Report Status: Preliminary
Publication Date: 10/09/2019
http://www.ntsb.gov/_layouts/ntsb.aviation/brief.aspx?ev_id=20191003X13056
submitted by assessment_bot to NTSB_database [link] [comments]


2019.09.19 07:20 HabibisDeck Habibi’s Deck for Step 1: a fully referenced, tagged, near-comprehensive Anki deck

Habibi’s Deck for Step 1: a fully referenced, tagged, near-comprehensive Anki deck
Summary: Habibi’s Deck contains nearly all the information in First Aid, Pathoma, and most of Sketchy in about 20,000 cards. Each card is tagged hierarchically according to First Aid headings/subheadings and contains screenshot references of often several resources. The deck is easily searchable and the plethora of references (listed below) make it a great study resource.
Deck link: Habibi's Deck Google Drive Link
Errata link: Habibi's Deck Errata Link
Note: the errata link has two sheets, a locked "Approved" sheet where I'll post edits that I've verified and an "Open" sheet which anyone can update.

Hello Fellow Med Students!
I’m excited to introduce Habibi’s Deck, the Step 1 Anki deck I created during M1 and M2 that was my primary study tool. I have tried to include all the content in First Aid (areas omitted are discussed below) and Pathoma, and the deck is fully tagged and organized according to First Aid.

Content sources and approximate amount covered:

  • First Aid (2018) – near 100%
  • Pathoma – near 100%
  • Sketchy Micro and Pharm – 90%
  • Sketchy Path – memorization heavy pathologies
  • Robbins Basic Pathology – figures, images, content as needed
  • First Aid for the Basic Sciences, Organ Systems and General Principles – as needed
  • Uworld – important new facts
  • Kaplan, Rx – some facts incorporated sparingly
  • Boards and Beyond – some content incorporated sparingly
  • World Wide Web – as needed

Habibi’s Deck Features:

  • 20,000 cards
  • Full hierarchical tagging corresponding to First Aid headings and subheadings (see image below)
  • Every card has screenshots of references in the “Extra” category. The references are located at the bottom of the card after the answer has been shown (you need to scroll down to see them. This is so that if you’re studying cards in darker lighting the screen brightness doesn’t change rapidly. References always including First Aid and often other sources or images that help clarify a card (see image below).
  • Cards with content from Sketchy are asked in the same style as others, but the Sketchy image and full notes are included in the card “Extra”.
  • Extensive use of images and diagrams in card questions and answers (see image below). Characteristic diagnostic findings such as CT scans, immunofluorescence pattern, ECGs, microbiota, etc. are important to recognize and are tested in the deck.
  • Mix of factoid and conceptual cards

Necessary Anki Add-ons:

  • Hierarchical Tags Add-on
  • Image Occlusion Enhanced

Recommended Anki Add-ons:

  • load balancer - allows you to put some wiggle room in when a card is due, then it spaces out due cards in that window so that you don’t have excessive reviews on a single day. For example, if Anki says the card will be due in one month, but you set the wiggle room to be +/- half that time, the card will show up anywhere from 2 weeks to 6 weeks later. I was very liberal with this and used to set due dates that were +/- half the time, up to 1 month. This makes review counts more consistent and also mixes up your cards better.
  • Change Overdue Cards - allows you to reschedule the deck or push everything back by a certain number of days. Important not to abuse this, but you can use it like once a week to take a day off and not be backed up the next few days just trying to finish all your review cards.
  • Advanced Browser- gives more options when you’re looking at the browser, such as “percent correct” for each card.

How to use it:

Whichever way you see fit! The deck is extremely easy to search and thus topics or cards can be easily filtered out or studied according to your needs or school curriculum. I recommend following your school curriculum and un-suspending cards (or moving them to your main study deck) as you go along. Your main study deck should be done almost everyday. Feel free to add or remove cards as you see fit. I would also suggest changing the "Interval Modifier" setting in Anki, I personally had mine at 300%. This tripled my interval length, but I found that it decreased my reviews without a much of an effect on my percent correct on mature cards. I think a good mature percent correct is around 90%, and getting cards wrong and re-learning can be more helpful than pure memorization. Also, please note that while this deck and others can be valuable study resources, it is imperative to understand the content and be able to apply it. Knowing everything in this deck will take you far, but do not neglect getting a big picture overview and doing practice questions.

Content areas that are weak:

  • Anatomy – while there is a lot in the deck, I would recommend getting a more solid understanding (e.g. from your school course)
  • Biochemistry
  • Public Health Sciences (e.g. ethics, health policy, biostatistics) – not included

Final thoughts:

Anki is only one part of your Step 1 preparation and there is no deck that will guarantee you a score. Your score is a function of your understanding, factual knowledge, ability to identify, recall, and connect information, some test-taking skills, and luck. The USMLE reports a standard error on Step 1 of +/- 8, meaning if you took the test several times you'll usually score within a 16 point window - which is a large range in percentile. I personally know a few people who completed Zanki and their step scores varied by 30 points, sometimes more. That being said, I estimate that if you really master Habibi's Deck you can score around 240-260 (66th to 96th percentile). I personally scored in the center of this range.
A note on question banks: doing and reviewing questions is the most important part of Step 1 preparation. While this deck contains facts from UWorld, I don’t believe that it will “ruin” UWorld questions because information is presented in a very different manner in the deck than it appears in questions.
Lastly, I benefited greatly from others during my Step 1 journey and I hope this contribution is helpful to others. If you find this deck useful and wish to donate, I suggest donating to Islamic Relief, an agency that does humanitarian work in the US and around the world. Here’s a link: https://secure.irusa.org/donate/donate-now?_ga=2.147097911.1640178551.1568866174-1158607412.1568866174&_gac=1.251282932.1568866175.CjwKCAjwq4fsBRBnEiwANTahcOEsJ_m__JCow8JmV8XGnKaudtiGkH1UoZa3etarA4slRcpHBKLKWxoClccQAvD_BwE
God speed and good luck!

Sample images:

Example Tags
Example tags
Example card
Example card
Example card
Example card
submitted by HabibisDeck to medicalschoolanki [link] [comments]


2019.05.28 12:04 Manaliahire Painting Tools Market to Hit US$ 16 Billion by 2026

Painting Tools Market to Hit US$ 16 Billion by 2026
According to Acumen Research and Consulting, the global Painting Tools market is expected to grow at noteworthy CAGR around 5.8 % throughout the forecast period and reach around US$ 16 billion by 2026.
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In-kind projects in the building industry are among the major drivers for growth, together with constant support from private-public partnerships, which in return will drive the overall size of the painting tool market. It is estimated that increased house needs and infrastructure development investment will fuel the growth of the industry. Increased demand for smart towns and increased construction expenses for economically stable countries is expected to boost market expansion for painting tools.
The need for sustainable and smart sustainable infrastructure solutions has increased with population growth, environmental impacts, and urbanization. The global construction industry, for example, will expand to approximately 2.8% by 2021. The main factors that drive further the growth of the painting tools market are also the provision of effective building methods, together with the capability to offer effective integration, planning, and design. As they are commonly used in painting houses, this has led to a demand for brushes & rollers.
Awareness of the important link between infrastructure and quality of life could have led to a significant shift in public politics, thus driving the market in painting tools in the largest population areas. An increase in the use of paints and coatings in consumer electronic products will drive demand in the industry. The business share will grow with rapid technological developments concerning new and improved painting tools designs and substantial R&D investments by key players. The worldwide trade in the developed economies may, however, be hampered by lack of access to skilled workers and rising labor costs, such as China, the UK, and Canada.
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Product Insights
In 2018, spray gun represented over 21 percent of the total market of painting tools. The spray pistol consists of a powerful nozzle with a container underneath which loads the paints and coatings. The industry will enhance key benefits such as high speed and accessibility of the application, even surface covering, and easy availability of different sizes. Moreover, the overall growth of the segment is further driven by high versatility, increased productivity, precise finishing and less waste of paints.
Application Stance
The residential Construction tools market is expected to grow by more than 6% in revenues by 2025. The market scope of the segment will be strengthened by the increasing population, growing regulatory support from several public bodies and the increasing incorporation of green technology in building projects. In conjunction with extra kitchens in the apartment, the growing popularity of the Multi-Generation Suiten will further stimulate growth in the overall market share of the painting tools. The application of appliances in the global painting tool market is projected to exceed USD 900 million by 2025. The company's expansion will be promulgated by key elements such as increased technological development, rapid urbanization, increased per capita revenue and an increased number of small households. Moreover, it will provide positive space for growth in the segment overall, with the shifting consumer preferences to new, enhanced kitchen and living room décores and considerable protection of the appliances against damage.
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Regional Outlook
In the total painting tool market in 2018, Europe accounted for more than US$ 2 billion. Professional architecture manufacturers and quality enthusiasts will boost their demand for products and promote the expansion of the industry. In conjunction with general industrial applications, increased demand from the decorative painting segments will further boost the overall painting tools market expansion across the region. Furthermore, changing consumer preference in residential and commercial buildings toward the esthetics and structures of the walls promulgate market share.
Key Players
The market share of Asian Paints, Gordon Brush, Dura Painted, and Nespoli Group are highly competitive in nature. Braun Brush, Mill-Rose Company, Anderson Products, Purdy, Milton Brushware and Richard Tools were also major participants in the industry. The key strategies adopted by major industry players are supply chain agreements, product improvements, mergers, and acquisitions.
Key manufacturers participate, together with major purchases and merges, in numerous supply agreements with the different end-user industries. For example, Reno Chemicals Pharmaceuticals and Cosmetics Pvt were purchased by Asian Paints on 17 December 2017 for USD 24.7 million. The acquisition contributed to strengthening and diversifying its international business and product portfolio.
TABLE OF CONTENTS
CHAPTER 1. INDUSTRY OVERVIEW 1.1. Definition and Scope 1.1.1. Definition of Painting Tools 1.1.2. Market Segmentation 1.1.3. List of Abbreviations 1.2. Summary 1.2.1. Market Snapshot 1.2.2. Painting Tools Market By Product 1.2.2.1. Global Painting Tools Market Revenue and Growth Rate Comparison By Product (2015-2026) 1.2.2.2. Global Painting Tools Market Revenue Share By Product in 2017 1.2.2.3. Brushes 1.2.2.4. Trays 1.2.2.5. Scrapers 1.2.2.6. Rollers 1.2.2.7. Knives 1.2.2.8. Spray Gun 1.2.2.9. Masking Tapes 1.2.2.10. Others 1.2.3. Painting Tools Market By Application 1.2.3.1. Global Painting Tools Market Revenue and Growth Rate Comparison By Application (2015-2026) 1.2.3.2. Global Painting Tools Market Revenue Share By Application in 2017 1.2.3.3. Construction 1.2.3.4. Appliances 1.2.3.5. Automotive 1.2.3.6. Furniture 1.2.3.7. Packaging 1.2.3.8. Industrial Machineries & Equipment 1.2.3.9. Others 1.2.4. Painting Tools Market by Geography 1.2.4.1. Global Painting Tools Market Revenue and Growth Rate Comparison by Geography (2015-2026) 1.2.4.2. North America Painting Tools Market Revenue and Growth Rate (2015-2026) 1.2.4.3. Europe Painting Tools Market Revenue and Growth Rate (2015-2026) 1.2.4.4. Asia-Pacific Painting Tools Market Revenue and Growth Rate (2015-2026) 1.2.4.5. Latin America Painting Tools Market Revenue and Growth Rate (2015-2026) 1.2.4.6. Middle East and Africa (MEA) Painting Tools Market Revenue and Growth Rate (2015-2026) CHAPTER 2. MARKET DYNAMICS AND COMPETITION ANALYSIS 2.1. Market Drivers 2.2. Restraints and Challenges 2.3. Growth Opportunities 2.4. Porter’s Five Forces Analysis 2.4.1. Bargaining Power of Suppliers 2.4.2. Bargaining Power of Buyers 2.4.3. Threat of Substitute 2.4.4. Threat of New Entrants 2.4.5. Degree of Competition 2.5. Value Chain Analysis 2.6. Cost Structure Analysis 2.6.1. Raw Material and Suppliers 2.6.2. Manufacturing Process Analysis 2.7. Regulatory Compliance 2.8. Competitive Landscape, 2017 2.8.1. Player Positioning Analysis 2.8.2. Key Strategies Adopted By Leading Players CHAPTER 3. MANUFACTURING PLANTS ANALYSIS 3.1. Capacity and Commercial Production Date of Global Painting Tools Major Manufacturers in 2017 3.2. Manufacturing Plants Distribution of Global Painting Tools Major Manufacturers in 2017 3.3. R&D Status and Technology Source of Global Painting Tools Major Manufacturers in 2017 3.4. Raw Materials Sources Analysis of Global Painting Tools Major Manufacturers in 2017 CHAPTER 4. PAINTING TOOLS MARKET BY PRODUCT 4.1. Global Painting Tools Revenue By Product 4.2. Brushes 4.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.3. Trays 4.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.4. Scrapers 4.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.5. Rollers 4.5.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.5.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.6. Knives 4.6.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.6.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.7. Spray Gun 4.7.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.7.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.8. Masking Tapes 4.8.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.8.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.9. Others 4.9.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.9.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) CHAPTER 5. PAINTING TOOLS MARKET BY APPLICATION 5.1. Global Painting Tools Revenue By Application 5.2. Construction 5.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.3. Appliances 5.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.4. Automotive 5.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.5. Furniture 5.5.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.5.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.6. Packaging 5.6.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.6.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.7. Industrial Machineries & Equipment 5.7.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.7.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.8. Others 5.8.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.8.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) CHAPTER 6. NORTH AMERICA PAINTING TOOLS MARKET BY COUNTRY 6.1. North America Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 6.2. North America Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 6.3. U.S. 6.3.1. U.S. Painting Tools Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 6.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 6.4. Canada 6.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 6.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 6.5. Mexico 6.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 6.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 7. EUROPE PAINTING TOOLS MARKET BY COUNTRY 7.1. Europe Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 7.2. Europe Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 7.3. UK 7.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 7.4. Germany 7.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 7.5. France 7.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 7.6. Spain 7.6.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.6.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 7.7. Rest of Europe 7.7.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.7.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 8. ASIA-PACIFIC PAINTING TOOLS MARKET BY COUNTRY 8.1. Asia-Pacific Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 8.2. Asia-Pacific Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 8.3. China 8.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.4. Japan 8.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.5. India 8.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.6. Australia 8.6.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.6.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.7. South Korea 8.7.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.7.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.8. Rest of Asia-Pacific 8.8.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.8.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 9. LATIN AMERICA PAINTING TOOLS MARKET BY COUNTRY 9.1. Latin America Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 9.2. Latin America Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 9.3. Brazil 9.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 9.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 9.4. Argentina 9.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 9.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 9.5. Rest of Latin America 9.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 9.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 10. MIDDLE EAST PAINTING TOOLS MARKET BY COUNTRY 10.1. Middle East Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 10.2. Middle East Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 10.3. Saudi Arabia 10.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 10.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 10.4. UAE 10.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 10.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 10.5. Rest of Middle East 10.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 10.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 11. AFRICA PAINTING TOOLS MARKET BY COUNTRY 11.1. Africa Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 11.2. Africa Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 11.3. South Africa 11.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 11.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 11.4. Egypt 11.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 11.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 11.5. Rest of Africa 11.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 11.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 12. COMPANY PROFILE 12.1. Asian Paints 12.1.1. Company Snapshot 12.1.2. Overview 12.1.3. Financial Overview 12.1.4. Product Portfolio 12.1.5. Key Developments 12.1.6. Strategies 12.2. Gordon Brush 12.2.1. Company Snapshot 12.2.2. Overview 12.2.3. Financial Overview 12.2.4. Product Portfolio 12.2.5. Key Developments 12.2.6. Strategies 12.3. Dura Painted 12.3.1. Company Snapshot 12.3.2. Overview 12.3.3. Financial Overview 12.3.4. Product Portfolio 12.3.5. Key Developments 12.3.6. Strategies 12.4. Nespoli Group 12.4.1. Company Snapshot 12.4.2. Overview 12.4.3. Financial Overview 12.4.4. Product Portfolio 12.4.5. Key Developments 12.4.6. Strategies 12.5. Braun Brush 12.5.1. Company Snapshot 12.5.2. Overview 12.5.3. Financial Overview 12.5.4. Product Portfolio 12.5.5. Key Developments 12.5.6. Strategies 12.6. Mill-Rose Company 12.6.1. Company Snapshot 12.6.2. Overview 12.6.3. Financial Overview 12.6.4. Product Portfolio 12.6.5. Key Developments 12.6.6. Strategies 12.7. Anderson Products 12.7.1. Company Snapshot 12.7.2. Overview 12.7.3. Financial Overview 12.7.4. Product Portfolio 12.7.5. Key Developments 12.7.6. Strategies 12.8. Purdy 12.8.1. Company Snapshot 12.8.2. Overview 12.8.3. Financial Overview 12.8.4. Product Portfolio 12.8.5. Key Developments 12.8.6. Strategies 12.9. Milton Brushware 12.9.1. Company Snapshot 12.9.2. Overview 12.9.3. Financial Overview 12.9.4. Product Portfolio 12.9.5. Key Developments 12.9.6. Strategies 12.10. Richard Tools 12.10.1. Company Snapshot 12.10.2. Overview 12.10.3. Financial Overview 12.10.4. Product Portfolio 12.10.5. Key Developments 12.10.6. Strategies 12.11. Others 12.11.1. Company Snapshot 12.11.2. Overview 12.11.3. Financial Overview 12.11.4. Product Portfolio 12.11.5. Key Developments 12.11.6. Strategies CHAPTER 13. RESEARCH APPROACH 13.1. Research Methodology 13.1.1. Initial Data Search 13.1.2. Secondary Research 13.1.3. Primary Research 13.2. Assumptions and Scope
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2019.05.22 11:50 Manaliahire Painting Tools Market Value to Surpass US$ 16 Billion by 2026

Painting Tools Market Value to Surpass US$ 16 Billion by 2026

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Acumen Research and Consulting conducted a research study & published a report of, the global Painting Tools market is expected to grow at noteworthy CAGR around 5.8 % throughout the forecast period and reach around US$ 16 billion by 2026.
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In-kind projects in the building industry are among the major drivers for growth, together with constant support from private public partnerships, which in return will drive the overall size of the painting tool market. It is estimated that increased house needs and infrastructure development investment will fuel the growth of the industry. Increased demand for smart towns and increased construction expenses for economically stable countries is expected to boost market expansion for painting tools.
The need for sustainable and smart sustainable infrastructure solutions has increased with population growth, environmental impacts and urbanization. The global construction industry, for example, will expand to approximately 2.8% by 2021. The main factors that drive further the growth of the painting tools market are also the provision of effective building methods, together with the capability to offer effective integration, planning and design. As they are commonly used in painting houses, this has led to a demand for brushes & rollers.
Awareness of the important link between infrastructure and quality of life could have led to a significant shift in public politics, thus driving the market in painting tools in the largest population areas. An increase in the use of paints and coatings in consumer electronic products will drive demand in the industry. The business share will grow with rapid technological developments concerning new and improved painting tools designs and substantial R&D investments by key players. The worldwide trade in the developed economies may however be hampered by lack of access to skilled work and rising labor costs, such as China, the UK and Canada.
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Product Insights
In 2018, spray gun represented over 21 percent of the total market of painting tools. The spray pistol consists of a powerful nozzle with a container underneath which loads the paints and coatings. The industry will enhance key benefits such as high speed and accessibility of the application, even surface covering, and easy availability of different sizes. Moreover, the overall growth of the segment is further driven by high versatility, increased productivity, precise finishing and less waste of paints.
Application Stance
The residential Construction tools market is expected to grow by more than 6% in revenues by 2025. The market scope of the segment will be strengthened by the increasing population, growing regulatory support from several public bodies and the increasing incorporation of green technology in building projects. In conjunction with extra kitchens in the apartment, the growing popularity of the Multi-Generation Suiten will further stimulate growth in the overall market share of the painting tools. The application of appliances in the global painting tool market is projected to exceed USD 900 million by 2025. The company's expansion will be promulgated by key elements such as increased technological development, rapid urbanization, increased per capita revenue and an increased number of small households. Moreover it will provide positive space for growth in the segment overall, with the shifting consumer preferences to new, enhanced kitchen and living room décores and considerable protection of the appliances against damage.
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Regional Outlook
In the total painting tool market in 2018, Europe accounted for more than US$ 2 billion. Professional architecture manufacturers and quality enthusiasts will boost their demand for products and promote the expansion of the industry. In conjunction with general industrial applications, increased demand from the decorative painting segments will further boost the overall painting tools market expansion across the region. Furthermore, changing consumer preference in residential and commercial buildings toward the esthetics and structures of the walls promulgate market share.
Key Players
The market share of Asian Paints, Gordon Brush, Dura Painted and Nespoli Group are highly competitive in nature. Braun Brush, Mill-Rose Company, Anderson Products, Purdy, Milton Brushware and Richard Tools were also major participants in the industry. The key strategies adopted by major industry players are supply chain agreements, product improvements, mergers and acquisitions.
Key manufacturers participate, together with major purchases and merges, in numerous supply agreements with the different end-user industries. For example, Reno Chemicals Pharmaceuticals and Cosmetics Pvt were purchased by Asian Paints on 17 December 2017 for US$ 24.7 million. The acquisition contributed to strengthening and diversifying its international business and product portfolio.
TABLE OF CONTENTS
CHAPTER 1. INDUSTRY OVERVIEW 1.1. Definition and Scope 1.1.1. Definition of Painting Tools 1.1.2. Market Segmentation 1.1.3. List of Abbreviations 1.2. Summary 1.2.1. Market Snapshot 1.2.2. Painting Tools Market By Product 1.2.2.1. Global Painting Tools Market Revenue and Growth Rate Comparison By Product (2015-2026) 1.2.2.2. Global Painting Tools Market Revenue Share By Product in 2017 1.2.2.3. Brushes 1.2.2.4. Trays 1.2.2.5. Scrapers 1.2.2.6. Rollers 1.2.2.7. Knives 1.2.2.8. Spray Gun 1.2.2.9. Masking Tapes 1.2.2.10. Others 1.2.3. Painting Tools Market By Application 1.2.3.1. Global Painting Tools Market Revenue and Growth Rate Comparison By Application (2015-2026) 1.2.3.2. Global Painting Tools Market Revenue Share By Application in 2017 1.2.3.3. Construction 1.2.3.4. Appliances 1.2.3.5. Automotive 1.2.3.6. Furniture 1.2.3.7. Packaging 1.2.3.8. Industrial Machines & Equipment 1.2.3.9. Others 1.2.4. Painting Tools Market by Geography 1.2.4.1. Global Painting Tools Market Revenue and Growth Rate Comparison by Geography (2015-2026) 1.2.4.2. North America Painting Tools Market Revenue and Growth Rate (2015-2026) 1.2.4.3. Europe Painting Tools Market Revenue and Growth Rate (2015-2026) 1.2.4.4. Asia-Pacific Painting Tools Market Revenue and Growth Rate (2015-2026) 1.2.4.5. Latin America Painting Tools Market Revenue and Growth Rate (2015-2026) 1.2.4.6. Middle East and Africa (MEA) Painting Tools Market Revenue and Growth Rate (2015-2026) CHAPTER 2. MARKET DYNAMICS AND COMPETITION ANALYSIS 2.1. Market Drivers 2.2. Restraints and Challenges 2.3. Growth Opportunities 2.4. Porter’s Five Forces Analysis 2.4.1. Bargaining Power of Suppliers 2.4.2. Bargaining Power of Buyers 2.4.3. Threat of Substitute 2.4.4. Threat of New Entrants 2.4.5. Degree of Competition 2.5. Value Chain Analysis 2.6. Cost Structure Analysis 2.6.1. Raw Material and Suppliers 2.6.2. Manufacturing Process Analysis 2.7. Regulatory Compliance 2.8. Competitive Landscape, 2017 2.8.1. Player Positioning Analysis 2.8.2. Key Strategies Adopted By Leading Players CHAPTER 3. MANUFACTURING PLANTS ANALYSIS 3.1. Capacity and Commercial Production Date of Global Painting Tools Major Manufacturers in 2017 3.2. Manufacturing Plants Distribution of Global Painting Tools Major Manufacturers in 2017 3.3. R&D Status and Technology Source of Global Painting Tools Major Manufacturers in 2017 3.4. Raw Materials Sources Analysis of Global Painting Tools Major Manufacturers in 2017 CHAPTER 4. PAINTING TOOLS MARKET BY PRODUCT 4.1. Global Painting Tools Revenue By Product 4.2. Brushes 4.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.3. Trays 4.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.4. Scrapers 4.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.5. Rollers 4.5.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.5.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.6. Knives 4.6.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.6.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.7. Spray Gun 4.7.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.7.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.8. Masking Tapes 4.8.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.8.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 4.9. Others 4.9.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 4.9.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) CHAPTER 5. PAINTING TOOLS MARKET BY APPLICATION 5.1. Global Painting Tools Revenue By Application 5.2. Construction 5.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.3. Appliances 5.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.4. Automotive 5.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.5. Furniture 5.5.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.5.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.6. Packaging 5.6.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.6.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.7. Industrial Machineries & Equipment 5.7.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.7.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) 5.8. Others 5.8.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million) 5.8.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million) CHAPTER 6. NORTH AMERICA PAINTING TOOLS MARKET BY COUNTRY 6.1. North America Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 6.2. North America Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 6.3. U.S. 6.3.1. U.S. Painting Tools Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 6.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 6.4. Canada 6.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 6.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 6.5. Mexico 6.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 6.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 7. EUROPE PAINTING TOOLS MARKET BY COUNTRY 7.1. Europe Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 7.2. Europe Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 7.3. UK 7.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 7.4. Germany 7.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 7.5. France 7.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 7.6. Spain 7.6.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.6.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 7.7. Rest of Europe 7.7.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 7.7.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 8. ASIA-PACIFIC PAINTING TOOLS MARKET BY COUNTRY 8.1. Asia-Pacific Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 8.2. Asia-Pacific Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 8.3. China 8.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.4. Japan 8.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.5. India 8.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.6. Australia 8.6.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.6.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.7. South Korea 8.7.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.7.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 8.8. Rest of Asia-Pacific 8.8.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 8.8.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 9. LATIN AMERICA PAINTING TOOLS MARKET BY COUNTRY 9.1. Latin America Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 9.2. Latin America Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 9.3. Brazil 9.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 9.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 9.4. Argentina 9.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 9.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 9.5. Rest of Latin America 9.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 9.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 10. MIDDLE EAST PAINTING TOOLS MARKET BY COUNTRY 10.1. Middle East Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 10.2. Middle East Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 10.3. Saudi Arabia 10.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 10.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 10.4. UAE 10.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 10.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 10.5. Rest of Middle East 10.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 10.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 11. AFRICA PAINTING TOOLS MARKET BY COUNTRY 11.1. Africa Painting Tools Market Revenue and Growth Rate, 2015 - 2026 ($Million) 11.2. Africa Painting Tools Market Revenue Share Comparison, 2015 & 2026 (%) 11.3. South Africa 11.3.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 11.3.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 11.4. Egypt 11.4.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 11.4.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) 11.5. Rest of Africa 11.5.1. Market Revenue and Forecast By Product, 2015 - 2026 ($Million) 11.5.2. Market Revenue and Forecast By Application, 2015 - 2026 ($Million) CHAPTER 12. COMPANY PROFILE 12.1. Asian Paints 12.1.1. Company Snapshot 12.1.2. Overview 12.1.3. Financial Overview 12.1.4. Product Portfolio 12.1.5. Key Developments 12.1.6. Strategies 12.2. Gordon Brush 12.2.1. Company Snapshot 12.2.2. Overview 12.2.3. Financial Overview 12.2.4. Product Portfolio 12.2.5. Key Developments 12.2.6. Strategies 12.3. Dura Painted 12.3.1. Company Snapshot 12.3.2. Overview 12.3.3. Financial Overview 12.3.4. Product Portfolio 12.3.5. Key Developments 12.3.6. Strategies 12.4. Nespoli Group 12.4.1. Company Snapshot 12.4.2. Overview 12.4.3. Financial Overview 12.4.4. Product Portfolio 12.4.5. Key Developments 12.4.6. Strategies 12.5. Braun Brush 12.5.1. Company Snapshot 12.5.2. Overview 12.5.3. Financial Overview 12.5.4. Product Portfolio 12.5.5. Key Developments 12.5.6. Strategies 12.6. Mill-Rose Company 12.6.1. Company Snapshot 12.6.2. Overview 12.6.3. Financial Overview 12.6.4. Product Portfolio 12.6.5. Key Developments 12.6.6. Strategies 12.7. Anderson Products 12.7.1. Company Snapshot 12.7.2. Overview 12.7.3. Financial Overview 12.7.4. Product Portfolio 12.7.5. Key Developments 12.7.6. Strategies 12.8. Purdy 12.8.1. Company Snapshot 12.8.2. Overview 12.8.3. Financial Overview 12.8.4. Product Portfolio 12.8.5. Key Developments 12.8.6. Strategies 12.9. Milton Brushware 12.9.1. Company Snapshot 12.9.2. Overview 12.9.3. Financial Overview 12.9.4. Product Portfolio 12.9.5. Key Developments 12.9.6. Strategies 12.10. Richard Tools 12.10.1. Company Snapshot 12.10.2. Overview 12.10.3. Financial Overview 12.10.4. Product Portfolio 12.10.5. Key Developments 12.10.6. Strategies 12.11. Others 12.11.1. Company Snapshot 12.11.2. Overview 12.11.3. Financial Overview 12.11.4. Product Portfolio 12.11.5. Key Developments 12.11.6. Strategies CHAPTER 13. RESEARCH APPROACH 13.1. Research Methodology 13.1.1. Initial Data Search 13.1.2. Secondary Research 13.1.3. Primary Research 13.2. Assumptions and Scope
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An Introduction to Neural Network Methods for Differential Equations
Dream Horse: The Incredible True Story of Dream Alliance: the Allotment Horse who Became a Champion
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Обыкновенное сердце / The Normal Heart 2014
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Последний король Шотландии / The Last King of Scotland 2006
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Синдбад: Легенда семи морей / Sinbad: Legend of the Seven Seas 2003
Зачарованные / Charmed 2018
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Тихуана / Tijuana / Τιχουάνα 2019
Самая яркая звезда в ночном небе / The brightest star in the night sky / Ye kong zhong zui shan liang de xing 2020
Зверь / The Beast 2009
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Защитник / The Protector 2018
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Игра престолов / Game of Thrones 2011
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Детство Шелдона / Young Sheldon 2017
ОА / Первая / The OA 2016
Покои / Chambers 2019
Хадсон и Рекс / Hudson & Rex 2019
Холландс Хоуп / Hollands Hoop 2014
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Время монстров / The Head Hunter 2018
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След 2007
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Доказанная невиновность / Proven Innocent 2019
Время не остановить / O Tempo Não Para 2018
Гоморра / Gomorra: La serie 2014
Чёрный список / The Blacklist 2013
Рапунцель: Новая история / Tangled: The Series 2017
Воин / Warrior 2019
Династия / Dynasty 2017
Убийства / The Murders 2019
Правосудие / Дилемма / The Fix 2019
Виски Кавалер / Whiskey Cavalier 2019
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Ослепительно / Nuni busige 2019
Антигерои / No Heroics 2008
Северная сторона / Northern Exposure 1990
Жирным шрифтом / The Bold Type 2017
Звёздная принцесса и силы зла / Star vs. the Forces of Evil 2015
Брокмайр / Brockmire 2017
Роковой патруль / Патруль судьбы / Doom Patrol 2019
Бруклин девять - девять / Бруклин 9 - 9 / Brooklyn Nine - Nine 2013
Пожарная служба Такомы / Tacoma FD 2019
Воскресший Эртугрул / Dirilis: Ertugrul 2014
Курс биологии / A.P. Bio 2018
Во тьме / In the Dark 2019
Маша и Медведь 2009
В пустыне смерти / Into the Badlands 2015
Лего Ниндзяго: Мастера Кружитцу / LEGO Ninjago: Masters of Spinjitzu 2011
Орвилл / The Orville 2017
Теория большого взрыва / The Big Bang Theory 2007
Код Красный / Red Joan 2018
Нуреев. Белый ворон / The White Crow 2018
Пункт / Aitem / Item 2019
Мстители: Финал / Avengers: Endgame 2019
Сверхъестественное / Supernatural 2005
Плащ и Кинжал / Cloak & Dagger 2018
Готэм / Gotham 2014
Достичь искренности / Jinsimi dahda 2019
Частные сыщики / Private Eyes 2016
Фалько / Falco 2018
Идеальное свидание / The Perfect Date 2019
Чокнутая / Re loca 2018
Фосс - Вердон / Fosse - Verdon 2019
Топ - звезда Ю Бэк / Topseuta Yubaeki 2018
Орлы юриспруденции / Rigal hai 2019
Чикаго в огне / Пожарные Чикаго / Chicago Fire 2012
Ворон / Kuzgun / Raven 2019
Кобра Кай / Cobra Kai 2018
Милые обманщицы: Перфекционистки / Pretty Little Liars: The Perfectionists 2019
Чем мы заняты в тени / What We Do in the Shadows 2019
А теперь - апокалипсис / Now Apocalypse 2019
Хорошая борьба / The Good Fight 2017
Ривердэйл / Riverdale 2017
Хэппи / Happy ! 2017
Звезда / Star 2016
Спецназ / SEAL Team 2017
Сумеречная зона / The Twilight Zone 2019
Босх / Bosch 2014
Сита и Рама / Siya Ke Ram 2015
Чи / The Chi 2018
Розуэлл, Нью - Мексико / Roswell, New Mexico 2019
Благослови этот бардак / Bless This Mess 2019
Последний настоящий гангстер / The Last O.G. 2018
Ты расскажи, Карадениз / Sen Anlat Karadeniz 2018
Охотники за наживой / Bounty Hunters 2017
Кодекс / The Code 2019
Деревня / The Village 2019
Хорошие девчонки / Good Girls 2018
submitted by verliesd123 to u/verliesd123 [link] [comments]


2019.04.24 06:42 MaximumZer0 Recovering From Broken Bones

Hey, Reddit. This is a cross-post from gofundme (where it got no response. Hoping to do a little better here.) I'm requesting here because my situation has devolved and is starting to spiral out of control.

tl;dr: I am recovering from a broken spine. I had L5/S1 fusion in February, and I'm about $10k behind because of missing work and the outrageous prices of the American "health system." Medical bills are piling up and I'm trying to stave off collections. Today, my 10 year old daughter broke her arm and will probably need orthopedic surgery. Donation link here.

The whole story :
In February 2018, we had a terrible snowstorm in Michigan, accumulating 7.8 inches in one day. I tried to drive to work that day, got sideswiped and put headlong into the concrete median barrier at 45-50mph. (Our speed limit is 70mph, and I was *trying* to be careful because of the weather.) This re-fractured both sides of my spine and exacerbated the degenerative disc disease that I was already starting to face. My spine began to literally crumble in on itself, and over time I started losing feeling in my legs and facing bouts of extreme pain as the bones in my spine ripped themselves apart. In December that year, my back would no longer support me when I tried to stand up. I went on medical leave on Dec 3, 2018. I have not been back to work, and my estimated return date is May 20th. Even that is a bit optimistic.
On Feb 21, 2019, I had surgery to fuse my L5-S1 vertebra together. The doctor did a fantastic job, and I was able to stand and walk that day. I'm still recovering from the surgery, though, and there are still days where it is extremely painful to walk more than about 100 feet, or even stand up long enough to take a shower. I'm on opiod meds every day, up to 8 per day, even over two months after the surgery. The outlook for recovery is good, but it's going to take time, and it's going to remain painful for a long time. The kicker to that is that I get to do this every 10-15 years for the rest of my life. As my L5 wears out, it will have to be fused to L4 and then to L3, and so on.
The biggest hurdle that I face, though (like everyone in the USA), is the worst of all dragons to slay: medical debt. The surgery itself cost a whopping $128,413.65, which is a little under 4 years of my salary. Between all of the doctors I've seen, injuries I've rehabbed related to my lower spine and legs, pain clinic visits, XRays, MRIs, CT scans, and other miscellany, I've racked up a few hundred grand in medical bills. The good news is that my insurance through my workplace actually did handle most of the cost, but I've tapped out every source of borrowing that I can, from friends and family to professional colleagues to credit, tapping out my retirement, charity, and low-income programs through the hospital itself. I'm putting together a last ditch effort to get my family through until I get back to work. This is where GoFundMe comes in: I've got creditors breathing down my neck (not a good look for a bank employee) and a couple of bills in collections. I'm asking for a total of $10k to ensure my friends and family get paid, and the collections agents get off my back until I'm back to work, and then I'll bust my ass to make every cent I can to take care of myself and my family.
I just need a hand up. Thanks, all.
submitted by MaximumZer0 to Assistance [link] [comments]


2019.04.08 10:46 MaximumZer0 A Broken Spine

Hey, all! I'm normally not one to even consider crowdfunding, but I'm in a bit of a pickle. It's a bit of a story, so I'll spare some of you with an advance tl;dr:

For those of you that don't want to click thru to see the image, it's here: https://i.imgur.com/DBglSAV.jpg This may be NSFW depending on where you work, but it's an X-ray of my lower spine showing rods/screws. For those of you that want to skip straight to the GoFundMe campaign, it's here: https://www.gofundme.com/MaxximumZer0

So, here's the deal: When I was a kid, I was born with Spina Bifida Occulta, which is a hole in my lower spine facing inward, toward my guts. This isn't a huge deal, as a lot of people have it, as it's just a malformation of one of the vertebra. Occulta usually doesn't cause problems. That said, it didn't help when I started sports as a kid. I've always loved baseball, football, wrestling, and martial arts. I got into martial arts at age 15 as a way to keep out of trouble and learn self-discipline (which admittedly, I'm still somewhat lacking in.) For those of you who have seen me around, or stalk my post history, you'll also know that I'm a really small person. At age 35, I routinely get measured between 5'-5'2". As a kid, I played all kind of sports and wrestled (both amateur and backyard,) and was routinely the "hatchet man" or "kamikaze" on every contact sport team I was on. I was not kind to my body, but I lead an active life, for the most part.

After I grew up, I became a touring martial artist, working all over the east coast and midwest. After getting in over my head too many times, I had to retire due to injuries to my back and knees. I loved it, and miss it every day, but again, it was not a kind thing to do to my body. It turns out that I wound up with a Pars Interarcularsis Fracture (commonly called a Pars Defect,) which is a break in the bony plates on the sides of the spine. I essentially snapped two of them off, but the muscles in my back were holding them mostly in place, so I could still function with nominal pain. By the time I retired, I obtained a second degree black belt in Ninjutsu, a yellow glove instructor rank in Savate, and a Kru instructor rank in Muay Thai.

Now that I'm older, I'm a single dad to a 10 year old, and a desk jockey for a regional bank. My body isn't what it used to be, and even before things went downhill, I was starting to deteriorate simply because of being an aging athlete who eats too much. That said, I have a ton of hobbies and have a decently good life. I have some fun now and again. I play guitar sometimes, and love video games. I am rebuilding a 2001 Mitsubishi Eclipse Spyder convertible (which is the car in the upcoming story bit,) living in a small town with my daughter and girlfriend, and generally scraping together what I can on a desk monkey salary.

In February 2018, we had a terrible snowstorm in Michigan, accumulating 7.8 inches in one day. I tried to drive to work that day, got sideswiped and put headlong into the concrete median barrier at 45-50mph. (Our speed limit is 70mph, and I was *trying* to be careful because of the weather.) This re-fractured both sides of my spine and exacerbated the degenerative disc disease that I was already starting to face. My spine began to literally crumble in on itself, and over time I started losing feeling in my legs and facing bouts of extreme pain as the bones in my spine ripped themselves apart. In December that year, my back would no longer support me when I tried to stand up. I went on medical leave on Dec 3, 2018. I have not been back to work, and my estimated return date is May 20th. Even that is a bit optimistic.

On Feb 21, 2019, I had surgery to fuse my L5-S1 vertebra together. The doctor did a fantastic job, and I was able to stand and walk that day. I'm still recovering from the surgery, though, and there are still days where it is extremely painful to walk more than about 100 feet, or even stand up long enough to take a shower. I'm on opiod meds every day, up to 8 per day, even a month and a half after the surgery. The outlook for recovery is good, but it's going to take time, and it's going to remain painful for a long time. The kicker to that is that I get to do this every 10-15 years for the rest of my life. As my L5 wears out, it will have to be fused to L4 and then to L3, and so on.

The biggest hurdle that I face, though (like everyone in the USA), is the worst of all dragons to slay: medical debt. The surgery itself cost a whopping $128,413.65, which is a little under 4 years of my salary. Between all of the doctors I've seen, injuries I've rehabbed related to my lower spine and legs, pain clinic visits, XRays, MRIs, CT scans, and other miscellany, I've racked up a few hundred grand in medical bills. The good news is that my insurance through my workplace actually did handle most of the cost, but I've tapped out every source of borrowing that I can, from friends and family to professional colleagues to credit, tapping out my retirement, charity, and low-income programs through the hospital itself. I'm putting together a last ditch effort to get my family through until I get back to work. This is where GoFundMe comes in: I've got creditors breathing down my neck (not a good look for a bank employee) and a couple of bills in collections. I'm asking for a total of $10k to ensure my friends and family get paid, and the collections agents get off my back until I'm back to work, and then I'll bust my ass to make every cent I can to take care of myself and my family.

I just need a hand up. Thanks, all.
submitted by MaximumZer0 to gofundme [link] [comments]


2019.03.15 03:00 Jak_Atackka British Tech Tree Proposal: Scout Tank Line

Part of a series on British Light Tanks, including wheeled LTs and a LT/MT high-tier branch.
View my other proposals here!
Guess who's back with another tech tree proposal? That's right, yours truly! I'll get right into it, after a quick side note.
First, Wargaming has already confirmed that a British LT line is coming quite soon. This means that my proposal may end up being made irrelevant, again (my Swedish turreted TD proposal only lasted four days before WG broke it). I'm not upset - on the contrary, I'm glad to see the vehicles going into the game, even if it's a bit different than I'd imagined. There aren't very many options for a British LT line, so perhaps consider this post to be a preview of some vehicles that you are likely to see.
My last proposal was way too long, so in the future, I will be limiting my posts to a single line at a time. This also means that if you like one line but not another, you can show it with your upvotes/downvotes. This includes sub-branches, which I will try to post simultaneously.
As I do this, I am constantly learning what works and what doesn't, both in terms of the lines themselves and in how I present them. This time, I will be trying to standardize my introduction. Once I have a consistent format that I'm happy with, I'll go back and standardize all my old posts. If you have any suggestions on formatting, structuring, or how much / how little detail I go into in certain sections, let me know!

Table of Contents

Line Summary
Problems with the Line
Light Tank Line Tier 2: M1937 Tier 3: Tetrarch Tier 4: Harry Hopkins Tier 5: A46 LT Tier 6: FV301 Tier 7: Vickers 13t Tier 8: FV4401 Exp. Tier 9: Scorpion 90 Tier 10 Option 1: VFM 5 Tier 10 Option 2: CVR(T) 105
Conclusion

Line Summary

British light tanks have a long history, from the interwar period to modern times, so it's no surprise that the line changes character as it goes along. Early vehicles are fast, small, lightly armored, and equipped with capable single-shot guns. Mid tiers are more the same, although at tiers 7-8 they get autoloaders. The high tiers are defined by their exceptional mobility and small size - the tier 9 is smaller than the AMX 13 90, and the tier 10 not much bigger than that.
In general, the vehicles are small, fast, lightly armored, and have mediocre guns. Being British tanks, the high tiers get HESH rounds. What makes them unique is their combination of size and speed. Don't worry, they won't be the best scouts on the block - their camo and view range would be solidly average for their tiers.

Problems with the Line

Last time I didn't do a good job sharing my reservations with the lines, so I'll be more forward about it in the future.
This line is chronological - the newer the tank, the higher the tier. There is a question mark at tiers 7-8, as I couldn't narrow them down further than "1960s" but they shouldn't be too far off of one another.
This line has issues with the timeline. Tier 9 has a post-1975 gun option, and one of the tier 10 options is from 1986 (it otherwise would fit into the game just fine).
The vehicle configurations are mostly historical. I had to fudge the stats of the tier 5 and gave a few vehicles non-historical gun options, but nothing exceeding the caliber of their base armament. For example, the Harry Hopkins used a 2-pdr, so I gave it a different 2-pdr.
The line has some paper tanks. Of the vehicles listed here, 4 were mass-produced, 5 reached a prototype or mockup stage, and 1 is unknown. One of the tier 10 options is fake.
There is a reason we haven't seen a British scout line in all these years - it has a few problem spots, specifically at tiers 5 and 10. Tier 5 surprisingly has no natural candidate, so we either have to buff a tier 4 option or nerf a tier 6 option - I went with the latter. Tier 10's problem is that there are zero options from before 1975. We either have to pick a tank made after 1975, or make up a fake tank. I decided to present both options.

Tier 2: Vickers Model 1937

Nickname: M1937
Mass-produced, unknown number of vehicles made
Image (early turret)
Image (later turret)
History: One of the more obscure vehicles from the inter-war period, this was part of a series of vehicles designed by Vickers for export. The first model, released in 1933 (and logically named M1933), was in essence a Vickers Light Mk. IV with a different turret and suspension. Next year's M1934 included a new conical turret that could house up to a 13.2mm Hotchkiss. M1936 changed very little, but M1937 introduced yet another turret, this time housing a 2-pounder (40mm) gun or a 20mm Oerlikon gun.
There's another related vehicle, sometimes referred to as the M1938 or "Vickers Command Tank", which features a redesigned hull, improved suspension, and a different turret. I am not sure how exactly this vehicle is related to the M1937.
There is little information on these vehicles online, but the few sites I found draw their info from the same source: Tanks of the World, 1915-1945, by Peter Chamberlain and Chris Ellis (2002). A bit more information on the different models can be found here and here.
Stats: The vehicle had a two-man crew. Weighing a slight 3.8 tons, it had a top speed of 30-40 km/h (depending on the model) and a 90hp Meadows 6-cylinder engine, giving it a very healthy power-to-weight of 23.7 hp/t. Armor was thin, ranging from 4-9mm thick overall. The vehicle was physically quite small, being around 12 feet (3.6m) tall, 6 feet (1.9m) wide, and 6 feet (1.9m) tall.
In-game: This is a pretty standard tier 2 LT, probably most comparable to a Cruiser III without the Pom-Pom. Gun depression will be excellent, 10-15 degrees. The 20mm Oerlikon autocannon would be much like other 20mm cannons at this tier: AP/AP, 30mm/55mm pen, 11dmg per shot, and a 10-round clip (even though historically it had a 15-30 round clip). The 2pdr is, well, a 2pdr, probably the QF 2-pdr Mk. IX used by tanks like the Cruiser I. Other than being pretty fast, it's nothing special.

Tier 3: A17 Tetrarch, Light Tank Mk VII

Nickname: Tetrarch
Note: to reduce confusion, the existing Tetrarch (Russian tier 2 premium LT) should be renamed "Tetrarch LL", to note its lend-lease status.
Mass-produced, 100-177 vehicles total
Image
History: In 1937, Vickers saw it fit to design a successor to their Mark VI light tank, which despite the similar name would vary significantly in design. Testing commenced in 1938, and the British accepted the vehicle into service, despite not knowing what to do with it; it was insufficient for the light cruiser role, and they were happy with their existing Mark VI light tanks. They found their place in 1942 in the 1st Airborne Division, where their light weight meant they could assist airborne forces by gliding into the battlefield in General Aircraft Hamilcar gliders. Notably, 20 Tetrarchs were flown across the English Channel as part of Operation Tonga in the invasion of Normandy, which successfully landed but did not accomplish much. The vehicle simply lacked the armor and armament needed to be successful, so in 1944 they were phased out in favor of the Cromwell and the M22 Locust.
In addition to gliding, some Tetrarchs were given Duplex Drives, which allowed them to swim. This means that the Tetrarch is possibly the only tank that was able to fight via land, air, and sea in WWII.
For further reading, check out the excellent Wikipedia article on the subject. Further reading.
Stats: This vehicle had a 3-man crew. Weighing in at 7.6 tons, it had a top speed of 64 km/h and a 165hp Meadows 12-cylinder engine, giving it a P/W of 21.7 hp/t. The armor varied from 4-16mm thick, only sufficient to resist some rifle and machine gun fire. Some vehicles were fitted with the Littlejohn adaptor to give them better armor penetration, and others were fitted with the Ordnance QF 3-inch howitzer, to provide close support.
In-game: This would basically be a tier 3 Tetrarch. I think the 75mm is too powerful on this fast a vehicle at tier 3, so instead, its primary armament would be the QF 2-pdr Mk IX with the Littlejohn adaptor. Example stats would be AP/APCR, 78mm/130mm pen, and 45/45 dmg (the adapter prevents the use of HE rounds). With this, it would have excellent penetration, which paired with good accuracy, aimtime, gun handling, and DPM would make it very reliable, even if the alpha is rather low. The A18, a nearly-forgotten project, was an improved version of this tank, so if documentation still exists it can be used to give this vehicle more modules.

Tier 4: A25 Harry Hopkins, Light Tank Mk VIII

Nickname: Harry Hopkins
Mass-produced, 100 vehicles total
Image
History: In 1941, Vickers submitted their design for a successor vehicle to their Tetrarch, which improved on the previous vehicle by adding thicker and better-sloped armor. These modifications reduced the top speed of the vehicle, as well as making the vehicle too wide and heavy to be carried by the General Aircraft Hamilcar. Initially, a whopping 2,410 vehicles were ordered for production, but the vehicle turned out to have major problems, so only 100 vehicles ended up being produced by February 1945. With the decision in 1941 to not use light tanks in the British Army (whatever needs they had were met by the M5 Stuart), these vehicles were instead assigned to the Royal Air Force, who used them for airfield defense. Ultimately, none of these vehicles saw combat.
By the way, Harry Hopkins was the name of President Roosevelt's chief diplomatic advisor. The more you know!
Further reading.
Stats: This vehicle had a 3-man crew. Weighing 8.6t, it had a top speed of 48 km/h, and powered by the same Meadows 12-cylinder engine as the Tetrarch (there are conflicting horsepower values listed) it had a P/W around 17-19 hp/t. The armor was much thicker, at up to 38mm on the front and 17mm on the side, in addition to better sloping. Historically, it equipped the QF 2-pdr, but it likely could've equipped the same guns as the Tetrarch.
In-game: I would give this vehicle a major mobility buff, so that it is just as fast as its predecessor. As the Tetrarch didn't get it, this would get the QF 3-inch howitzer, which is used by the Covenanter. The primary gun this time around would be the 2-pdr Mk X-B, the Matilda's top gun. Honestly, I'd give it very similar gun stats to the Matilda, a bit worse overall. In this configuration, it would be rather similar to the Pz. 38 nA.
Alternatively, if we pick the "slower" version of the tier 5, then this tank could drop the mobility buffs and get the exact same gun stats as the Matilda to make up for it. It would fit a more unique role, not directly comparable to other vehicles.

Tier 5: A46 Light Tank

Nickname: A46 LT
Prototype, multiple prototypes developed
Image (artist's impression)
History: Despite issues with the Tetrarch and Harry Hopkins, in 1943 the War Office wanted their next-generation light tanks to use the same suspension system, as it was cheaper, less complex, and allowed the tank to be narrower, ideal for airborne usage. Additionally, a higher-caliber gun with a better HE round was greatly desired. With this in mind, Vickers began the design process, and in 1944 the first 80 vehicles were ordered, even though no plans had yet been presented. This was a bit ambitious, and in actuality, production was slated to begin in mid-1946. A full-scale mockup was completed before the end of the war, but the vehicle continued development as the project morphed into the FV300 series instead.
There is exactly one solid article on this vehicle online, and you can read it here.
Stats: The vehicle had a four-man crew: commander, driver, gunner, and loader. Weighing 16t, it was about 10 inches (25cm) wider, 19 inches (48cm) longer, and 5 inches (12cm) shorter than the Harry Hopkins. With a top speed of 46 km/h, multiple engines were considered, including the 350hp Meteorite engine, which would've given this a P/W of 21.9 hp/t. The primary gun was the 77mm HV, the gun used by the Comet). Armor protection was excellent, with 75mm of frontal armor and plenty of sloping. Gun elevation was -12/+20 degrees.
In-game: In its current state, it's definitely too strong for tier 5, so we'll start by downgrading the gun to the 75mm Gun Mk V, one of the stock guns from the Cromwell. Depending on the exact details of the armor layout, the vehicle could otherwise remain unchanged - it would occupy the same light-medium hybrid niche as the Crusader and Pz III/IV. Alternatively, the armor can be lightened to 50mm at its thickest, making it on par with the M7, and the top speed buffed to 60 km/h, again like the M7. In this configuration, well, it would be like an M7. I am okay with either option.

Tier 6: FV301

Nickname: FV301
Prototype, partially complete chassis made
Image (wooden mockup)
Image (scale miniature, to help visualize the tank)
History: This project dates back to 1947, when the War Office decided to pursue three standardized series of vehicles: the FV200 series heavy cruisers, leading to the Conqueror; the FV400 series medium cruisers, such as the Centurion; and the FV300 series of lightly armored vehicles. Vickers rolled their existing A46 project into this one; multiple variants were considered, from a tank to multiple self-propelled guns to a number of support vehicles. In 1953, after calling into question the utility of lightly armored vehicles in general, the entire FV300 series was canceled.
Again, limited information on these vehicles is available online. For a bit more info, read here and here.
Stats: This vehicle had a 3-man crew. Weighing in a 21 tons, it is quite a bit larger than its predecessor, now about the size of an M24 Chaffee. The armor was 50mm thick frontally. Details are otherwise sparse - it was powered by a 500hp engine, giving it a P/W of 23.8 hp/t. It had torsion bar suspension and equipped the 77mm HV.
In-game: I would give it the 77mm HV, but not the exact version used by the Comet; instead, it could get a 77mm HV Mk. I, which fires AP/APCHE, 135mm/185mm/38mm pen, 130/130/175 dmg. At this point, the line will start to take on its main characteristic: excellent mobility. With a top speed of 65 km/h, excellent hull traverse, and a new 580hp engine giving it a P/W of 27.6 hp/t, it would be one of the faster light tanks in its tier.

Tier 7: Vickers 13t

Nickname: Vickers 13t
Unknown stage of development
Imagine this hull with this turret
History: Sometime in the mid-1960s, Vickers made a proposal for a new 13-ton light tank which amounted to taking the FV433 Abbot's hull and pairing it with the turret and weaponry of the Alvis Saladin. Evidently, the idea did not make it very far, likely because the contemporaneous Combat Vehicle Reconnaissance (Tracked)), or CVR(T), promised similar firepower at a much lower weight of 8 tons. There isn't any more information on these vehicles online.
Stats: Despite the obscurity of this tank, we have a good sense of how it would have performed. As the name suggests, this vehicle would weigh around 13 tons. It would have either a 3- or 4-man crew. The top speed of 47 km/h was managed by a 240hp Rolls-Royce multi-fuel engine, giving it a P/W ratio of 18.5 hp/t. Armor would be very modest, being 32mm at the thickest. It equipped the 76mm L5A1 low-pressure gun, which was powerful enough to engage any armored non-tank threat.
In-game: We're going to have to buff this tank a bit. First, the top speed will be increased to 65 km/h and the P/W to 27.7 hp/t with the help of a new 360hp engine. A 76mm gun is insufficient at tier 7, and although the Saladin turret could fit a 90mm gun, I have a more interesting option: a 76mm autoloader. With a quick-firing 3-round clip, this would be very similar to the Chi-Ri's autoloader. Ammo would be AP/APCHE, 155mm/190mm/38mm, 140/140/185dmg. The 3-round clip would have 420 clip potential, a quick 2s intraclip, and a clip reload of 12s, giving it 1800 base DPM. It would be comparable to the AMX 13 75 or T71 DA, except it isn't OP like the T71 DA.

Tier 8: FV4401 Experimental (or FV4401 Prodigal)

Nickname: FV4401 Exp. (or Prodigal)
Mockup constructed
Image
History: No, this isn't the FV4401 that you all know, although it is part of the same project. In the early 1960s, Project Prodigal set out to develop a new air-portable tank destroyer. A variety of designs were considered, including a fixed-elevation casemate vehicle with suspension similar to the Swedish S-tank, and another with twin 120mm recoilless rifles. This particular version was quite different, instead equipping a belt-fed 17-pounder gun. Very little info on this vehicle is available online, but reportedly, enough information exists in the archives to reconstruct this vehicle.
Stats: Basically no information on this vehicle is publicly available, other than its armament.
In-game: This is such a strange vehicle that I couldn't resist adding it. Mobility statistics would be on par with the faster tier 8 LTs: top speed of 70 km/h, P/W ratio of at least 30 hp/t. Armor is sloped but not expected to be a particular strength. The highlight is of course the 17-pdr autoloader: with a 3-round clip, it would fire AP/APCHE with 171mm/239mm/38mm pen and 150/150/190dmg. The short 1.5s intraclip and 10.5s reload time would give it exactly 2000 DPM. It would be comparable to the B-C 12 t , giving up a small profile and clip potential to get better DPM.

Tier 9: FV101 Scorpion 90

Nickname: Scorpion 90
Mass-produced, 3,000+ vehicles total
Image
History: This vehicle can trace its lineage back to 1960, as the Armoured Vehicle Reconnaissance (AVR) project was developed. This gave way in 1963 to the Combat Vehicle Reconnaissance, Tracked (CVR(T)) program, which led to the FV100 family of vehicles. The vehicle was accepted into service in 1970, with the first production vehicles rolling off the line in 1972. Prizing mobility, a low weight, and a small profile, this vehicle holds the current Guinness world record for the fastest production tank, with a top speed of 82.23 km/h. It is still in service today in over a dozen countries worldwide.
For more information, I highly recommend this fantastic series of articles on the development of the CVR(T) family of vehicles.
Stats: This vehicle has a three-man crew and weighs 8 tons. It has an official top speed of 72.5 km/h (unofficial of 80+ km/h), managed by its 190hp Cummins 5.9L diesel which gives it a P/W ratio of 23.7 hp/t. Armor is very thin, and only rated to resist up to 7.62x51mm cartridges frontally. Later export versions were fitted with the Cockerill Mk3 M-A1 90mm rifled gun. Gun elevation is -10/+35 degrees.
In-game: There are two things to say about this vehicle: it is very small and it is very fast. Compared to the AMX 13 90, it is about 16in (40cm) longer, but the AMX is 13in (33cm) wider and 9in (23cm) taller. With a top speed of 75 km/h, it would be the fastest tier 9 LT, with the help of a non-historical 300hp engine giving it a P/W ratio of 37.5 hp/t. This would more than make up for its lackluster 90mm gun, whose sole unique feature is having HESH instead of standard HE rounds.

Tier 10 Option 1: Vickers VFM 5

Nickname: VFM 5
Prototype, at least one vehicle total
Image
History: In 1986, Vickers unveiled their latest light tank design, based on the XM8 Light Tank. This lightweight, air-portable vehicle was intended for the export market. To date, no orders have been placed for the vehicle. Further reading.
This vehicle had a rifled gun and homogeneous armor, so it fits into the game technologically. However, it would be the newest tank in WoT by about 11 years. I am also not certain Wargaming can get the information they need to implement this tank.
Stats: This vehicle had a 4-man crew. Weighing 19.8 tons, it had a top speed of 72 km/h, managed by its 550hp Detroit Diesel engine, which gave it a P/W ratio of 27.8 hp/t. Armor would be thin. It equipped a rifled 105mm gun and stored 41 rounds of ammunition, with 19 rounds in the ready rack. Gun elevation was -10/+20 degrees. It was approximately the same size as the M551 Sheridan.
In-game: This would be a bigger, badder version of the tier 9. With a top speed of 80 km/h and an impressive non-historical P/W ratio of 50 hp/t (with the help of a non-historical engine), it would be the fastest tier 10 LT overall. The 105mm gun would inevitably be similar to the other 105mm guns available to tier 10 LTs, just with HESH: APCHEAT/HESH, 240mm/280mm/105mm pen, 390/390/480dmg. It would overall be similar to the Sheridan, but with slightly worse gun handling and slightly better accuracy.

Tier 10 Option 2: CVR(T) 105 (or CVR(T) No. 11)

Nickname: CVR(T) 105 (or CVR(T) 11)
Fictional
Image (prototype hull which would be used)
History: One of the CVR(T) prototypes, number 11, was modified to have an additional pair of road wheels, bringing the total to six road wheels per side. This could be used as the basis of a 105mm-equipped vehicle. This concept isn't completely baseless: in the mid-1980s, Alvis proposed their "Sagitar" design, which mated a 105mm Rheinmetall Rh 105-11 low-recoil gun to their Stormer chassis, the direct descendant of prototype 11.
The main reason to use this over the VFM 5 is that because it's completely fictional, WG can make up stats for this instead of having to obtain the stats for the original vehicle. I don't believe the VFM 5 prototype is in any museum, and it's new enough that Vickers might not be willing to give WG the info they need to make the tank. I also think this vehicle would have more consistent gameplay to the tier 9, as the VFM 5 would be very similar to the Sheridan.
Stats: As the hull is the predecessor to the Alvis Stormer, we can use it to make some guesses to the performance of this tank. Compared to the tier 9, it is the same length and width, but will be a bit taller. Weighing around 13 tons, it had a top speed of 80 km/h, managed by a 250hp Perkins 6L 6-cylinder diesel, giving it a P/W ratio around 20 hp/t. Armor would be very thin. The 105mm gun would be contemporaneous to the famous 105mm Royal Ordnance L7, but I can't find any specific information on its performance.
In-game: This is basically the tier 9 with a 105mm gun. The rest of the stats would be the same as I proposed for the VFM 5. This vehicle would be smaller but with horrendous armor, so it would feel more like a cross between the T-100 LT, Rhm Pzw, and AMX 13 105.

Conclusion

This line would be a cool addition to the game, as it walks through the history of light tank development in Britain from the 1930s to the 1970s and beyond. All major projects except for the AVR have representation here. These would be a good foil to the Russian LTs, by exchanging raw scouting ability and armor for better top speed and better gun depression.
Between the two tier 10 options, I personally prefer the CVR(T) 105, because if we're going to either be breaking the "no fake tanks" or "no tanks past 1975" rule, I'd want to get the vehicle that fits the line better. However, I'm sure plenty will disagree, which is why I listed both options.
As for the other Vickers MBT prototypes? I'm giving them a sub-branch, which you can read about here.
submitted by Jak_Atackka to WorldofTanks [link] [comments]


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